Player Matchup

Cerberus
Cerberus
Xeno88
Cerberus
Level 7
God Stats
1W - 2L
1,725 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
cerebrorgb
Danzaburou
Level 38
God Stats
6W - 3L
1,697 SR
Queue Stats
58W - 51L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
drtentakle
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
electrahex
Kukulkan
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
12W - 10L
1,399 Elo+
Party 2
Ares
Ares
tigere_aguilarcu
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 14
1,585 SR
1,462 Elo+

VS

Team Averages
Level 17
1,431 SR
1,278 Elo+
Cthulhu
Cthulhu
DagonDunkelheit
Cthulhu
Level 7
God Stats
0W - 3L
1,153 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaicen_YT
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,454 Elo+
Solo
Ares
Ares
Joacatu
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Rama
Rama
ikudza
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo
Izanami
Izanami
killerdoug420
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Xeno88
Cerberus
20
4 / 4 / 33
12,684
1,153
13,490
16,637
17,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
cerebrorgb
Danzaburou
20
13 / 1 / 21
14,151
1,286
33,538
12,285
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
drtentakle
Aphrodite
15
0 / 5 / 10
9,760
887
2,015
5,178
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
electrahex
Kukulkan
20
26 / 3 / 17
17,133
1,558
50,428
9,586
4,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 4 / 21
11,587
1,053
3,203
12,824
8,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 6
10,015
910
7,579
27,060
21,996
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Jaicen_YT
Sun Wukong
18
2 / 5 / 10
11,460
1,042
10,402
21,300
16,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ares
Joacatu
Ares
18
3 / 12 / 8
11,202
1,018
8,369
32,850
29,079
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
ikudza
Rama
18
10 / 8 / 7
13,439
1,222
18,109
19,621
9,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
16
1 / 7 / 7
9,944
904
5,960
10,431
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
55
45
Kills
17
17
Deaths
45
102
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
L
Sun Wukong
Jaicen_YT
Sun Wukong
2
5
10
1.4
L
Ares
Joacatu
Ares
3
12
8
0.58
W
Cerberus
Xeno88
Cerberus
4
4
33
5.13
W
Danzaburou
cerebrorgb
Danzaburou
13
1
21
23.5
W
Aphrodite
drtentakle
Aphrodite
0
5
10
1
W
Kukulkan
electrahex
Kukulkan
26
3
17
11.5
L
Rama
ikudza
Rama
10
8
7
1.69
L
Izanami
1
7
7
0.64
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,674
Damage
50,419
56,510
Taken
111,262
38,571
Mitigated
79,925
10,846
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,579
745
0
231
27,060
21,996
0
16,847
10,213
21,500
0
L
Sun Wukong
Jaicen_YT
Sun Wukong
10,402
1,868
0
1,409
21,300
16,096
0
14,156
7,144
0
30,368
L
Ares
Joacatu
Ares
8,369
1,832
0
0
32,850
29,079
0
19,639
13,211
12,921
0
W
Cerberus
Xeno88
Cerberus
13,490
1,062
1,814
2,864
16,637
17,084
0
4,301
12,336
29,364
0
W
Danzaburou
cerebrorgb
Danzaburou
33,538
18,089
0
4,749
12,285
5,496
0
3,720
8,494
0
66,641
W
Aphrodite
drtentakle
Aphrodite
2,015
1,757
0
0
5,178
2,356
0
1,054
4,063
4,376
0
W
Kukulkan
electrahex
Kukulkan
50,428
10,256
0
604
9,586
4,791
0
3,249
6,337
82,161
0
L
Rama
ikudza
Rama
18,109
12,615
0
3,239
19,621
9,000
0
12,553
7,068
0
42,568
L
Izanami
5,960
5,333
89
649
10,431
3,754
0
5,941
4,490
0
14,065
W
3,203
1,576
0
815
12,824
8,844
0
3,624
9,069
5,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
56,060
207
Minions Killed
178
3
Camps Cleared
1
838,545
Distance Traveled
798,667
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,015
910
27
2
0
178,678
0
L
Sun Wukong
11,460
1,042
70
6
0
169,919
1
L
Ares
11,202
1,018
5
0
0
190,310
2
W
Cerberus
12,684
1,153
37
3
1
206,751
3
W
Danzaburou
14,151
1,286
70
6
0
189,044
0
W
Aphrodite
9,760
887
1
0
1
98,890
0
W
Kukulkan
17,133
1,558
96
9
1
182,083
0
L
Rama
13,439
1,222
61
6
0
165,678
1
L
Izanami
9,944
904
15
1
1
94,082
0
W
Ares
11,587
1,053
3
0
0
161,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role