Player Matchup

Chronos
Chronos
BluEqu4lizer
Chronos
Level 99
God Stats
12W - 5L
1,725 SR
Queue Stats
168W - 156L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
FRIDGERAIDER305
Xing Tian
Level 66
God Stats
5W - 4L
1,549 SR
Queue Stats
60W - 61L
1,491 Elo+
Party 1
Cupid
Cupid
General_Ghost330
Cupid
Level 118
God Stats
7W - 6L
1,604 SR
Queue Stats
304W - 382L
1,363 Elo+
Party 2
Arachne
Arachne
Wrecker_DmosK
Arachne
Level 118
God Stats
4W - 3L
1,240 SR
Queue Stats
146W - 141L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
auston02
Ah Muzen Cab
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 269L
1,454 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,471 Elo+

VS

Team Averages
Level 103
1,428 SR
1,446 Elo+
Sobek
Sobek
BoneDaddy9287
Sobek
Level 108
God Stats
1W - 2L
1,521 SR
Queue Stats
32W - 26L
1,521 Elo+
Solo
Ra
Ra
CulRFLFrstYLvS
Ra
Level 123
God Stats
30W - 37L
1,496 SR
Queue Stats
108W - 129L
1,414 Elo+
Solo
Loki
Loki
Hercbraknmir
Loki
Level 69
God Stats
37W - 58L
1,448 SR
Queue Stats
271W - 304L
1,455 Elo+
Solo
Cernunnos
Cernunnos
HorusDaAlmighty
Cernunnos
Level 129
God Stats
10W - 9L
1,447 SR
Queue Stats
245W - 239L
1,427 Elo+
Party 3
Ullr
Ullr
ModerndaySimo
Ullr
Level 88
God Stats
30W - 42L
1,227 SR
Queue Stats
511W - 492L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BluEqu4lizer
Chronos
18
2 / 5 / 4
11,014
580
13,943
15,363
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
FRIDGERAIDER305
Xing Tian
14
1 / 1 / 4
8,803
463
3,392
10,183
6,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 0
8,398
442
1,641
8,874
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
18
10 / 1 / 0
11,102
584
14,922
17,600
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
auston02
Ah Muzen Cab
17
1 / 2 / 5
10,846
571
9,277
11,388
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,529
449
7,434
12,056
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 6 / 0
9,462
498
8,708
12,835
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 1
10,538
555
7,443
9,990
6,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
HorusDaAlmighty
Cernunnos
14
2 / 3 / 2
8,756
461
8,738
10,577
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 3
9,887
520
8,479
14,548
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
11
11
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
BluEqu4lizer
Chronos
2
5
4
0.8
L
1
0
3
2.5
L
1
6
0
0.17
W
Xing Tian
FRIDGERAIDER305
Xing Tian
1
1
4
3
W
0
2
0
0
L
4
1
1
4.5
L
Cernunnos
HorusDaAlmighty
Cernunnos
2
3
2
1
L
3
4
3
1.13
W
Arachne
10
1
0
10
W
Ah Muzen Cab
auston02
Ah Muzen Cab
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
40,802
63,408
Taken
60,006
25,754
Mitigated
30,720
28,048
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BluEqu4lizer
Chronos
13,943
5,050
0
5,269
15,363
6,154
2,623
2,025
13,338
72,327
0
L
7,434
458
0
4,577
12,056
9,466
0
2,472
9,494
26,350
0
L
8,708
329
1,999
3,991
12,835
4,817
774
4,046
8,657
70,780
0
W
Xing Tian
FRIDGERAIDER305
Xing Tian
3,392
209
0
1,508
10,183
6,011
257
3,765
6,418
12,894
0
W
1,641
954
52
4,069
8,874
2,225
938
1,122
7,752
0
48,621
L
7,443
1,620
0
3,844
9,990
6,605
0
4,408
5,313
0
66,219
L
Cernunnos
HorusDaAlmighty
Cernunnos
8,738
3,274
0
3,724
10,577
3,994
525
2,699
7,842
0
55,828
L
8,479
3,158
0
4,639
14,548
5,838
0
3,033
11,365
0
72,773
W
Arachne
14,922
9,585
0
11,433
17,600
6,648
0
4,252
13,348
0
80,133
W
Ah Muzen Cab
auston02
Ah Muzen Cab
9,277
3,790
0
5,717
11,388
4,716
525
4,978
6,410
0
81,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
47,172
550
Minions Killed
548
0
Camps Cleared
0
1,782,439
Distance Traveled
1,849,241
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,014
580
163
9
0
324,471
7
L
Sobek
8,529
449
34
2
0
441,348
8
L
Ra
9,462
498
152
8
0
356,317
3
W
Xing Tian
8,803
463
15
1
0
351,530
8
W
Cupid
8,398
442
98
5
0
309,436
0
L
Loki
10,538
555
131
7
0
396,385
1
L
Cernunnos
8,756
461
112
6
0
256,979
2
L
Ullr
9,887
520
119
6
0
398,212
1
W
Arachne
11,102
584
112
6
0
433,599
5
W
Ah Muzen Cab
10,846
571
162
9
0
363,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role