Player Matchup

Hel
Hel
Atonith
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
PROPAIN 9 TAILS
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,688 Elo+
Party 1
Neith
Neith
iloveamogus
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
offbrandjam
Chiron
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Baba Yaga
Baba Yaga
timbs_are_my_wor
Baba Yaga
Level 41
God Stats
1W - 3L
1,489 SR
Queue Stats
30W - 33L
1,454 Elo+
Party 1
Team Averages
Level 19
1,454 SR
1,424 Elo+

VS

Team Averages
Level 39
1,500 SR
1,445 Elo+
Izanami
Izanami
HaldirZombie
Izanami
Level 10
God Stats
11W - 10L
1,508 SR
Queue Stats
17W - 29L
1,366 Elo+
Party 2
Fenrir
Fenrir
PROSLIDE
Fenrir
Level 143
God Stats
2W - 4L
1,494 SR
Queue Stats
203W - 223L
1,398 Elo+
Party 2
Persephone
Persephone
RoiRichard
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,478 Elo+
Party 3
Vulcan
Vulcan
YLKLRs
Vulcan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 30L
1,432 Elo+
Party 3
Discordia
Discordia
badface_14
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 10 / 4
11,239
937
5,864
17,420
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
PROPAIN 9 TAILS
Danzaburou
19
6 / 5 / 9
14,331
1,194
16,777
26,289
15,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 7
12,433
1,036
10,861
15,642
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chiron
19
2 / 15 / 10
12,307
1,026
12,980
22,590
7,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
14
1 / 2 / 1
9,741
812
1,280
2,775
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaldirZombie
Izanami
17
4 / 2 / 11
11,293
941
6,963
6,814
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PROSLIDE
Fenrir
20
18 / 6 / 10
15,182
1,265
28,900
16,268
8,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
RoiRichard
Persephone
18
2 / 8 / 10
11,333
944
7,725
10,900
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
YLKLRs
Vulcan
20
9 / 1 / 19
13,766
1,147
23,695
11,072
4,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
badface_14
Discordia
20
4 / 0 / 17
12,653
1,054
12,330
9,544
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
16
Kills
37
37
Deaths
17
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hel
3
10
4
0.5
W
Izanami
HaldirZombie
Izanami
4
2
11
4.75
L
Danzaburou
PROPAIN 9 TAILS
Danzaburou
6
5
9
2.1
W
Fenrir
PROSLIDE
Fenrir
18
6
10
3.83
W
Persephone
RoiRichard
Persephone
2
8
10
0.88
W
Vulcan
YLKLRs
Vulcan
9
1
19
18.5
W
Discordia
badface_14
Discordia
4
0
17
12.5
L
4
5
7
1.5
L
Chiron
2
15
10
0.47
L
Baba Yaga
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,762
Damage
79,613
84,716
Taken
54,598
35,903
Mitigated
23,508
5,421
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,864
868
805
274
17,420
5,985
0
9,240
8,180
22,246
0
W
Izanami
HaldirZombie
Izanami
6,963
5,760
0
0
6,814
2,769
0
1,554
5,260
0
27,628
L
Danzaburou
PROPAIN 9 TAILS
Danzaburou
16,777
8,161
0
1,140
26,289
15,950
0
12,706
13,583
0
42,809
W
Fenrir
PROSLIDE
Fenrir
28,900
9,057
0
1,928
16,268
8,048
0
1,170
15,084
0
40,473
W
Persephone
RoiRichard
Persephone
7,725
1,313
0
547
10,900
3,939
0
1,759
9,114
19,153
0
W
Vulcan
YLKLRs
Vulcan
23,695
4,688
580
2,330
11,072
4,998
0
1,597
9,425
43,954
0
W
Discordia
badface_14
Discordia
12,330
677
378
634
9,544
3,754
0
953
8,569
31,430
0
L
10,861
3,945
0
1,388
15,642
5,495
0
7,751
7,891
0
25,445
L
Chiron
12,980
7,937
128
993
22,590
7,438
0
12,100
10,479
0
27,759
L
Baba Yaga
1,280
187
0
693
2,775
1,035
0
1,953
822
2,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
64,227
174
Minions Killed
205
3
Camps Cleared
7
769,825
Distance Traveled
1,006,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,239
937
45
4
1
194,020
0
W
Izanami
11,293
941
58
5
0
155,955
0
L
Danzaburou
14,331
1,194
54
5
2
211,562
0
W
Fenrir
15,182
1,265
30
3
3
222,051
3
W
Persephone
11,333
944
31
3
1
153,055
0
W
Vulcan
13,766
1,147
42
4
2
237,049
0
W
Discordia
12,653
1,054
44
4
1
238,246
1
L
Neith
12,433
1,036
34
3
0
176,533
0
L
Chiron
12,307
1,026
40
3
0
147,714
0
L
Baba Yaga
9,741
812
1
0
0
39,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role