Player Matchup

Kumbhakarna
Kumbhakarna
A979-_-_-
Kumbhakarna
Level 28
God Stats
8W - 7L
1,865 SR
Queue Stats
155W - 174L
1,349 Elo+
Solo
Guan Yu
Guan Yu
ARBiiii22
Guan Yu
Level 12
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 18L
1,535 Elo+
Party 1
Anhur
Anhur
DeadNight-68
Anhur
Level 11
God Stats
61W - 83L
1,564 SR
Queue Stats
462W - 502L
1,396 Elo+
Solo
Loki
Loki
DonChab
Loki
Level 25
God Stats
1W - 1L
1,799 SR
Queue Stats
41W - 42L
1,408 Elo+
Party 1
Zeus
Zeus
yor56-3
Zeus
Level 80
God Stats
5W - 3L
1,258 SR
Queue Stats
14W - 14L
1,512 Elo+
Party 1
Team Averages
Level 31
1,640 SR
1,440 Elo+

VS

Team Averages
Level 14
1,495 SR
1,307 Elo+
Vamana
Vamana
BeAsTz_87
Vamana
Level 13
God Stats
17W - 14L
1,475 SR
Queue Stats
26W - 32L
1,216 Elo+
Party 2
Ares
Ares
Mariete046
Ares
Level 8
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 43L
1,335 Elo+
Party 2
Tiamat
Tiamat
Mr_Jambrosio
Tiamat
Level 6
God Stats
2W - 3L
1,715 SR
Queue Stats
15W - 32L
1,281 Elo+
Party 2
Hou Yi
Hou Yi
PapaFlow_69
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,337 Elo+
Party 2
Arachne
Arachne
saseqppp
Arachne
Level 29
God Stats
8W - 4L
1,527 SR
Queue Stats
14W - 10L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A979-_-_-
Kumbhakarna
6
0 / 4 / 3
8,236
284
1,680
5,881
2,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
ARBiiii22
Guan Yu
17
3 / 11 / 6
11,814
407
9,812
24,022
13,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 15 / 9
14,653
505
26,214
27,979
11,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
DonChab
Loki
20
6 / 14 / 6
14,047
484
21,170
28,249
12,166
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
yor56-3
Zeus
20
12 / 11 / 8
16,178
558
38,878
24,518
10,334
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeAsTz_87
Vamana
20
9 / 5 / 8
15,270
527
11,222
30,939
23,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 17
15,278
527
8,798
33,591
34,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
20
3 / 12 / 16
14,722
508
14,223
24,054
13,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
18 / 5 / 11
17,300
597
24,284
29,973
12,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
saseqppp
Arachne
20
14 / 4 / 2
19,208
662
22,650
29,846
16,456
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
30
Kills
53
55
Deaths
30
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
A979-_-_-
Kumbhakarna
0
4
3
0.38
L
Guan Yu
ARBiiii22
Guan Yu
3
11
6
0.55
W
Vamana
BeAsTz_87
Vamana
9
5
8
2.6
L
9
15
9
0.9
L
Loki
DonChab
Loki
6
14
6
0.64
W
9
4
17
4.38
W
Tiamat
3
12
16
0.92
W
Hou Yi
18
5
11
4.7
W
Arachne
saseqppp
Arachne
14
4
2
3.75
L
Zeus
yor56-3
Zeus
12
11
8
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,754
Damage
81,177
110,649
Taken
148,403
49,012
Mitigated
100,307
16,703
Healing
52,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
A979-_-_-
Kumbhakarna
1,680
677
0
204
5,881
2,130
0
1,444
4,437
7,394
0
L
Guan Yu
ARBiiii22
Guan Yu
9,812
1,958
929
4,298
24,022
13,253
793
4,278
19,744
0
48,961
W
Vamana
BeAsTz_87
Vamana
11,222
7,063
0
13,058
30,939
23,708
898
5,040
25,899
0
70,440
L
26,214
17,551
0
3,318
27,979
11,129
1,912
7,958
20,021
0
67,803
L
Loki
DonChab
Loki
21,170
11,452
0
6,897
28,249
12,166
660
5,884
22,365
0
97,473
W
8,798
1,605
0
3,067
33,591
34,652
112
12,398
21,193
28,416
0
W
Tiamat
14,223
1,640
0
4,927
24,054
13,420
1,623
9,828
14,226
58,947
0
W
Hou Yi
24,284
14,264
0
14,591
29,973
12,071
2,202
10,890
19,083
0
131,713
W
Arachne
saseqppp
Arachne
22,650
15,198
0
16,402
29,846
16,456
4,580
4,091
25,675
0
184,001
L
Zeus
yor56-3
Zeus
38,878
3,527
0
1,057
24,518
10,334
0
6,005
18,513
120,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,928
Gold Earned
81,778
418
Minions Killed
551
0
Camps Cleared
0
2,000,903
Distance Traveled
2,426,071
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,236
284
9
0
0
176,787
1
L
Guan Yu
11,814
407
54
2
0
520,389
4
W
Vamana
15,270
527
97
3
0
512,428
1
L
Anhur
14,653
505
74
3
0
418,028
0
L
Loki
14,047
484
135
5
0
472,824
0
W
Ares
15,278
527
32
1
0
515,069
1
W
Tiamat
14,722
508
81
3
0
444,371
1
W
Hou Yi
17,300
597
128
4
0
450,770
0
W
Arachne
19,208
662
213
7
0
503,433
1
L
Zeus
16,178
558
146
5
0
412,875
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role