Player Matchup

Fenrir
Fenrir
Gold IV
Bindels
Fenrir
Gold IV
Level 124
God Stats
8W - 4L
1,760 SR
Queue Stats
218W - 218L
1,371 MMR
Solo
Skadi
Skadi
Bronze III
CBlazee
Skadi
Bronze III
Level 147
God Stats
1W - 2L
1,707 SR
Queue Stats
222W - 205L
1,402 MMR
Party 2
Amaterasu
Amaterasu
Silver III
TeslaMcEinstein
Amaterasu
Silver III
Level 135
God Stats
0W - 1L
1,320 SR
Queue Stats
8W - 15L
1,356 MMR
Solo
Bakasura
Bakasura
Silver IV
pattchez
Bakasura
Silver IV
Level 109
God Stats
6W - 7L
1,438 SR
Queue Stats
264W - 259L
1,326 MMR
Party 2
Scylla
Scylla
Gold V
xllGerarllx
Scylla
Gold V
Level 157
God Stats
16W - 15L
1,627 SR
Queue Stats
521W - 503L
1,381 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,570 SR
1,367 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 72
1,443 SR
1,367 MMR
Rama
Rama
Gold IV
CHASEMCDADE
Rama
Gold IV
Level 59
God Stats
32W - 27L
1,613 SR
Queue Stats
160W - 161L
1,477 MMR
Party 1
Poseidon
Poseidon
Bronze III
Jrouse
Poseidon
Bronze III
Level 38
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 9L
1,400 MMR
Solo
King Arthur
King Arthur
Gold II
RitoMex
King Arthur
Gold II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,379 MMR
Solo
Hun Batz
Hun Batz
Silver I
UhtredRagnarsson
Hun Batz
Silver I
Level 78
God Stats
4W - 2L
1,467 SR
Queue Stats
277W - 281L
1,216 MMR
Party 1
Ymir
Ymir
Gold IV
ΩZøneΩ
Ymir
Gold IV
Level 143
God Stats
4W - 4L
1,380 SR
Queue Stats
205W - 202L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bindels
Fenrir
6
3 / 2 / 0
4,074
582
3,047
5,275
1,554
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
CBlazee
Skadi
8
0 / 0 / 1
4,319
617
2,880
2,472
512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
TeslaMcEinstein
Amaterasu
7
0 / 2 / 0
3,828
547
802
3,867
1,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
pattchez
Bakasura
9
2 / 1 / 0
4,877
697
1,214
4,607
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
7
2 / 1 / 1
4,742
677
1,979
1,947
463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetJanusGuan YuTsukuyomiDanzaburou

VS

Bans
ApolloKhepriAthenaNemesisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,405
629
2,267
3,901
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Jrouse
Poseidon
6
1 / 4 / 1
4,207
601
1,376
2,914
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

King Arthur
RitoMex
King Arthur
8
2 / 1 / 0
4,659
666
2,949
4,940
1,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 0 / 1
4,548
650
2,188
3,626
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 2 / 2
4,395
628
1,349
4,986
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
7
Kills
6
6
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bindels
Fenrir
3
2
0
1.5
L
Skadi
CBlazee
Skadi
0
0
1
0.5
W
1
0
1
1.5
W
Poseidon
Jrouse
Poseidon
1
4
1
0.38
W
King Arthur
RitoMex
King Arthur
2
1
0
2
L
Amaterasu
TeslaMcEinstein
Amaterasu
0
2
0
0
W
1
0
1
1.5
L
Bakasura
pattchez
Bakasura
2
1
0
2
L
Scylla
2
1
1
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,922
Damage
10,129
18,168
Taken
20,367
5,805
Mitigated
5,890
6,574
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bindels
Fenrir
3,047
686
0
574
5,275
1,554
0
1,875
3,298
0
8,886
L
Skadi
CBlazee
Skadi
2,880
1,236
0
1,546
2,472
512
0
0
2,472
0
21,522
W
2,267
1,830
0
2,287
3,901
785
0
0
3,809
0
22,276
W
Poseidon
Jrouse
Poseidon
1,376
53
0
0
2,914
668
0
845
1,849
14,499
0
W
King Arthur
RitoMex
King Arthur
2,949
503
0
1,117
4,940
1,724
0
118
4,650
0
18,814
L
Amaterasu
TeslaMcEinstein
Amaterasu
802
287
0
1,585
3,867
1,868
0
0
3,867
0
10,495
W
2,188
779
0
2,016
3,626
994
0
53
3,533
0
22,916
L
Bakasura
pattchez
Bakasura
1,214
882
0
2,470
4,607
1,408
0
80
4,527
0
14,607
L
Scylla
1,979
521
0
399
1,947
463
0
526
1,279
21,385
0
W
1,349
353
0
1,313
4,986
1,719
0
963
3,797
7,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
22,214
189
Minions Killed
187
0
Camps Cleared
0
703,540
Distance Traveled
694,735
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,074
582
15
2
0
167,754
3
L
Skadi
4,319
617
50
7
0
123,357
0
W
Rama
4,405
629
50
7
0
124,838
1
W
Poseidon
4,207
601
31
4
0
131,949
1
W
King Arthur
4,659
666
29
4
0
126,553
0
L
Amaterasu
3,828
547
28
4
0
97,411
1
W
Hun Batz
4,548
650
59
8
0
166,477
0
L
Bakasura
4,877
697
56
8
0
169,064
0
L
Scylla
4,742
677
40
6
0
145,954
4
W
Ymir
4,395
628
18
3
0
144,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role