Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
DRAGSTERYT2222
Geb
Gold III
Level 98
God Stats
3W - 0L
1,909 SR
Queue Stats
29W - 23L
1,623 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Exposer2090
Cu Chulainn
Gold II
Level 106
God Stats
32W - 27L
1,562 SR
Queue Stats
367W - 356L
1,628 MMR
Party 2
Arachne
Arachne
Gold I
xxBEANS
Arachne
Gold I
Level 105
God Stats
207W - 119L
1,673 SR
Queue Stats
776W - 773L
1,646 MMR
Party 2
Raijin
Raijin
Gold II
zgtaylor2000
Raijin
Gold II
Level 82
God Stats
29W - 22L
1,716 SR
Queue Stats
428W - 397L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,672 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,691 SR
1,631 MMR
Artemis
Artemis
Gold II
Dre-O-Mac
Artemis
Gold II
Level 144
God Stats
7W - 4L
1,757 SR
Queue Stats
127W - 130L
1,646 MMR
Solo
Hel
Hel
Gold V
Horus-da-Pharaoh
Hel
Gold V
Level 157
God Stats
0W - 1L
1,782 SR
Queue Stats
14W - 18L
1,633 MMR
Solo
Mercury
Mercury
Platinum V
LiteralyGay
Mercury
Platinum V
Level 116
God Stats
8W - 5L
1,856 SR
Queue Stats
247W - 228L
1,652 MMR
Solo
Sobek
Sobek
Gold II
Pegasite
Sobek
Gold II
Level 68
God Stats
3W - 4L
1,560 SR
Queue Stats
115W - 119L
1,622 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Prox236
Kukulkan
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
7
1 / 0 / 2
4,171
695
4,338
3,244
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 1
3,970
662
1,438
4,283
1,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Exposer2090
Cu Chulainn
9
2 / 0 / 1
4,907
818
1,720
2,838
1,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xxBEANS
Arachne
8
4 / 0 / 0
4,858
810
2,829
4,180
1,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
8
0 / 0 / 1
4,408
735
891
1,091
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditeTiamatApolloDanzaburouAthena

VS

Bans
TsukuyomiCthulhuNu WaKhepriJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dre-O-Mac
Artemis
6
1 / 1 / 1
3,786
631
3,490
3,753
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 3 / 0
3,338
556
655
2,350
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LiteralyGay
Mercury
8
1 / 1 / 0
4,336
723
807
3,820
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Pegasite
Sobek
5
0 / 1 / 2
3,727
621
1,734
5,100
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Prox236
Kukulkan
6
0 / 1 / 1
3,812
635
1,038
1,755
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
2
2
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
W
0
2
1
0.25
L
Artemis
Dre-O-Mac
Artemis
1
1
1
1.5
W
Cu Chulainn
Exposer2090
Cu Chulainn
2
0
1
2.5
L
0
3
0
0
L
Mercury
LiteralyGay
Mercury
1
1
0
1
L
Sobek
Pegasite
Sobek
0
1
2
1
L
Kukulkan
Prox236
Kukulkan
0
1
1
0.5
W
Arachne
xxBEANS
Arachne
4
0
0
4
W
Raijin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,216
Damage
7,724
15,636
Taken
16,778
4,999
Mitigated
4,856
6,875
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,338
2,381
0
1,898
3,244
728
66
730
2,514
0
20,380
W
1,438
368
0
1,774
4,283
1,353
0
1,314
2,927
4,281
0
L
Artemis
Dre-O-Mac
Artemis
3,490
1,912
0
1,953
3,753
754
0
690
3,063
0
15,273
W
Cu Chulainn
Exposer2090
Cu Chulainn
1,720
418
0
1,743
2,838
1,466
0
435
2,403
0
21,180
L
655
42
58
385
2,350
411
0
0
2,350
7,992
0
L
Mercury
LiteralyGay
Mercury
807
337
0
190
3,820
966
0
701
3,059
0
23,646
L
Sobek
Pegasite
Sobek
1,734
381
0
2,802
5,100
2,227
0
621
4,473
7,429
0
L
Kukulkan
Prox236
Kukulkan
1,038
125
0
260
1,755
498
0
227
1,504
16,648
0
W
Arachne
xxBEANS
Arachne
2,829
1,646
0
1,172
4,180
1,168
0
614
3,544
0
19,405
W
Raijin
891
89
0
288
1,091
284
234
260
821
24,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
18,999
181
Minions Killed
174
0
Camps Cleared
0
631,264
Distance Traveled
548,665
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,171
695
34
6
0
107,429
0
W
Geb
3,970
662
6
1
0
134,806
2
L
Artemis
3,786
631
33
6
0
104,533
1
W
Cu Chulainn
4,907
818
51
9
0
122,541
3
L
Hel
3,338
556
18
3
0
63,341
1
L
Mercury
4,336
723
65
11
0
137,638
1
L
Sobek
3,727
621
14
2
0
135,998
1
L
Kukulkan
3,812
635
44
7
0
107,155
1
W
Arachne
4,858
810
37
6
0
149,878
1
W
Raijin
4,408
735
53
9
0
116,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role