Player Matchup

Cernunnos
Cernunnos
Mark-INT-
Cernunnos
Level 38
God Stats
1W - 0L
1,842 SR
Queue Stats
49W - 36L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
PauColo
Nu Wa
Level 133
God Stats
10W - 10L
1,641 SR
Queue Stats
130W - 116L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
SergioCR112
Guan Yu
Level 156
God Stats
2W - 1L
1,910 SR
Queue Stats
117W - 98L
1,619 Elo+
Party 1
Arachne
Arachne
iFiddleSheep
Arachne
Level 106
God Stats
11W - 9L
1,701 SR
Queue Stats
867W - 880L
1,446 Elo+
Solo
Artio
Artio
sergio_180_
Artio
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,512 Elo+
Party 1
Team Averages
Level 115
1,719 SR
1,546 Elo+

VS

Team Averages
Level 77
1,589 SR
1,591 Elo+
King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Mattrueno
Olorun
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 42L
2,014 Elo+
Party 2
Eset
Eset
immotional
Eset
Level 86
God Stats
2W - 2L
1,566 SR
Queue Stats
97W - 123L
1,426 Elo+
Party 3
Neith
Neith
oOMagiiCXx
Neith
Level 39
God Stats
25W - 27L
1,613 SR
Queue Stats
414W - 528L
1,397 Elo+
Party 3
Athena
Athena
orduts8
Athena
Level 145
God Stats
2W - 3L
1,767 SR
Queue Stats
455W - 425L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mark-INT-
Cernunnos
16
2 / 4 / 3
10,542
527
7,516
11,638
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
PauColo
Nu Wa
19
7 / 1 / 10
12,225
611
25,541
12,407
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SergioCR112
Guan Yu
16
4 / 0 / 15
10,835
542
10,834
20,909
11,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
iFiddleSheep
Arachne
17
6 / 4 / 5
10,783
539
8,351
18,501
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 1 / 9
10,558
528
13,220
24,209
16,366
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 2
7,100
355
3,430
8,474
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Mattrueno
Olorun
14
3 / 5 / 3
9,076
454
12,411
16,089
5,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 4
7,431
372
9,623
16,556
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
12
2 / 4 / 0
7,869
393
4,405
14,748
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
orduts8
Athena
15
4 / 9 / 3
9,464
473
12,187
24,403
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
9
10
Deaths
26
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Cernunnos
Mark-INT-
Cernunnos
2
4
3
0.88
L
Olorun
Mattrueno
Olorun
3
5
3
0.9
W
Nu Wa
PauColo
Nu Wa
7
1
10
12
W
Guan Yu
SergioCR112
Guan Yu
4
0
15
11.5
W
Arachne
iFiddleSheep
Arachne
6
4
5
2.13
L
0
6
4
0.33
L
Neith
2
4
0
0.5
L
Athena
orduts8
Athena
4
9
3
0.61
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
42,056
87,664
Taken
80,270
45,774
Mitigated
28,093
36,178
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,430
539
0
1,565
8,474
4,181
0
2,894
5,370
0
21,323
W
Cernunnos
Mark-INT-
Cernunnos
7,516
3,630
0
640
11,638
5,279
2,742
4,289
6,709
0
81,269
L
Olorun
Mattrueno
Olorun
12,411
4,160
741
5,678
16,089
5,197
162
8,197
7,602
67,025
0
W
Nu Wa
PauColo
Nu Wa
25,541
6,048
554
3,563
12,407
4,896
4,798
6,941
5,372
103,265
0
W
Guan Yu
SergioCR112
Guan Yu
10,834
1,523
1,249
9,847
20,909
11,728
2,553
7,897
12,671
3,875
48,956
W
Arachne
iFiddleSheep
Arachne
8,351
5,947
0
6,807
18,501
7,505
2,334
5,749
12,742
0
70,520
L
9,623
492
320
1,528
16,556
5,956
0
9,211
7,141
41,627
0
L
Neith
4,405
2,344
0
4,386
14,748
4,100
636
5,503
8,997
0
33,948
L
Athena
orduts8
Athena
12,187
1,872
0
3,416
24,403
8,659
0
12,578
11,381
55,027
0
W
13,220
478
1,516
12,002
24,209
16,366
582
9,059
15,009
42,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
40,940
542
Minions Killed
401
0
Camps Cleared
0
1,974,519
Distance Traveled
1,522,501
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,100
355
56
3
0
194,396
2
W
Cernunnos
10,542
527
135
7
0
321,758
0
L
Olorun
9,076
454
133
7
0
352,439
7
W
Nu Wa
12,225
611
161
8
0
370,947
2
W
Guan Yu
10,835
542
99
5
0
446,647
1
W
Arachne
10,783
539
102
5
0
420,035
1
L
Eset
7,431
372
59
3
0
325,666
3
L
Neith
7,869
393
62
3
0
298,087
3
L
Athena
9,464
473
91
5
0
351,913
0
W
Artio
10,558
528
45
2
0
415,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role