Player Matchup

Scylla
Scylla
Enuravall
Scylla
Level 22
God Stats
65W - 38L
1,501 SR
Queue Stats
298W - 207L
1,522 Elo+
Party 1
Fenrir
Fenrir
Krabzy-
Fenrir
Level 66
God Stats
0W - 3L
1,280 SR
Queue Stats
324W - 256L
1,594 Elo+
Party 1
Ao Kuang
Ao Kuang
SMITE-_-GOD
Ao Kuang
Level 79
God Stats
7W - 4L
1,640 SR
Queue Stats
948W - 659L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
ShadowSeaker360
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ThiccyBriccy
Bacchus
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
478W - 466L
1,489 Elo+
Solo
Team Averages
Level 65
1,484 SR
1,542 Elo+

VS

Team Averages
Level 95
1,586 SR
1,560 Elo+
Sylvanus
Sylvanus
Avìsto
Sylvanus
Level 125
God Stats
23W - 17L
1,672 SR
Queue Stats
41W - 31L
1,547 Elo+
Party 2
Anubis
Anubis
AzeHC
Anubis
Level 127
God Stats
135W - 84L
1,627 SR
Queue Stats
259W - 220L
1,597 Elo+
Party 2
Loki
Loki
EliteKc
Loki
Level 64
God Stats
28W - 11L
1,586 SR
Queue Stats
47W - 22L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
IIRaZII
Heimdallr
Level 108
God Stats
9W - 9L
1,299 SR
Queue Stats
137W - 116L
1,423 Elo+
Party 2
Nox
Nox
Txutxy18
Nox
Level 49
God Stats
10W - 2L
1,747 SR
Queue Stats
184W - 121L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Enuravall
Scylla
11
1 / 4 / 2
6,377
491
2,804
6,094
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Krabzy-
Fenrir
11
3 / 6 / 5
7,087
545
6,067
10,941
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SMITE-_-GOD
Ao Kuang
10
3 / 5 / 2
6,345
488
4,870
12,439
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
ShadowSeaker360
Cernunnos
10
0 / 4 / 3
5,779
445
4,385
8,319
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ThiccyBriccy
Bacchus
7
2 / 4 / 1
5,349
411
3,091
9,702
6,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avìsto
Sylvanus
11
3 / 3 / 7
6,919
532
6,649
9,775
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
AzeHC
Anubis
15
8 / 0 / 4
9,205
708
12,883
9,287
4,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
EliteKc
Loki
12
4 / 1 / 6
7,156
550
5,527
6,745
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
IIRaZII
Heimdallr
12
2 / 2 / 2
7,070
544
2,457
5,112
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 3 / 3
8,332
641
4,780
5,029
1,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
9
Kills
23
23
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Avìsto
Sylvanus
3
3
7
2.17
W
Anubis
AzeHC
Anubis
8
0
4
10
W
Loki
EliteKc
Loki
4
1
6
7
L
Scylla
Enuravall
Scylla
1
4
2
0.5
W
Heimdallr
IIRaZII
Heimdallr
2
2
2
1.5
L
Fenrir
Krabzy-
Fenrir
3
6
5
0.92
L
Ao Kuang
SMITE-_-GOD
Ao Kuang
3
5
2
0.8
L
Cernunnos
ShadowSeaker360
Cernunnos
0
4
3
0.38
L
Bacchus
ThiccyBriccy
Bacchus
2
4
1
0.63
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
32,296
47,495
Taken
35,948
17,005
Mitigated
15,354
8,277
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Avìsto
Sylvanus
6,649
1,949
446
2,000
9,775
4,898
0
3,341
6,408
28,102
8,386
W
Anubis
AzeHC
Anubis
12,883
1,702
0
7,247
9,287
4,311
2,038
4,131
5,118
66,306
0
W
Loki
EliteKc
Loki
5,527
1,358
0
2,024
6,745
2,150
298
1,333
5,336
0
30,236
L
Scylla
Enuravall
Scylla
2,804
365
0
1,061
6,094
1,573
0
2,056
4,038
33,315
0
W
Heimdallr
IIRaZII
Heimdallr
2,457
1,173
0
2,093
5,112
1,997
524
1,215
3,863
0
33,512
L
Fenrir
Krabzy-
Fenrir
6,067
1,160
0
143
10,941
3,296
0
7,270
3,671
0
30,348
L
Ao Kuang
SMITE-_-GOD
Ao Kuang
4,870
1,553
0
3,761
12,439
4,234
0
8,491
3,948
23,733
0
L
Cernunnos
ShadowSeaker360
Cernunnos
4,385
1,983
0
2,088
8,319
1,813
0
3,391
4,928
0
31,222
L
Bacchus
ThiccyBriccy
Bacchus
3,091
614
0
1,224
9,702
6,089
0
2,776
6,926
10,955
0
W
4,780
438
0
436
5,029
1,998
1,202
499
4,458
44,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
38,682
242
Minions Killed
397
0
Camps Cleared
0
1,261,136
Distance Traveled
1,217,997
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,919
532
55
4
0
256,477
3
W
Anubis
9,205
708
137
11
0
199,699
1
W
Loki
7,156
550
56
4
0
296,148
4
L
Scylla
6,377
491
69
5
0
253,795
1
W
Heimdallr
7,070
544
64
5
0
233,968
0
L
Fenrir
7,087
545
50
4
0
242,760
3
L
Ao Kuang
6,345
488
46
4
0
268,960
1
L
Cernunnos
5,779
445
62
5
0
226,335
4
L
Bacchus
5,349
411
15
1
0
269,286
5
W
Nox
8,332
641
85
7
0
231,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role