Player Matchup

Athena
Athena
ALEXANDRO200521
Athena
Level 96
God Stats
13W - 19L
1,508 SR
Queue Stats
550W - 522L
1,512 Elo+
Solo
Zeus
Zeus
Blade_Bound
Zeus
Level 143
God Stats
0W - 2L
1,430 SR
Queue Stats
70W - 61L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
Da_Captain_Bubba
Sun Wukong
Level 129
God Stats
2W - 3L
1,590 SR
Queue Stats
48W - 35L
1,579 Elo+
Party 3
Awilix
Awilix
Exsoic
Awilix
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 53L
1,554 Elo+
Solo
Anhur
Anhur
Morphun1746
Anhur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 172L
1,474 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,537 Elo+

VS

Team Averages
Level 96
1,508 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ChugParsley
Chronos
Level 83
God Stats
6W - 6L
1,339 SR
Queue Stats
428W - 355L
1,508 Elo+
Party 1
Achilles
Achilles
DADDIDUCK
Achilles
Level 74
God Stats
10W - 10L
1,500 SR
Queue Stats
332W - 307L
1,466 Elo+
Party 1
Serqet
Serqet
Flame-of-Fenrir
Serqet
Level 104
God Stats
5W - 2L
1,583 SR
Queue Stats
317W - 325L
1,473 Elo+
Party 2
Vamana
Vamana
qKevz
Vamana
Level 120
God Stats
4W - 3L
1,617 SR
Queue Stats
146W - 142L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,742
484
6,581
14,168
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 4
8,901
556
13,332
9,892
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Da_Captain_Bubba
Sun Wukong
13
1 / 5 / 0
7,634
477
4,885
9,743
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Exsoic
Awilix
12
7 / 1 / 3
8,184
512
7,025
7,269
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
7,080
443
8,822
8,546
2,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 6 / 4
8,515
532
7,962
14,109
9,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ChugParsley
Chronos
16
9 / 2 / 2
9,073
567
9,721
11,090
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
DADDIDUCK
Achilles
12
2 / 2 / 7
8,061
504
4,050
11,077
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 6 / 4
7,534
471
5,940
11,270
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
qKevz
Vamana
16
3 / 3 / 3
9,519
595
6,682
12,090
10,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
18
Kills
19
19
Deaths
19
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
6
4
1
L
2
4
5
1.13
L
7
4
4
2.25
W
Chronos
ChugParsley
Chronos
9
2
2
5
W
Achilles
DADDIDUCK
Achilles
2
2
7
2.75
L
Sun Wukong
Da_Captain_Bubba
Sun Wukong
1
5
0
0.2
L
Awilix
Exsoic
Awilix
7
1
3
8.5
W
1
6
4
0.5
L
1
5
3
0.5
W
Vamana
qKevz
Vamana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
34,355
49,618
Taken
59,636
25,736
Mitigated
34,372
10,471
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,962
1,607
0
5,516
14,109
9,112
168
8,214
5,895
47,205
0
L
6,581
1,140
0
2,757
14,168
8,735
191
6,774
7,394
28,792
0
L
13,332
2,280
0
2,746
9,892
3,328
241
3,649
6,113
51,958
0
W
Chronos
ChugParsley
Chronos
9,721
4,380
0
5,580
11,090
3,177
1,832
2,821
8,269
59,599
0
W
Achilles
DADDIDUCK
Achilles
4,050
1,165
0
2,672
11,077
8,227
0
3,721
7,281
0
16,871
L
Sun Wukong
Da_Captain_Bubba
Sun Wukong
4,885
864
0
877
9,743
8,503
638
1,147
8,236
0
43,190
L
Awilix
Exsoic
Awilix
7,025
3,252
0
2,630
7,269
2,451
0
636
6,471
0
41,864
W
5,940
1,155
0
2,528
11,270
3,559
228
4,100
7,145
0
34,003
L
8,822
4,375
0
1,461
8,546
2,719
0
5,477
3,069
0
33,749
W
Vamana
qKevz
Vamana
6,682
2,283
0
2,684
12,090
10,297
268
1,057
10,658
0
62,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
42,702
372
Minions Killed
400
0
Camps Cleared
0
1,379,184
Distance Traveled
1,540,739
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,515
532
75
5
0
271,667
2
L
Athena
7,742
484
45
3
0
350,360
1
L
Zeus
8,901
556
107
7
0
244,162
2
W
Chronos
9,073
567
96
6
0
304,817
4
W
Achilles
8,061
504
32
2
0
327,239
2
L
Sun Wukong
7,634
477
85
5
0
272,529
2
L
Awilix
8,184
512
75
5
0
233,516
4
W
Serqet
7,534
471
73
5
0
331,136
0
L
Anhur
7,080
443
60
4
0
278,617
7
W
Vamana
9,519
595
124
8
0
305,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role