Player Matchup

Guan Yu
Guan Yu
DARK-Accuracyy
Guan Yu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 38L
1,354 Elo+
Solo
Nemesis
Nemesis
Itz Dare7334
Nemesis
Level 17
God Stats
63W - 48L
1,312 SR
Queue Stats
859W - 806L
1,456 Elo+
Solo
Cthulhu
Cthulhu
THEPONCHO
Cthulhu
Level 28
God Stats
12W - 11L
1,458 SR
Queue Stats
95W - 102L
1,359 Elo+
Party 1
Anubis
Anubis
TheSaintD
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,471 Elo+
Solo
Neith
Neith
Theweyzer
Neith
Level 27
God Stats
1W - 3L
1,271 SR
Queue Stats
27W - 28L
1,360 Elo+
Party 1
Team Averages
Level 20
1,408 SR
1,400 Elo+

VS

Team Averages
Level 26
1,611 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Missing_Child1
Baron Samedi
Level 26
God Stats
11W - 12L
1,601 SR
Queue Stats
400W - 405L
1,441 Elo+
Solo
Odin
Odin
OdinAsheric
Odin
Level 25
God Stats
27W - 25L
1,532 SR
Queue Stats
38W - 38L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
Level 29
God Stats
14W - 9L
1,715 SR
Queue Stats
37W - 47L
1,435 Elo+
Solo
Heimdallr
Heimdallr
RocketMule
Heimdallr
Level 22
God Stats
14W - 19L
1,448 SR
Queue Stats
33W - 54L
1,373 Elo+
Solo
Sylvanus
Sylvanus
fluffymonk92518
Sylvanus
Level 28
God Stats
5W - 3L
1,761 SR
Queue Stats
129W - 134L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,479
451
2,948
15,642
9,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Itz Dare7334
Nemesis
16
3 / 4 / 1
10,261
489
5,114
16,744
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
THEPONCHO
Cthulhu
16
2 / 4 / 7
10,357
493
6,603
16,583
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
TheSaintD
Anubis
15
3 / 12 / 3
10,120
482
11,607
18,188
9,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Theweyzer
Neith
16
7 / 1 / 3
9,973
475
11,383
8,631
3,691
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Missing_Child1
Baron Samedi
19
11 / 1 / 5
12,333
587
18,991
15,545
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
10 / 1 / 4
11,794
562
13,749
11,514
6,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
17
3 / 7 / 5
10,331
492
11,500
13,371
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RocketMule
Heimdallr
10
2 / 6 / 4
7,768
370
4,617
8,171
2,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
5
1 / 2 / 2
6,743
321
1,426
3,711
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
16
Kills
27
27
Deaths
17
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
W
Nemesis
Itz Dare7334
Nemesis
3
4
1
0.88
L
Baron Samedi
Missing_Child1
Baron Samedi
11
1
5
13.5
L
10
1
4
12
L
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
3
7
5
0.79
L
Heimdallr
RocketMule
Heimdallr
2
6
4
0.67
W
Cthulhu
THEPONCHO
Cthulhu
2
4
7
1.38
W
Anubis
TheSaintD
Anubis
3
12
3
0.38
W
Neith
Theweyzer
Neith
7
1
3
8.5
L
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
50,283
75,788
Taken
52,312
49,177
Mitigated
19,994
12,808
Healing
19,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,948
138
38
1,286
15,642
9,887
1,964
40
15,602
0
51,962
W
Nemesis
Itz Dare7334
Nemesis
5,114
2,363
0
2,050
16,744
9,088
176
3,194
13,550
0
75,637
L
Baron Samedi
Missing_Child1
Baron Samedi
18,991
2,575
760
10,129
15,545
6,196
1,489
8,728
6,817
78,270
0
L
13,749
3,889
0
2,165
11,514
6,469
913
1,493
9,896
480
66,749
L
Ah Muzen Cab
RelatingMoss
Ah Muzen Cab
11,500
4,271
210
3,791
13,371
3,914
353
5,227
8,144
0
67,930
L
Heimdallr
RocketMule
Heimdallr
4,617
1,255
0
977
8,171
2,107
1,096
1,961
6,210
0
23,392
W
Cthulhu
THEPONCHO
Cthulhu
6,603
305
354
1,630
16,583
17,059
0
4,918
11,665
52,747
0
W
Anubis
TheSaintD
Anubis
11,607
857
0
3,421
18,188
9,452
617
10,834
7,354
41,488
0
W
Neith
Theweyzer
Neith
11,383
5,625
0
4,029
8,631
3,691
1,642
1,353
7,278
0
59,419
L
Sylvanus
1,426
804
105
942
3,711
1,308
159
801
2,910
4,264
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
48,969
508
Minions Killed
461
0
Camps Cleared
0
1,807,892
Distance Traveled
1,412,732
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,479
451
97
5
0
326,718
2
W
Nemesis
10,261
489
110
5
0
460,034
6
L
Baron Samedi
12,333
587
145
7
0
376,032
3
L
Odin
11,794
562
141
7
0
412,749
0
L
Ah Muzen Cab
10,331
492
132
6
0
340,490
2
L
Heimdallr
7,768
370
33
2
0
207,659
3
W
Cthulhu
10,357
493
72
3
0
398,804
1
W
Anubis
10,120
482
91
4
0
297,937
4
W
Neith
9,973
475
138
7
0
324,399
3
L
Sylvanus
6,743
321
10
0
0
75,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role