Player Matchup

Neith
Neith
KaotiicGG
Neith
Level 27
God Stats
12W - 6L
1,393 SR
Queue Stats
244W - 192L
1,633 Elo+
Party 1
Bacchus
Bacchus
Luistn14
Bacchus
Level 69
God Stats
26W - 25L
1,570 SR
Queue Stats
329W - 279L
1,534 Elo+
Party 1
Ra
Ra
Mr_Chumbinbin
Ra
Level 82
God Stats
6W - 5L
1,657 SR
Queue Stats
378W - 364L
1,670 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,613 Elo+

VS

Team Averages
Level 65
1,552 SR
1,515 Elo+
Discordia
Discordia
Call It A Curse
Discordia
Level 17
God Stats
14W - 6L
1,732 SR
Queue Stats
55W - 35L
1,528 Elo+
Party 2
King Arthur
King Arthur
Darkangel123430
King Arthur
Level 160
God Stats
0W - 1L
1,425 SR
Queue Stats
224W - 133L
1,672 Elo+
Party 2
Arachne
Arachne
Hr Devil09
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KaotiicGG
Neith
17
11 / 4 / 13
13,814
813
20,422
13,902
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Luistn14
Bacchus
15
7 / 3 / 11
12,907
759
11,900
15,375
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 2 / 13
12,634
743
10,663
10,158
4,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Call It A Curse
Discordia
12
0 / 10 / 5
9,285
546
6,749
11,115
3,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Darkangel123430
King Arthur
15
7 / 8 / 2
11,490
676
20,652
22,847
19,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Hr Devil09
Arachne
13
2 / 8 / 3
10,224
601
4,125
16,465
9,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
9
9
Deaths
26
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Call It A Curse
Discordia
0
10
5
0.25
L
King Arthur
Darkangel123430
King Arthur
7
8
2
1
L
Arachne
Hr Devil09
Arachne
2
8
3
0.44
W
Neith
KaotiicGG
Neith
11
4
13
4.38
W
Bacchus
Luistn14
Bacchus
7
3
11
4.17
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,985
Damage
31,526
39,435
Taken
50,427
30,070
Mitigated
32,604
17,475
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Call It A Curse
Discordia
6,749
172
324
654
11,115
3,915
572
6,592
4,523
38,469
0
L
King Arthur
Darkangel123430
King Arthur
20,652
2,871
0
20
22,847
19,649
0
8,006
14,841
0
57,860
L
Arachne
Hr Devil09
Arachne
4,125
2,766
549
1,783
16,465
9,040
0
8,009
8,456
0
17,103
W
Neith
KaotiicGG
Neith
20,422
10,905
0
4,980
13,902
5,551
2,673
2,193
11,709
0
74,822
W
Bacchus
Luistn14
Bacchus
11,900
2,483
617
4,305
15,375
19,991
0
3,490
11,885
30,388
0
W
10,663
942
3,390
4,183
10,158
4,528
510
1,146
9,012
71,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
30,999
239
Minions Killed
150
0
Camps Cleared
0
835,822
Distance Traveled
797,640
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,285
546
54
3
0
254,324
0
L
King Arthur
11,490
676
63
4
0
260,227
1
L
Arachne
10,224
601
33
2
0
283,089
6
W
Neith
13,814
813
87
5
0
283,214
0
W
Bacchus
12,907
759
29
2
0
283,071
0
W
Ra
12,634
743
123
7
0
269,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role