Player Matchup

Susano
Susano
FallenHELLBOY1
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
Leqend of Link
Cupid
Level 27
God Stats
27W - 13L
1,694 SR
Queue Stats
43W - 27L
1,546 Elo+
Solo
Olorun
Olorun
LexLex3995
Olorun
Level 24
God Stats
1W - 7L
1,117 SR
Queue Stats
76W - 83L
1,304 Elo+
Solo
Cthulhu
Cthulhu
ResistingBug73
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Arachne
Arachne
eliprobeli
Arachne
Level 24
God Stats
33W - 39L
1,500 SR
Queue Stats
262W - 397L
1,294 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,429 Elo+

VS

Team Averages
Level 18
1,537 SR
1,371 Elo+
Cerberus
Cerberus
ABORAWATOBONAST
Cerberus
Level 27
God Stats
26W - 19L
1,365 SR
Queue Stats
71W - 71L
1,394 Elo+
Party 1
Merlin
Merlin
Krosyn
Merlin
Level 15
God Stats
28W - 33L
1,637 SR
Queue Stats
206W - 246L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
TOXIC-_-BAKU
Ao Kuang
Level 30
God Stats
8W - 7L
1,382 SR
Queue Stats
75W - 106L
1,256 Elo+
Solo
Izanami
Izanami
dc_cola106
Izanami
Level 18
God Stats
10W - 4L
1,801 SR
Queue Stats
70W - 67L
1,333 Elo+
Party 1
Bellona
Bellona
parabellum8788
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 13 / 6
10,317
449
9,951
20,615
6,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 9 / 3
10,555
459
14,439
20,269
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
LexLex3995
Olorun
17
2 / 4 / 8
11,021
479
11,040
14,240
4,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 10 / 4
7,954
346
6,800
18,565
8,969
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
eliprobeli
Arachne
13
2 / 4 / 4
8,840
384
2,825
12,862
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 6 / 20
12,164
529
13,647
20,107
19,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Krosyn
Merlin
16
4 / 4 / 8
11,176
486
15,284
10,324
4,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
TOXIC-_-BAKU
Ao Kuang
19
13 / 1 / 2
14,528
632
10,488
18,628
9,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
dc_cola106
Izanami
20
16 / 3 / 8
13,455
585
22,725
12,847
7,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 7
9,258
403
4,258
12,312
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
18
Kills
39
40
Deaths
20
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
6
20
2.5
L
5
13
6
0.62
W
Merlin
Krosyn
Merlin
4
4
8
2
L
9
9
3
1.17
L
Olorun
LexLex3995
Olorun
2
4
8
1.5
L
0
10
4
0.2
W
Ao Kuang
TOXIC-_-BAKU
Ao Kuang
13
1
2
14
W
Izanami
dc_cola106
Izanami
16
3
8
6.67
L
Arachne
eliprobeli
Arachne
2
4
4
1
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
66,402
86,551
Taken
74,218
30,122
Mitigated
48,611
13,993
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,647
433
0
4,315
20,107
19,384
1,159
4,110
15,997
41,566
0
L
9,951
2,084
0
0
20,615
6,578
562
6,859
13,606
0
31,524
W
Merlin
Krosyn
Merlin
15,284
888
0
2,457
10,324
4,090
60
2,092
8,232
62,877
0
L
14,439
8,137
152
2,645
20,269
5,187
0
9,388
10,589
0
53,869
L
Olorun
LexLex3995
Olorun
11,040
7,075
3,614
4,602
14,240
4,771
707
6,455
7,660
78,342
0
L
6,800
906
0
1,509
18,565
8,969
23
8,801
9,674
34,829
0
W
Ao Kuang
TOXIC-_-BAKU
Ao Kuang
10,488
3,947
0
5,039
18,628
9,182
4,617
4,433
14,195
67,518
0
W
Izanami
dc_cola106
Izanami
22,725
15,419
912
5,926
12,847
7,037
6,797
4,337
8,510
0
118,928
L
Arachne
eliprobeli
Arachne
2,825
2,274
0
1,471
12,862
4,617
515
7,916
4,871
0
15,013
W
4,258
1,936
0
301
12,312
8,918
970
2,868
9,444
0
27,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
60,581
352
Minions Killed
529
0
Camps Cleared
0
1,925,131
Distance Traveled
1,993,098
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,164
529
60
3
0
423,012
2
L
Susano
10,317
449
47
2
0
359,021
1
W
Merlin
11,176
486
101
4
0
360,389
6
L
Cupid
10,555
459
81
4
0
370,985
0
L
Olorun
11,021
479
145
6
0
411,035
8
L
Cthulhu
7,954
346
52
2
0
361,521
2
W
Ao Kuang
14,528
632
119
5
0
401,027
3
W
Izanami
13,455
585
195
8
0
397,810
0
L
Arachne
8,840
384
27
1
0
422,569
0
W
Bellona
9,258
403
54
2
0
410,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role