Player Matchup

Cthulhu
Cthulhu
Choempie
Cthulhu
Level 26
God Stats
3W - 4L
1,475 SR
Queue Stats
74W - 62L
1,443 Elo+
Solo
Cupid
Cupid
Fizzledizzles
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OMaisCosminDeles
Loki
Level 46
God Stats
9W - 10L
1,662 SR
Queue Stats
221W - 213L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
OstomatesDelpapi
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,490 Elo+
Party 2
Zeus
Zeus
WillePillez
Zeus
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 2L
1,564 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,496 Elo+

VS

Team Averages
Level 6
1,536 SR
1,399 Elo+
Susano
Susano
G69Børeas
Susano
Level 7
God Stats
6W - 4L
1,283 SR
Queue Stats
12W - 7L
1,416 Elo+
Party 1
Cerberus
Cerberus
G69Milausht
Cerberus
Level 6
God Stats
3W - 2L
1,695 SR
Queue Stats
10W - 6L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
GenTriON
Xing Tian
Level 7
God Stats
4W - 2L
1,482 SR
Queue Stats
15W - 8L
1,416 Elo+
Party 1
Ra
Ra
SRsaleh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,403 Elo+
Solo
Cupid
Cupid
sbega
Cupid
Level 7
God Stats
4W - 2L
1,718 SR
Queue Stats
12W - 8L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Choempie
Cthulhu
17
9 / 1 / 15
11,281
594
9,232
16,468
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 2 / 10
11,412
601
11,115
11,552
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 3 / 5
10,780
567
11,978
11,666
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
14
3 / 5 / 7
9,103
479
5,334
12,132
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
12 / 4 / 9
10,632
560
17,811
8,863
2,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
G69Børeas
Susano
15
5 / 5 / 1
9,085
478
7,067
15,367
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
G69Milausht
Cerberus
13
1 / 9 / 5
8,876
467
7,820
18,336
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
GenTriON
Xing Tian
15
4 / 5 / 4
9,240
486
8,179
15,820
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 14 / 3
7,668
404
5,209
13,017
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
sbega
Cupid
14
4 / 9 / 2
8,945
471
6,599
14,579
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
42
Kills
15
15
Deaths
42
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Choempie
Cthulhu
9
1
15
16.5
W
9
2
10
7
L
Susano
G69Børeas
Susano
5
5
1
1.1
L
Cerberus
G69Milausht
Cerberus
1
9
5
0.39
L
Xing Tian
GenTriON
Xing Tian
4
5
4
1.2
W
9
3
5
3.83
W
Amaterasu
3
5
7
1.3
L
1
14
3
0.18
W
12
4
9
4.13
L
Cupid
sbega
Cupid
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,470
Damage
34,874
60,681
Taken
77,119
32,817
Mitigated
44,081
16,665
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Choempie
Cthulhu
9,232
1,607
0
1,616
16,468
16,082
928
4,766
11,475
42,537
0
W
11,115
5,562
1,239
6,376
11,552
3,983
3,226
2,917
8,589
0
71,582
L
Susano
G69Børeas
Susano
7,067
995
0
3,740
15,367
5,350
0
4,230
11,137
0
53,080
L
Cerberus
G69Milausht
Cerberus
7,820
812
0
3,330
18,336
15,046
0
9,425
8,911
34,589
0
L
Xing Tian
GenTriON
Xing Tian
8,179
1,087
0
3,677
15,820
14,938
0
3,148
12,672
40,110
0
W
11,978
3,510
0
3,746
11,666
4,174
153
1,742
9,692
0
74,668
W
Amaterasu
5,334
2,752
0
2,953
12,132
5,871
637
6,096
5,732
0
29,644
L
5,209
1,409
326
549
13,017
3,626
0
5,162
7,855
20,592
0
W
17,811
3,166
0
735
8,863
2,707
1,016
4,642
3,985
41,367
0
L
Cupid
sbega
Cupid
6,599
3,853
314
1,893
14,579
5,121
1,695
5,078
9,501
0
47,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
43,814
431
Minions Killed
374
0
Camps Cleared
0
1,790,956
Distance Traveled
1,640,643
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,281
594
62
3
0
363,532
7
W
Cupid
11,412
601
128
7
0
370,727
5
L
Susano
9,085
478
93
5
0
370,186
2
L
Cerberus
8,876
467
91
5
0
326,383
0
L
Xing Tian
9,240
486
71
4
0
316,828
1
W
Loki
10,780
567
109
6
0
409,184
3
W
Amaterasu
9,103
479
53
3
0
359,704
2
L
Ra
7,668
404
33
2
0
302,142
0
W
Zeus
10,632
560
79
4
0
287,809
1
L
Cupid
8,945
471
86
5
0
325,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role