Player Matchup

Ares
Ares
Abdul_Reaction99
Ares
Level 29
God Stats
5W - 2L
1,723 SR
Queue Stats
136W - 122L
1,502 Elo+
Party 1
King Arthur
King Arthur
ManaxTiberius
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 103L
1,351 Elo+
Solo
Bakasura
Bakasura
Thuer_v
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 271L
1,531 Elo+
Party 1
Merlin
Merlin
korbakiller
Merlin
Level 28
God Stats
1W - 2L
1,450 SR
Queue Stats
186W - 193L
1,627 Elo+
Solo
Hachiman
Hachiman
xxSweetJPxx
Hachiman
Level 29
God Stats
37W - 43L
1,546 SR
Queue Stats
240W - 211L
1,517 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,505 Elo+

VS

Team Averages
Level 17
1,593 SR
1,452 Elo+
Thor
Thor
AFmoreloG
Thor
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 12L
1,428 Elo+
Solo
Ares
Ares
DoubleD8011
Ares
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 33L
1,448 Elo+
Solo
Medusa
Medusa
Tahkkar
Medusa
Level 29
God Stats
19W - 24L
1,503 SR
Queue Stats
51W - 65L
1,349 Elo+
Solo
Guan Yu
Guan Yu
kenjo458
Guan Yu
Level 17
God Stats
50W - 31L
1,764 SR
Queue Stats
86W - 73L
1,575 Elo+
Party 2
Nox
Nox
the-rocki-jacki
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 17
12,774
491
13,591
26,124
26,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ManaxTiberius
King Arthur
16
0 / 12 / 5
10,868
418
3,776
21,010
15,643
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Thuer_v
Bakasura
20
13 / 7 / 6
14,109
543
21,038
21,568
10,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
17 / 2 / 10
15,422
593
38,003
13,137
6,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
xxSweetJPxx
Hachiman
18
6 / 3 / 13
12,479
480
13,208
11,024
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 9 / 6
10,720
412
3,300
21,426
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 6 / 6
11,298
435
14,932
24,221
20,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Tahkkar
Medusa
16
4 / 12 / 4
10,458
402
10,726
23,373
8,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
kenjo458
Guan Yu
18
15 / 5 / 8
13,108
504
20,030
27,403
35,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 11 / 5
10,152
390
7,357
17,230
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
43
Kills
28
28
Deaths
43
51
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
1
9
6
0.44
W
7
4
17
3.88
L
7
6
6
1.67
W
King Arthur
ManaxTiberius
King Arthur
0
12
5
0.21
L
Medusa
Tahkkar
Medusa
4
12
4
0.5
W
Bakasura
Thuer_v
Bakasura
13
7
6
2.29
L
Guan Yu
kenjo458
Guan Yu
15
5
8
3.8
W
Merlin
17
2
10
11
L
1
11
5
0.32
W
Hachiman
xxSweetJPxx
Hachiman
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,616
Damage
56,345
92,863
Taken
113,653
64,446
Mitigated
77,782
16,105
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,300
921
0
4,486
21,426
7,190
3,675
8,471
12,168
0
50,888
W
13,591
696
0
2,430
26,124
26,782
632
6,310
19,564
32,246
0
L
14,932
966
486
2,486
24,221
20,999
266
11,167
11,934
43,599
0
W
King Arthur
ManaxTiberius
King Arthur
3,776
1,841
231
1,179
21,010
15,643
816
5,379
15,182
0
43,862
L
Medusa
Tahkkar
Medusa
10,726
4,226
1,212
4,770
23,373
8,476
428
10,829
12,058
0
57,164
W
Bakasura
Thuer_v
Bakasura
21,038
13,767
0
5,816
21,568
10,031
1,040
4,384
16,882
0
87,863
L
Guan Yu
kenjo458
Guan Yu
20,030
3,551
5,973
8,992
27,403
35,356
717
11,361
14,780
0
68,057
W
Merlin
38,003
1,873
786
3,626
13,137
6,869
1,392
2,294
10,584
121,671
0
L
7,357
831
0
0
17,230
5,761
1,588
8,088
8,340
46,327
0
W
Hachiman
xxSweetJPxx
Hachiman
13,208
7,252
0
2,037
11,024
5,121
5,743
3,379
7,349
0
54,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,652
Gold Earned
55,736
488
Minions Killed
421
0
Camps Cleared
0
2,344,863
Distance Traveled
2,179,634
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,720
412
92
4
0
420,022
0
W
Ares
12,774
491
32
1
0
505,783
1
L
Ares
11,298
435
49
2
0
431,504
0
W
King Arthur
10,868
418
73
3
0
409,620
3
L
Medusa
10,458
402
81
3
0
397,727
0
W
Bakasura
14,109
543
136
5
0
537,976
1
L
Guan Yu
13,108
504
97
4
0
505,069
2
W
Merlin
15,422
593
177
7
0
476,819
7
L
Nox
10,152
390
102
4
0
425,312
2
W
Hachiman
12,479
480
70
3
0
414,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role