Player Matchup

Nemesis
Nemesis
DarkanBender
Nemesis
Level 23
God Stats
76W - 53L
1,592 SR
Queue Stats
157W - 173L
1,420 Elo+
Party 2
Agni
Agni
DeadTheKid
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,578 Elo+
Party 4
King Arthur
King Arthur
Duyi
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Artio
Artio
Onlind
Artio
Level 50
God Stats
2W - 2L
1,627 SR
Queue Stats
114W - 109L
1,494 Elo+
Party 4
Cernunnos
Cernunnos
Pesic05
Cernunnos
Level 52
God Stats
57W - 62L
1,476 SR
Queue Stats
284W - 337L
1,413 Elo+
Party 2
Team Averages
Level 44
1,539 SR
1,481 Elo+

VS

Team Averages
Level 95
1,491 SR
1,522 Elo+
Odin
Odin
HaraldDeathwolf
Odin
Level 129
God Stats
10W - 7L
1,625 SR
Queue Stats
265W - 254L
1,549 Elo+
Party 1
Tiamat
Tiamat
Joosei
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 182L
1,506 Elo+
Solo
Athena
Athena
VulkanLord
Athena
Level 140
God Stats
8W - 15L
1,328 SR
Queue Stats
190W - 174L
1,553 Elo+
Party 1
Apollo
Apollo
kapachao
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
vzontor
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkanBender
Nemesis
18
8 / 2 / 3
11,576
579
7,162
13,313
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 3
10,527
526
10,585
9,407
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Duyi
King Arthur
15
3 / 2 / 8
9,873
494
9,863
15,191
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Onlind
Artio
15
5 / 2 / 10
10,545
527
6,367
17,067
20,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Pesic05
Cernunnos
18
6 / 3 / 5
11,168
558
18,478
16,474
5,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,167
458
6,253
12,664
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Joosei
Tiamat
16
1 / 6 / 2
10,071
504
7,323
11,687
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
VulkanLord
Athena
14
5 / 6 / 4
9,677
484
10,955
16,405
6,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
kapachao
Apollo
14
3 / 7 / 2
8,768
438
11,327
17,079
6,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
vzontor
Horus
14
1 / 3 / 5
9,527
476
4,899
12,123
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
29
Kills
12
12
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkanBender
Nemesis
8
2
3
4.75
W
7
3
3
2.83
W
King Arthur
Duyi
King Arthur
3
2
8
3.5
L
2
7
3
0.5
L
Tiamat
Joosei
Tiamat
1
6
2
0.33
W
Artio
Onlind
Artio
5
2
10
5
W
Cernunnos
Pesic05
Cernunnos
6
3
5
2.83
L
Athena
VulkanLord
Athena
5
6
4
1.17
L
Apollo
kapachao
Apollo
3
7
2
0.57
L
Horus
vzontor
Horus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,455
Damage
40,757
71,452
Taken
69,958
48,859
Mitigated
39,479
18,865
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkanBender
Nemesis
7,162
3,160
0
972
13,313
5,592
446
3,761
9,404
0
97,860
W
10,585
1,031
0
1,274
9,407
3,155
492
3,747
5,470
62,341
0
W
King Arthur
Duyi
King Arthur
9,863
2,073
0
1,590
15,191
14,241
327
4,462
10,240
0
50,572
L
6,253
1,956
0
516
12,664
9,573
0
1,817
10,417
0
43,555
L
Tiamat
Joosei
Tiamat
7,323
608
0
1,876
11,687
7,084
353
4,715
6,505
66,162
0
W
Artio
Onlind
Artio
6,367
463
1,372
4,934
17,067
20,073
388
4,447
12,335
29,333
0
W
Cernunnos
Pesic05
Cernunnos
18,478
8,940
0
8,723
16,474
5,798
0
1,279
15,128
0
90,036
L
Athena
VulkanLord
Athena
10,955
2,695
0
1,132
16,405
6,725
0
4,858
11,218
49,833
0
L
Apollo
kapachao
Apollo
11,327
7,302
0
4,783
17,079
6,240
0
2,748
14,283
0
61,287
L
Horus
vzontor
Horus
4,899
2,557
2,610
4,136
12,123
9,857
36
2,182
9,887
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
47,210
522
Minions Killed
451
0
Camps Cleared
0
2,022,641
Distance Traveled
1,806,003
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,576
579
129
6
0
460,222
6
W
Agni
10,527
526
128
6
0
374,223
7
W
King Arthur
9,873
494
89
4
0
404,233
7
L
Odin
9,167
458
97
5
0
335,034
2
L
Tiamat
10,071
504
141
7
0
346,607
7
W
Artio
10,545
527
43
2
0
404,002
4
W
Cernunnos
11,168
558
133
7
0
379,961
6
L
Athena
9,677
484
66
3
0
374,097
1
L
Apollo
8,768
438
92
5
0
351,407
4
L
Horus
9,527
476
55
3
0
398,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role