Player Matchup

Awilix
Awilix
Bazinga_0626
Awilix
Level 149
God Stats
27W - 31L
1,505 SR
Queue Stats
427W - 460L
1,514 Elo+
Party 1
Ymir
Ymir
PABLITOMIX5
Ymir
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 269L
1,495 Elo+
Solo
Hou Yi
Hou Yi
REAL_BOOM
Hou Yi
Level 133
God Stats
2W - 5L
1,236 SR
Queue Stats
385W - 417L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
palmettoblack82
Guan Yu
Level 159
God Stats
2W - 0L
1,872 SR
Queue Stats
42W - 65L
1,456 Elo+
Solo
Tiamat
Tiamat
tios god
Tiamat
Level 42
God Stats
2W - 1L
1,510 SR
Queue Stats
29W - 22L
1,615 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,517 Elo+

VS

Team Averages
Level 96
1,500 SR
1,516 Elo+
Chaac
Chaac
E----Mo
Chaac
Level 129
God Stats
1W - 2L
1,405 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 2
Geb
Geb
Insurgency502
Geb
Level 61
God Stats
2W - 4L
1,183 SR
Queue Stats
7W - 7L
1,298 Elo+
Solo
Izanami
Izanami
TugsNotHugs
Izanami
Level 27
God Stats
4W - 3L
1,517 SR
Queue Stats
292W - 331L
1,506 Elo+
Solo
Fenrir
Fenrir
ds_huntsman
Fenrir
Level 158
God Stats
12W - 7L
1,826 SR
Queue Stats
159W - 146L
1,683 Elo+
Party 2
Chronos
Chronos
ivanvilla664
Chronos
Level 103
God Stats
4W - 6L
1,567 SR
Queue Stats
88W - 89L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
9 / 3 / 9
14,175
945
15,043
13,608
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 8 / 18
11,527
768
13,284
25,656
29,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
REAL_BOOM
Hou Yi
18
8 / 6 / 11
13,002
867
13,122
13,842
6,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 14
11,280
752
9,505
18,857
23,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
tios god
Tiamat
19
5 / 0 / 12
12,383
826
24,567
5,834
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E----Mo
Chaac
15
0 / 4 / 12
9,401
627
7,369
13,698
11,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 6 / 11
11,957
797
9,312
21,943
9,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
TugsNotHugs
Izanami
18
2 / 6 / 11
10,759
717
11,932
16,411
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
18
7 / 5 / 10
11,876
792
14,605
16,071
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ivanvilla664
Chronos
18
6 / 4 / 7
11,726
782
17,761
17,151
6,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
25
Kills
21
21
Deaths
25
64
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
3
9
4.5
L
Chaac
E----Mo
Chaac
0
4
12
1.5
L
6
6
11
1.92
W
2
8
18
1.38
W
Hou Yi
REAL_BOOM
Hou Yi
8
6
11
2.25
L
Izanami
TugsNotHugs
Izanami
2
6
11
1.25
L
Fenrir
7
5
10
2.4
L
Chronos
ivanvilla664
Chronos
6
4
7
2.38
W
1
4
14
2
W
Tiamat
tios god
Tiamat
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,521
Damage
60,979
77,797
Taken
85,274
71,767
Mitigated
39,348
12,526
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
15,043
7,000
1,198
2,796
13,608
6,814
3,850
5,330
8,178
0
36,503
L
Chaac
E----Mo
Chaac
7,369
269
0
4,029
13,698
11,774
1
5,513
7,823
3,378
19,727
L
9,312
944
735
3,024
21,943
9,374
1
10,851
10,536
33,307
0
W
13,284
1,184
0
150
25,656
29,527
487
9,438
15,872
30,251
0
W
Hou Yi
REAL_BOOM
Hou Yi
13,122
8,023
0
226
13,842
6,169
3,424
4,368
9,349
0
35,125
L
Izanami
TugsNotHugs
Izanami
11,932
7,086
0
2,269
16,411
5,509
0
5,972
10,049
0
52,217
L
Fenrir
14,605
5,711
0
1,375
16,071
6,175
0
8,397
7,233
0
38,864
L
Chronos
ivanvilla664
Chronos
17,761
4,385
0
1,643
17,151
6,516
98
6,120
10,718
44,481
0
W
9,505
446
2,247
3,296
18,857
23,503
181
6,850
11,917
71
30,672
W
Tiamat
tios god
Tiamat
24,567
1,955
328
2,285
5,834
5,754
867
2,123
3,701
56,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
55,719
310
Minions Killed
394
6
Camps Cleared
10
1,400,776
Distance Traveled
1,413,934
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,175
945
67
4
1
289,374
1
L
Chaac
9,401
627
64
4
0
288,398
1
L
Geb
11,957
797
61
4
2
276,483
0
W
Ymir
11,527
768
51
3
2
255,244
2
W
Hou Yi
13,002
867
35
2
0
220,379
0
L
Izanami
10,759
717
123
8
0
261,250
1
L
Fenrir
11,876
792
56
4
6
302,014
0
L
Chronos
11,726
782
90
6
2
285,789
3
W
Guan Yu
11,280
752
56
4
0
317,656
5
W
Tiamat
12,383
826
101
7
3
318,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role