Player Matchup

Kuzenbo
Kuzenbo
AEEAE
Kuzenbo
Level 17
God Stats
16W - 15L
1,661 SR
Queue Stats
67W - 79L
1,315 Elo+
Solo
Hera
Hera
Budegado
Hera
Level 13
God Stats
4W - 8L
1,407 SR
Queue Stats
8W - 15L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
sancta12
Ah Puch
Level 85
God Stats
0W - 2L
1,733 SR
Queue Stats
24W - 25L
1,478 Elo+
Party 2
Team Averages
Level 38
1,601 SR
1,399 Elo+

VS

Team Averages
Level 44
1,362 SR
1,525 Elo+
Nemesis
Nemesis
LIL JOKER ELITE
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo
Cerberus
Cerberus
Lupo11
Cerberus
Level 29
God Stats
2W - 4L
1,211 SR
Queue Stats
487W - 373L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
Thisisjoe1012
Nu Wa
Level 86
God Stats
5W - 10L
1,374 SR
Queue Stats
242W - 212L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AEEAE
Kuzenbo
13
0 / 5 / 0
10,125
506
3,091
19,551
21,373
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
12
0 / 6 / 0
10,153
508
7,153
8,518
2,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
sancta12
Ah Puch
14
0 / 6 / 0
10,489
524
12,538
10,985
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
9,007
450
0
0
0
Cerberus
Lupo11
Cerberus
19
10 / 0 / 7
13,436
672
13,270
19,357
20,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 0 / 8
13,372
669
18,604
12,291
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AEEAE
Kuzenbo
0
5
0
0
L
Hera
0
6
0
0
W
0
0
0
0
W
Cerberus
Lupo11
Cerberus
10
0
7
13.5
W
7
0
8
11
L
Ah Puch
sancta12
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
31,874
39,054
Taken
31,648
26,811
Mitigated
24,644
1,931
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AEEAE
Kuzenbo
3,091
1,449
0
492
19,551
21,373
468
14,896
4,114
21,646
0
L
Hera
7,153
1,979
0
172
8,518
2,041
512
7,387
905
48,619
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Lupo11
Cerberus
13,270
1,509
1,245
5,227
19,357
20,395
887
12,257
7,100
77,428
0
W
18,604
4,502
180
2,360
12,291
4,249
1,927
10,555
1,736
83,402
0
L
Ah Puch
sancta12
Ah Puch
12,538
0
0
1,267
10,985
3,397
441
8,602
2,055
66,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
35,815
208
Minions Killed
261
0
Camps Cleared
0
944,820
Distance Traveled
751,127
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,125
506
19
1
0
343,676
4
L
Hera
10,153
508
73
4
0
305,288
0
W
Nemesis
9,007
450
0
0
0
14,324
0
W
Cerberus
13,436
672
145
7
0
352,490
3
W
Nu Wa
13,372
669
116
6
0
384,313
1
L
Ah Puch
10,489
524
116
6
0
295,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role