Player Matchup

Sobek
Sobek
Moojache
Sobek
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,500 Elo+
Party 2
Bellona
Bellona
Rhoomesie
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Janus
Janus
TemooRojas
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 105L
1,542 Elo+
Solo
Horus
Horus
thisgameisbunz
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,280 Elo+
Party 2
Anhur
Anhur
trigking
Anhur
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,464 Elo+

VS

Team Averages
Level 78
1,496 SR
1,506 Elo+
Sol
Sol
Allundra
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Draikez1415
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,581 Elo+
Party 1
Tyr
Tyr
Packer98
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,540 Elo+
Party 1
Ra
Ra
VonFreshness
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Vorkills
Cupid
Level 68
God Stats
20W - 24L
1,478 SR
Queue Stats
160W - 181L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Moojache
Sobek
17
9 / 0 / 17
11,960
1,329
11,023
10,915
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Rhoomesie
Bellona
16
8 / 3 / 13
10,269
1,141
14,711
15,571
12,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Janus
16
5 / 0 / 16
10,315
1,146
13,836
3,718
1,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 22
10,056
1,117
13,065
11,389
14,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
trigking
Anhur
14
1 / 4 / 15
8,416
935
7,705
8,164
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,521
947
8,266
9,354
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
13
0 / 3 / 6
8,289
921
7,200
15,049
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 11 / 3
8,202
911
8,203
19,617
13,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
8,617
957
10,129
7,126
2,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Vorkills
Cupid
13
1 / 6 / 3
8,137
904
10,022
12,667
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
27
Kills
7
7
Deaths
27
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Yemoja
0
3
6
1
W
Sobek
Moojache
Sobek
9
0
17
17.5
L
2
11
3
0.32
W
Bellona
Rhoomesie
Bellona
8
3
13
4.83
W
Janus
5
0
16
13
L
2
4
3
0.88
L
Cupid
Vorkills
Cupid
1
6
3
0.42
W
4
0
22
15
W
Anhur
trigking
Anhur
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,340
Damage
43,820
49,757
Taken
63,813
46,807
Mitigated
36,866
10,160
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,266
1,255
0
1,320
9,354
2,896
0
3,800
5,554
20,247
0
L
Yemoja
7,200
1,646
1,058
934
15,049
12,829
0
6,675
8,374
15,591
0
W
Sobek
Moojache
Sobek
11,023
1,493
0
2,936
10,915
14,717
0
5,580
5,335
22,612
0
L
8,203
2,454
0
1,034
19,617
13,484
0
6,226
13,391
0
10,972
W
Bellona
Rhoomesie
Bellona
14,711
4,155
0
3,398
15,571
12,660
0
7,705
7,866
0
25,724
W
Janus
13,836
1,936
0
0
3,718
1,711
0
2,058
1,660
48,728
0
L
10,129
916
1,308
624
7,126
2,724
0
3,193
3,933
27,441
0
L
Cupid
Vorkills
Cupid
10,022
4,494
282
744
12,667
4,933
0
5,360
7,307
0
25,094
W
13,065
6,987
1,531
2,295
11,389
14,132
0
5,691
5,698
0
19,878
W
Anhur
trigking
Anhur
7,705
3,332
0
0
8,164
3,587
0
4,561
3,603
402
9,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
41,766
146
Minions Killed
133
8
Camps Cleared
3
874,069
Distance Traveled
751,863
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,521
947
26
3
2
113,397
0
L
Yemoja
8,289
921
17
2
0
163,421
0
W
Sobek
11,960
1,329
22
2
0
188,787
0
L
Tyr
8,202
911
11
1
0
154,569
0
W
Bellona
10,269
1,141
15
2
0
179,810
0
W
Janus
10,315
1,146
84
9
4
179,860
1
L
Ra
8,617
957
48
5
0
158,091
0
L
Cupid
8,137
904
31
3
1
162,385
1
W
Horus
10,056
1,117
20
2
3
189,372
0
W
Anhur
8,416
935
5
1
1
136,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role