Player Matchup

Tiamat
Tiamat
DomZer0z
Tiamat
Level 25
God Stats
22W - 15L
1,711 SR
Queue Stats
411W - 338L
1,593 Elo+
Party 2
Janus
Janus
FELIXGNZ123
Janus
Level 89
God Stats
6W - 6L
1,705 SR
Queue Stats
245W - 198L
1,576 Elo+
Party 2
Anhur
Anhur
Txutxy18
Anhur
Level 49
God Stats
7W - 9L
1,423 SR
Queue Stats
184W - 121L
1,691 Elo+
Solo
Athena
Athena
elmatador229
Athena
Level 123
God Stats
45W - 23L
1,626 SR
Queue Stats
404W - 318L
1,613 Elo+
Party 2
Mercury
Mercury
juan12222222223
Mercury
Level 133
God Stats
17W - 17L
1,679 SR
Queue Stats
452W - 384L
1,606 Elo+
Party 2
Team Averages
Level 84
1,629 SR
1,616 Elo+

VS

Team Averages
Level 85
1,654 SR
1,542 Elo+
Eset
Eset
Ferrandiz
Eset
Level 125
God Stats
1W - 1L
1,801 SR
Queue Stats
50W - 55L
1,455 Elo+
Party 3
Xing Tian
Xing Tian
Mortalerd
Xing Tian
Level 17
God Stats
8W - 13L
1,536 SR
Queue Stats
10W - 15L
1,477 Elo+
Party 3
Achilles
Achilles
Peterkimp
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 1
Mercury
Mercury
Sleefy
Mercury
Level 140
God Stats
20W - 13L
1,931 SR
Queue Stats
241W - 157L
1,696 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dracoxelite
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DomZer0z
Tiamat
20
5 / 3 / 8
13,600
591
9,468
13,810
16,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 12 / 13
11,273
490
8,246
14,581
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Txutxy18
Anhur
20
7 / 1 / 7
14,381
625
13,129
16,949
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
17
2 / 4 / 23
11,582
504
10,766
18,882
17,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 5 / 8
14,808
644
22,479
18,503
8,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
10 / 7 / 11
12,541
545
13,746
17,931
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mortalerd
Xing Tian
16
3 / 8 / 8
10,971
477
8,549
20,611
18,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Peterkimp
Achilles
16
2 / 7 / 7
10,287
447
9,215
19,106
20,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Sleefy
Mercury
20
10 / 5 / 9
13,077
569
16,481
20,452
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
dracoxelite
Ah Muzen Cab
8
0 / 3 / 3
7,289
317
2,616
4,790
972
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
30
Kills
25
25
Deaths
30
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DomZer0z
Tiamat
5
3
8
3
W
1
12
13
0.63
L
Eset
10
7
11
2.21
L
Xing Tian
Mortalerd
Xing Tian
3
8
8
0.88
L
Achilles
Peterkimp
Achilles
2
7
7
0.79
L
Mercury
Sleefy
Mercury
10
5
9
2.9
W
Anhur
Txutxy18
Anhur
7
1
7
10.5
L
Ah Muzen Cab
dracoxelite
Ah Muzen Cab
0
3
3
0.5
W
Athena
2
4
23
3.38
W
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,088
Damage
50,607
82,725
Taken
82,890
55,312
Mitigated
56,053
19,098
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DomZer0z
Tiamat
9,468
1,882
125
6,323
13,810
16,955
2,813
2,716
10,731
76,381
0
W
8,246
951
0
176
14,581
5,508
1,603
4,740
9,731
64,161
0
L
Eset
13,746
1,063
614
3,870
17,931
7,663
0
5,253
12,394
73,944
0
L
Xing Tian
Mortalerd
Xing Tian
8,549
826
0
1,380
20,611
18,230
0
6,139
14,470
34,538
0
L
Achilles
Peterkimp
Achilles
9,215
2,438
0
3,302
19,106
20,917
2,298
8,211
10,785
721
49,729
L
Mercury
Sleefy
Mercury
16,481
7,372
0
390
20,452
8,271
0
7,377
12,861
0
99,566
W
Anhur
Txutxy18
Anhur
13,129
7,135
0
9,940
16,949
7,036
4,626
4,132
12,792
0
122,240
L
Ah Muzen Cab
dracoxelite
Ah Muzen Cab
2,616
1,168
0
1,578
4,790
972
0
890
3,900
0
16,658
W
Athena
10,766
3,254
837
1,447
18,882
17,161
147
5,362
13,385
30,887
0
W
22,479
14,014
0
250
18,503
8,652
2,643
6,066
12,158
0
113,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,644
Gold Earned
54,165
613
Minions Killed
482
0
Camps Cleared
0
2,371,307
Distance Traveled
1,836,657
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,600
591
142
6
0
463,080
3
W
Janus
11,273
490
111
5
0
424,145
0
L
Eset
12,541
545
146
6
0
377,587
5
L
Xing Tian
10,971
477
57
2
0
397,596
0
L
Achilles
10,287
447
89
4
0
389,119
1
L
Mercury
13,077
569
156
7
0
523,496
2
W
Anhur
14,381
625
185
8
0
439,487
10
L
Ah Muzen Cab
7,289
317
34
1
0
148,859
2
W
Athena
11,582
504
29
1
0
521,233
4
W
Mercury
14,808
644
146
6
0
523,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role