Player Matchup

Artio
Artio
 
Artio
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JuicyTH420
Medusa
Level 69
God Stats
18W - 17L
1,514 SR
Queue Stats
74W - 84L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
THE TORMENTOR M
Jormungandr
Level 61
God Stats
11W - 2L
1,620 SR
Queue Stats
80W - 107L
1,349 Elo+
Solo
Olorun
Olorun
Wannabe_Jedi_66
Olorun
Level 101
God Stats
5W - 11L
1,108 SR
Queue Stats
249W - 280L
1,306 Elo+
Party 1
Bakasura
Bakasura
ygfebix
Bakasura
Level 67
God Stats
5W - 3L
1,762 SR
Queue Stats
54W - 64L
1,435 Elo+
Party 2
Team Averages
Level 74
1,501 SR
1,404 Elo+

VS

Team Averages
Level 66
1,443 SR
1,352 Elo+
Hun Batz
Hun Batz
BUBUEIYEYO
Hun Batz
Level 85
God Stats
12W - 8L
1,517 SR
Queue Stats
253W - 332L
1,334 Elo+
Solo
Olorun
Olorun
OFFtheCOAST_7
Olorun
Level 68
God Stats
7W - 10L
1,298 SR
Queue Stats
358W - 377L
1,388 Elo+
Solo
Agni
Agni
SlickRanger9609
Agni
Level 75
God Stats
0W - 2L
1,257 SR
Queue Stats
111W - 138L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
hartwigox
Sun Wukong
Level 54
God Stats
5W - 4L
1,526 SR
Queue Stats
17W - 32L
1,284 Elo+
Solo
Yemoja
Yemoja
savajudah555
Yemoja
Level 47
God Stats
7W - 6L
1,615 SR
Queue Stats
389W - 487L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
5 / 2 / 15
11,709
616
10,198
16,275
14,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
JuicyTH420
Medusa
18
10 / 1 / 2
12,106
637
12,039
9,276
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
THE TORMENTOR M
Jormungandr
18
6 / 1 / 6
11,465
603
11,710
10,745
11,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
7 / 0 / 7
11,656
613
12,229
13,190
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ygfebix
Bakasura
18
3 / 3 / 12
11,457
603
8,982
16,066
7,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BUBUEIYEYO
Hun Batz
15
1 / 5 / 2
9,211
485
6,827
14,178
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 7 / 2
8,007
421
5,872
14,941
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 7 / 0
8,733
460
9,957
14,755
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
hartwigox
Sun Wukong
13
2 / 7 / 1
8,512
448
5,585
16,412
7,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
14
0 / 6 / 2
8,534
449
3,071
14,800
10,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
31
Kills
7
7
Deaths
32
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
15
6.25
L
Hun Batz
BUBUEIYEYO
Hun Batz
1
5
2
0.4
W
Medusa
JuicyTH420
Medusa
10
1
2
11
L
2
7
2
0.43
L
2
7
0
0.29
W
Jormungandr
THE TORMENTOR M
Jormungandr
6
1
6
9
W
7
0
7
10.5
L
Sun Wukong
hartwigox
Sun Wukong
2
7
1
0.36
L
Yemoja
0
6
2
0.17
W
Bakasura
ygfebix
Bakasura
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
31,312
65,552
Taken
75,086
42,679
Mitigated
34,103
32,948
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,198
360
1,224
6,481
16,275
14,895
536
7,346
8,929
36,325
0
L
Hun Batz
BUBUEIYEYO
Hun Batz
6,827
2,065
0
4,592
14,178
5,030
0
4,760
9,258
0
58,323
W
Medusa
JuicyTH420
Medusa
12,039
5,762
0
6,061
9,276
3,483
3,571
3,124
6,152
0
79,547
L
5,872
3,057
459
4,097
14,941
4,988
0
4,989
9,952
52,676
0
L
9,957
513
593
4,215
14,755
5,404
316
7,894
6,644
46,683
0
W
Jormungandr
THE TORMENTOR M
Jormungandr
11,710
2,128
0
2,480
10,745
11,103
1,362
1,033
9,712
71,944
0
W
12,229
8,388
1,252
8,720
13,190
5,828
5,137
3,328
9,862
92,027
0
L
Sun Wukong
hartwigox
Sun Wukong
5,585
1,256
0
3,280
16,412
7,922
0
10,880
5,252
0
39,896
L
Yemoja
3,071
888
1,322
2,835
14,800
10,759
706
5,614
9,066
35,082
0
W
Bakasura
ygfebix
Bakasura
8,982
6,649
0
6,730
16,066
7,370
278
4,069
11,997
0
73,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
42,997
584
Minions Killed
386
0
Camps Cleared
0
1,830,456
Distance Traveled
1,598,150
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,709
616
41
2
0
434,256
7
L
Hun Batz
9,211
485
114
6
0
340,893
2
W
Medusa
12,106
637
140
7
0
300,327
3
L
Olorun
8,007
421
91
5
0
299,704
4
L
Agni
8,733
460
68
4
0
317,550
3
W
Jormungandr
11,465
603
119
6
0
315,840
0
W
Olorun
11,656
613
147
8
0
355,780
5
L
Sun Wukong
8,512
448
58
3
0
325,919
0
L
Yemoja
8,534
449
55
3
0
314,084
3
W
Bakasura
11,457
603
137
7
0
424,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role