Player Matchup

Odin
Odin
M4455-3563
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,636 Elo+
Solo
Anhur
Anhur
PhilmoreJohnson
Anhur
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 25L
1,572 Elo+
Solo
Ra
Ra
Zhar1605
Ra
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
97W - 77L
1,565 Elo+
Solo
Kukulkan
Kukulkan
cg ZYRO
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,631 Elo+
Solo
Susano
Susano
newbspooponme
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,686 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,618 Elo+

VS

Team Averages
Level 17
1,563 SR
1,589 Elo+
Merlin
Merlin
Bandak9980
Merlin
Level 27
God Stats
13W - 10L
1,625 SR
Queue Stats
141W - 170L
1,532 Elo+
Solo
Tyr
Tyr
Pepe Le Don
Tyr
Level 17
God Stats
12W - 5L
1,692 SR
Queue Stats
89W - 53L
1,711 Elo+
Solo
Da Ji
Da Ji
Smur430
Da Ji
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 88L
1,486 Elo+
Solo
Apollo
Apollo
luziano577
Apollo
Level 24
God Stats
2W - 3L
1,170 SR
Queue Stats
413W - 448L
1,413 Elo+
Solo
Pele
Pele
xdannybananayx
Pele
Level 4
God Stats
3W - 0L
1,827 SR
Queue Stats
3W - 0L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,478
497
1,118
3,835
2,502
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,436
491
1,512
3,467
553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 6 / 0
3,648
521
1,887
4,580
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
cg ZYRO
Kukulkan
2
0 / 1 / 0
3,066
438
325
1,226
331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 2 / 0
4,070
581
1,258
5,034
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bandak9980
Merlin
8
3 / 0 / 3
5,141
734
2,099
1,558
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
5 / 0 / 0
5,183
740
3,258
4,098
3,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Da Ji
Smur430
Da Ji
7
1 / 0 / 3
4,447
635
1,563
3,885
837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
luziano577
Apollo
7
1 / 0 / 2
4,236
605
1,126
1,656
343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
5 / 0 / 1
5,667
810
2,872
4,685
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bandak9980
Merlin
3
0
3
4.5
L
0
4
0
0
W
5
0
0
5
L
0
2
0
0
W
Da Ji
Smur430
Da Ji
1
0
3
2.5
L
0
6
0
0
L
Kukulkan
cg ZYRO
Kukulkan
0
1
0
0
W
Apollo
luziano577
Apollo
1
0
2
2
L
0
2
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,100
Damage
10,918
18,142
Taken
15,882
5,838
Mitigated
6,654
3,489
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bandak9980
Merlin
2,099
212
0
593
1,558
350
0
637
849
16,795
0
L
1,118
371
0
500
3,835
2,502
0
0
3,835
0
5,626
W
3,258
662
0
2,450
4,098
3,380
0
320
3,734
0
19,244
L
1,512
884
0
1,185
3,467
553
0
0
3,467
0
8,344
W
Da Ji
Smur430
Da Ji
1,563
191
0
740
3,885
837
629
135
3,750
0
7,570
L
1,887
418
0
352
4,580
1,112
0
1,055
3,313
10,975
0
L
Kukulkan
cg ZYRO
Kukulkan
325
149
0
0
1,226
331
0
432
714
2,859
0
W
Apollo
luziano577
Apollo
1,126
928
0
250
1,656
343
1,292
77
1,579
0
15,685
L
1,258
289
0
1,452
5,034
1,340
0
302
4,714
0
15,946
W
2,872
857
0
1,569
4,685
1,744
0
811
3,758
0
30,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
24,674
104
Minions Killed
184
0
Camps Cleared
0
555,895
Distance Traveled
715,282
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,141
734
43
6
0
136,487
0
L
Odin
3,478
497
12
2
0
144,259
0
W
Tyr
5,183
740
31
4
0
133,559
1
L
Anhur
3,436
491
17
2
0
100,317
0
W
Da Ji
4,447
635
21
3
0
155,209
0
L
Ra
3,648
521
24
3
0
115,523
2
L
Kukulkan
3,066
438
3
0
0
56,931
1
W
Apollo
4,236
605
24
3
0
128,729
0
L
Susano
4,070
581
48
7
0
138,865
1
W
Pele
5,667
810
65
9
0
161,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role