Player Matchup

Nemesis
Nemesis
GeNjI4TheLife
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,658 Elo+
Solo
Merlin
Merlin
Getwd
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,593 Elo+
Solo
Neith
Neith
Rockyboi96
Neith
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,683 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheyCallMeDivine
Tsukuyomi
Level 29
God Stats
22W - 10L
1,772 SR
Queue Stats
70W - 42L
1,701 Elo+
Solo
Cerberus
Cerberus
nouane26
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,538 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,635 Elo+

VS

Team Averages
Level 15
1,583 SR
1,605 Elo+
Vulcan
Vulcan
Ely_kent_13
Vulcan
Level 13
God Stats
3W - 1L
1,688 SR
Queue Stats
22W - 22L
1,542 Elo+
Solo
Susano
Susano
Emceeh
Susano
Level 17
God Stats
6W - 2L
1,300 SR
Queue Stats
196W - 154L
1,654 Elo+
Party 1
Yemoja
Yemoja
Guarzon
Yemoja
Level 16
God Stats
5W - 7L
1,531 SR
Queue Stats
5W - 10L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItzdaveOfficial
Cu Chulainn
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 108L
1,693 Elo+
Party 1
Heimdallr
Heimdallr
orphananthony
Heimdallr
Level 16
God Stats
9W - 7L
1,896 SR
Queue Stats
61W - 47L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 0 / 0
4,782
531
2,214
5,186
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Getwd
Merlin
8
0 / 1 / 0
4,587
510
1,906
3,023
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
6
0 / 3 / 0
3,892
432
992
3,945
913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
8
0 / 1 / 1
4,876
542
2,872
4,789
1,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
nouane26
Cerberus
6
0 / 3 / 1
4,239
471
2,346
6,783
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 0 / 2
5,557
617
3,239
3,895
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Emceeh
Susano
9
3 / 0 / 0
5,477
609
1,230
4,776
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Guarzon
Yemoja
8
0 / 1 / 3
5,161
573
2,673
4,427
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ItzdaveOfficial
Cu Chulainn
10
0 / 0 / 1
5,502
611
3,620
4,301
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Heimdallr
orphananthony
Heimdallr
10
5 / 1 / 0
6,177
686
3,677
5,673
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
0
2
1
W
Susano
Emceeh
Susano
3
0
0
3
L
Nemesis
1
0
0
1
L
Merlin
Getwd
Merlin
0
1
0
0
W
Yemoja
Guarzon
Yemoja
0
1
3
1.5
W
Cu Chulainn
ItzdaveOfficial
Cu Chulainn
0
0
1
0.5
L
Neith
0
3
0
0
L
Tsukuyomi
0
1
1
0.5
L
Cerberus
nouane26
Cerberus
0
3
1
0.17
W
Heimdallr
orphananthony
Heimdallr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,330
Damage
14,439
23,726
Taken
23,072
7,119
Mitigated
8,850
8,621
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,239
1,076
0
1,128
3,895
1,162
560
1,537
2,060
30,402
0
W
Susano
Emceeh
Susano
1,230
325
0
3,168
4,776
1,346
0
201
4,547
0
23,476
L
Nemesis
2,214
951
0
2,382
5,186
1,567
0
2,034
3,054
0
19,584
L
Merlin
Getwd
Merlin
1,906
38
0
910
3,023
830
0
1,372
1,473
19,308
0
W
Yemoja
Guarzon
Yemoja
2,673
400
389
1,815
4,427
1,935
372
520
3,907
12,634
0
W
Cu Chulainn
ItzdaveOfficial
Cu Chulainn
3,620
787
0
2,665
4,301
2,624
0
0
4,301
4,162
22,581
L
Neith
992
318
222
830
3,945
913
0
1,280
2,665
0
11,644
L
Tsukuyomi
2,872
922
0
1,944
4,789
1,431
0
261
4,528
0
23,808
L
Cerberus
nouane26
Cerberus
2,346
220
0
2,333
6,783
2,378
0
1,111
5,636
12,580
0
W
Heimdallr
orphananthony
Heimdallr
3,677
2,013
0
2,144
5,673
1,783
1,025
1,668
4,005
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
27,874
204
Minions Killed
270
0
Camps Cleared
0
815,562
Distance Traveled
897,202
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,557
617
58
6
0
190,054
3
W
Susano
5,477
609
55
6
0
209,365
1
L
Nemesis
4,782
531
56
6
0
193,877
1
L
Merlin
4,587
510
49
5
0
131,025
1
W
Yemoja
5,161
573
18
2
0
169,308
4
W
Cu Chulainn
5,502
611
71
8
0
174,132
2
L
Neith
3,892
432
9
1
0
120,501
0
L
Tsukuyomi
4,876
542
49
5
0
204,616
2
L
Cerberus
4,239
471
41
5
0
165,543
2
W
Heimdallr
6,177
686
68
8
0
154,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role