Player Matchup

Nike
Nike
AbdallaWAA
Nike
Level 15
God Stats
2W - 4L
1,085 SR
Queue Stats
8W - 13L
1,102 Elo+
Party 1
Cerberus
Cerberus
Adoomah
Cerberus
Level 5
God Stats
2W - 4L
1,117 SR
Queue Stats
33W - 33L
1,077 Elo+
Party 1
Nemesis
Nemesis
Jeshuvol
Nemesis
Level 29
God Stats
9W - 6L
1,438 SR
Queue Stats
55W - 58L
1,389 Elo+
Solo
Bakasura
Bakasura
Zhane04
Bakasura
Level 5
God Stats
26W - 22L
1,290 SR
Queue Stats
27W - 24L
1,261 Elo+
Party 1
Zeus
Zeus
vineetshourya
Zeus
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
112W - 89L
1,429 Elo+
Solo
Team Averages
Level 17
1,285 SR
1,251 Elo+

VS

Team Averages
Level 9
1,438 SR
1,483 Elo+
Yemoja
Yemoja
BoySuado
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bulluga655645
Sun Wukong
Level 17
God Stats
28W - 19L
1,625 SR
Queue Stats
261W - 212L
1,515 Elo+
Solo
Apollo
Apollo
Necromenon
Apollo
Level 16
God Stats
22W - 20L
1,390 SR
Queue Stats
123W - 118L
1,348 Elo+
Solo
Susano
Susano
iamSounderX
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lilcrazy69
Nu Wa
Level 10
God Stats
1W - 1L
1,177 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,186
562
5,301
5,996
2,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Adoomah
Cerberus
9
5 / 2 / 4
6,067
552
4,069
7,927
5,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Jeshuvol
Nemesis
9
1 / 1 / 2
5,679
516
669
5,007
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Bakasura
Zhane04
Bakasura
10
3 / 3 / 2
6,108
555
3,876
5,907
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
9 / 1 / 0
7,658
696
7,440
5,279
1,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoySuado
Yemoja
7
1 / 5 / 2
5,020
456
2,775
7,427
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Bulluga655645
Sun Wukong
13
4 / 2 / 0
7,076
643
4,095
7,282
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Necromenon
Apollo
8
2 / 6 / 1
5,048
459
4,232
7,211
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
7
1 / 3 / 0
4,878
443
1,357
6,246
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
6
0 / 11 / 1
4,374
398
1,390
7,677
2,082

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
24
Kills
8
8
Deaths
27
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Cerberus
Adoomah
Cerberus
5
2
4
3.5
L
Yemoja
BoySuado
Yemoja
1
5
2
0.4
L
Sun Wukong
Bulluga655645
Sun Wukong
4
2
0
2
W
Nemesis
Jeshuvol
Nemesis
1
1
2
2
L
Apollo
Necromenon
Apollo
2
6
1
0.42
W
Bakasura
Zhane04
Bakasura
3
3
2
1.33
L
Susano
1
3
0
0.33
L
Nu Wa
0
11
1
0.05
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
13,849
30,116
Taken
35,843
13,149
Mitigated
12,220
9,427
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,301
1,192
312
1,428
5,996
2,127
0
1,312
4,684
0
24,752
W
Cerberus
Adoomah
Cerberus
4,069
783
0
1,192
7,927
5,388
0
1,541
6,386
13,676
0
L
Yemoja
BoySuado
Yemoja
2,775
1,436
313
554
7,427
3,472
161
2,143
4,856
10,457
0
L
Sun Wukong
Bulluga655645
Sun Wukong
4,095
1,285
0
1,636
7,282
3,041
355
2,754
4,304
0
34,615
W
Nemesis
Jeshuvol
Nemesis
669
113
0
2,327
5,007
1,285
0
273
4,734
0
26,176
L
Apollo
Necromenon
Apollo
4,232
2,413
0
1,122
7,211
2,146
282
1,312
5,899
0
21,392
W
Bakasura
Zhane04
Bakasura
3,876
2,469
0
1,933
5,907
2,699
570
346
5,561
0
23,573
L
Susano
1,357
234
0
1,444
6,246
1,479
0
475
5,771
0
18,686
L
Nu Wa
1,390
624
0
230
7,677
2,082
69
4,345
2,928
5,389
0
W
7,440
2,262
0
2,235
5,279
1,650
1,128
693
4,586
37,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
26,396
278
Minions Killed
186
0
Camps Cleared
0
1,037,740
Distance Traveled
872,040
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,186
562
48
4
0
231,452
0
W
Cerberus
6,067
552
27
2
0
187,784
0
L
Yemoja
5,020
456
3
0
0
178,258
2
L
Sun Wukong
7,076
643
93
8
0
227,710
0
W
Nemesis
5,679
516
64
6
0
232,711
0
L
Apollo
5,048
459
40
4
0
186,196
0
W
Bakasura
6,108
555
64
6
0
209,836
0
L
Susano
4,878
443
39
4
0
149,867
1
L
Nu Wa
4,374
398
11
1
0
130,009
1
W
Zeus
7,658
696
75
7
0
175,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role