Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Erlaitz06
Neith
Level 89
God Stats
27W - 25L
1,774 SR
Queue Stats
668W - 619L
1,387 Elo+
Party 2
Scylla
Scylla
Henbrie
Scylla
Level 47
God Stats
5W - 9L
1,425 SR
Queue Stats
72W - 87L
1,410 Elo+
Solo
Ares
Ares
Icey_Shinobi
Ares
Level 88
God Stats
2W - 6L
1,556 SR
Queue Stats
126W - 127L
1,499 Elo+
Solo
Vamana
Vamana
rsanchez22081
Vamana
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 208L
1,449 Elo+
Party 2
Team Averages
Level 98
1,551 SR
1,449 Elo+

VS

Team Averages
Level 112
1,567 SR
1,417 Elo+
Amaterasu
Amaterasu
GreeeNsHineX
Amaterasu
Level 107
God Stats
6W - 8L
1,559 SR
Queue Stats
124W - 137L
1,345 Elo+
Party 1
Ullr
Ullr
Kelzedar
Ullr
Level 107
God Stats
18W - 33L
1,572 SR
Queue Stats
192W - 222L
1,500 Elo+
Solo
Awilix
Awilix
ReDsHineX
Awilix
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 315L
1,345 Elo+
Party 1
Sobek
Sobek
Sensei_SooZei
Sobek
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,447 Elo+
Solo
Zeus
Zeus
XxRubioxX97
Zeus
Level 99
God Stats
9W - 5L
1,705 SR
Queue Stats
209W - 233L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 6 / 9
9,812
491
8,040
18,940
15,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Erlaitz06
Neith
16
2 / 2 / 3
9,890
495
10,013
9,481
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Henbrie
Scylla
17
4 / 1 / 6
10,252
513
7,765
10,605
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 0 / 5
10,547
527
8,606
14,844
10,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 0 / 3
11,839
592
21,669
18,584
14,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GreeeNsHineX
Amaterasu
15
0 / 6 / 2
8,535
427
5,033
19,875
18,784
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
12
1 / 3 / 4
8,014
401
6,693
15,764
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
ReDsHineX
Awilix
16
3 / 3 / 2
9,329
466
7,894
13,378
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 5 / 5
8,734
437
8,176
20,855
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 3
9,486
474
15,682
8,521
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
9
9
Deaths
22
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
6
9
0.92
W
Neith
Erlaitz06
Neith
2
2
3
1.75
L
Amaterasu
GreeeNsHineX
Amaterasu
0
6
2
0.17
W
Scylla
Henbrie
Scylla
4
1
6
7
W
5
0
5
7.5
L
Ullr
1
3
4
1
L
Awilix
ReDsHineX
Awilix
3
3
2
1.33
L
2
5
5
0.9
L
3
5
3
0.9
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,093
Damage
43,478
72,454
Taken
78,393
48,514
Mitigated
49,337
28,847
Healing
20,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,040
1,093
0
3,087
18,940
15,381
0
7,249
11,616
32,115
0
W
Neith
Erlaitz06
Neith
10,013
4,734
0
3,125
9,481
4,426
2,331
2,986
6,495
0
66,657
L
Amaterasu
GreeeNsHineX
Amaterasu
5,033
2,001
0
6,651
19,875
18,784
0
5,161
14,558
0
44,843
W
Scylla
Henbrie
Scylla
7,765
526
0
4,462
10,605
4,174
774
5,292
5,288
62,393
0
W
8,606
1,121
0
10,034
14,844
10,021
82
4,700
10,119
72,780
0
L
Ullr
6,693
2,330
0
4,988
15,764
6,560
0
4,540
11,204
0
50,662
L
Awilix
ReDsHineX
Awilix
7,894
3,598
0
3,232
13,378
4,522
0
3,688
9,614
0
56,012
L
8,176
431
0
5,802
20,855
16,524
0
7,690
13,031
33,175
0
L
15,682
1,042
0
0
8,521
2,947
0
2,832
5,575
73,414
0
W
21,669
9,249
0
8,139
18,584
14,512
1,859
3,631
14,600
0
88,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,340
Gold Earned
44,098
558
Minions Killed
465
0
Camps Cleared
0
1,862,432
Distance Traveled
1,732,142
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,812
491
21
1
0
353,302
1
W
Neith
9,890
495
154
8
0
330,745
9
L
Amaterasu
8,535
427
100
5
0
334,818
2
W
Scylla
10,252
513
123
6
0
376,474
4
W
Ares
10,547
527
127
6
0
391,855
3
L
Ullr
8,014
401
86
4
0
303,847
2
L
Awilix
9,329
466
106
5
0
404,282
0
L
Sobek
8,734
437
49
2
0
372,753
3
L
Zeus
9,486
474
124
6
0
316,442
10
W
Vamana
11,839
592
133
7
0
410,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role