Player Matchup

Thoth
Thoth
Silver I
Dont B Jellis2
Thoth
Silver I
Level 115
God Stats
1W - 1L
1,535 SR
Queue Stats
7W - 5L
1,524 MMR
Party 1
Bastet
Bastet
Gold V
TheBigHarambe
Bastet
Gold V
Level 123
God Stats
1W - 0L
1,832 SR
Queue Stats
21W - 10L
1,637 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
nichoji
Cu Chulainn
Gold V
Level 143
God Stats
2W - 0L
1,466 SR
Queue Stats
21W - 24L
1,559 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,611 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,628 SR
1,539 MMR
Sobek
Sobek
Gold IV
Frowardboot7878
Sobek
Gold IV
Level 73
God Stats
22W - 26L
1,576 SR
Queue Stats
78W - 106L
1,543 MMR
Solo
Ra
Ra
Gold V
ItchyJoey186649
Ra
Gold V
Level 83
God Stats
29W - 21L
1,597 SR
Queue Stats
33W - 31L
1,521 MMR
Solo
Hou Yi
Hou Yi
Gold III
KING CAPTAIN 96
Hou Yi
Gold III
Level 88
God Stats
13W - 7L
1,712 SR
Queue Stats
66W - 73L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 11
14,229
791
24,376
14,669
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 13
13,094
727
19,247
14,165
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
nichoji
Cu Chulainn
16
5 / 2 / 13
12,331
685
18,346
17,662
15,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BacchusChaacCthulhuVulcanAphrodite

VS

Bans
CabrakanAnubisHeraTiamatChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
12,675
704
10,831
31,132
29,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 10 / 3
12,321
685
10,891
20,441
8,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 10 / 3
12,170
676
9,336
20,095
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
12
12
Deaths
26
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
6
11
3.08
L
3
6
6
1
L
4
10
3
0.55
L
5
10
3
0.65
W
8
4
13
3.63
W
Cu Chulainn
nichoji
Cu Chulainn
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,969
Damage
31,058
46,496
Taken
71,668
26,840
Mitigated
42,283
4,678
Healing
20,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,376
2,037
219
2,573
14,669
5,887
954
9,448
5,221
58,712
0
L
10,831
1,017
609
9,319
31,132
29,459
184
10,381
20,751
30,550
0
L
10,891
625
1,751
8,028
20,441
8,258
0
9,637
10,804
78,080
0
L
9,336
4,039
0
869
20,095
4,566
818
7,638
12,457
0
30,134
W
19,247
4,643
0
250
14,165
5,834
1,412
4,474
9,691
0
59,215
W
Cu Chulainn
nichoji
Cu Chulainn
18,346
4,331
460
1,176
17,662
15,119
144
7,836
9,826
11,765
47,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
37,166
200
Minions Killed
218
0
Camps Cleared
0
1,003,159
Distance Traveled
826,979
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,229
791
75
4
0
303,783
1
L
Sobek
12,675
704
45
3
0
317,862
3
L
Ra
12,321
685
128
7
0
245,898
1
L
Hou Yi
12,170
676
45
3
0
263,219
0
W
Bastet
13,094
727
62
3
0
360,523
2
W
Cu Chulainn
12,331
685
63
4
0
338,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role