Player Matchup

Tsukuyomi
Tsukuyomi
BobaFett11
Tsukuyomi
Level 17
God Stats
1W - 1L
1,272 SR
Queue Stats
47W - 66L
1,228 Elo+
Solo
Ares
Ares
RidgedFury
Ares
Level 28
God Stats
14W - 9L
1,410 SR
Queue Stats
378W - 492L
1,242 Elo+
Solo
Merlin
Merlin
killtheking17
Merlin
Level 57
God Stats
8W - 11L
1,500 SR
Queue Stats
42W - 63L
1,392 Elo+
Party 1
Neith
Neith
lyrebird06
Neith
Level 5
God Stats
64W - 79L
1,485 SR
Queue Stats
162W - 188L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
ncruzsak
Nu Wa
Level 18
God Stats
51W - 38L
1,442 SR
Queue Stats
68W - 49L
1,315 Elo+
Solo
Team Averages
Level 25
1,422 SR
1,306 Elo+

VS

Team Averages
Level 21
1,395 SR
1,261 Elo+
Artio
Artio
Arthurgiglio
Artio
Level 15
God Stats
0W - 5L
1,242 SR
Queue Stats
15W - 28L
1,220 Elo+
Solo
Zhong Kui
Zhong Kui
Kushnier15
Zhong Kui
Level 29
God Stats
5W - 14L
1,496 SR
Queue Stats
320W - 360L
1,419 Elo+
Solo
Nemesis
Nemesis
Nakls11527
Nemesis
Level 29
God Stats
125W - 145L
1,452 SR
Queue Stats
400W - 500L
1,292 Elo+
Solo
Bastet
Bastet
Wld951
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Solo
Neith
Neith
jemmamarie
Neith
Level 18
God Stats
3W - 9L
1,282 SR
Queue Stats
12W - 32L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobaFett11
Tsukuyomi
20
0 / 10 / 23
12,998
928
7,251
19,553
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
12 / 5 / 18
16,824
1,202
16,755
20,184
29,091
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 4 / 19
15,923
1,137
28,225
18,311
7,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
6 / 5 / 12
14,179
1,013
17,950
14,376
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
ncruzsak
Nu Wa
20
8 / 5 / 26
15,175
1,084
28,454
16,031
8,281
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
11,981
856
2,722
22,416
9,930
Zhong Kui
Kushnier15
Zhong Kui
20
4 / 3 / 14
14,610
1,044
16,326
18,875
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Nakls11527
Nemesis
20
14 / 9 / 10
15,491
1,107
25,766
24,602
10,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Wld951
Bastet
20
10 / 12 / 8
14,797
1,057
23,205
26,396
9,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
0 / 7 / 12
12,528
895
13,278
15,822
5,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
82
38
Kills
29
29
Deaths
38
98
Assists
53
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
Tsukuyomi
BobaFett11
Tsukuyomi
0
10
23
1.15
L
Zhong Kui
Kushnier15
Zhong Kui
4
3
14
3.67
L
Nemesis
Nakls11527
Nemesis
14
9
10
2.11
W
12
5
18
4.2
L
Bastet
Wld951
Bastet
10
12
8
1.17
L
Neith
0
7
12
0.86
W
12
4
19
5.38
W
Neith
6
5
12
2.4
W
Nu Wa
ncruzsak
Nu Wa
8
5
26
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,635
Damage
81,297
88,455
Taken
108,111
64,335
Mitigated
50,262
9,299
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,722
322
60
298
22,416
9,930
0
14,175
8,116
12,932
0
W
Tsukuyomi
BobaFett11
Tsukuyomi
7,251
427
0
561
19,553
12,406
0
3,992
15,411
0
24,768
L
Zhong Kui
Kushnier15
Zhong Kui
16,326
3,527
0
3,571
18,875
15,179
0
13,734
5,016
63,352
0
L
Nemesis
Nakls11527
Nemesis
25,766
13,244
0
2,322
24,602
10,114
0
16,852
7,208
0
46,228
W
16,755
933
0
1,159
20,184
29,091
0
5,758
14,076
37,412
0
L
Bastet
Wld951
Bastet
23,205
5,230
0
0
26,396
9,359
0
17,684
8,537
0
46,079
L
Neith
13,278
3,766
0
1,288
15,822
5,680
0
10,989
4,780
0
44,836
W
28,225
3,390
330
1,450
18,311
7,875
0
4,827
13,384
45,112
0
W
Neith
17,950
10,095
0
2,515
14,376
6,682
0
1,388
12,938
0
49,482
W
Nu Wa
ncruzsak
Nu Wa
28,454
9,091
1,510
1,774
16,031
8,281
0
2,383
13,598
45,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,099
Gold Earned
69,407
243
Minions Killed
267
5
Camps Cleared
8
1,145,544
Distance Traveled
1,143,338
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,981
856
12
1
0
184,896
1
W
Tsukuyomi
12,998
928
47
3
1
196,186
0
L
Zhong Kui
14,610
1,044
118
8
3
211,489
0
L
Nemesis
15,491
1,107
32
2
4
279,488
2
W
Ares
16,824
1,202
36
3
0
220,512
3
L
Bastet
14,797
1,057
50
4
1
301,466
0
L
Neith
12,528
895
55
4
0
165,999
1
W
Merlin
15,923
1,137
29
2
0
246,702
0
W
Neith
14,179
1,013
83
6
3
242,373
0
W
Nu Wa
15,175
1,084
48
3
1
239,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role