Player Matchup

Ra
Ra
Gold V
ItchyJoey186649
Ra
Gold V
Level 83
God Stats
29W - 21L
1,583 SR
Queue Stats
33W - 31L
1,468 MMR
Solo
Artemis
Artemis
Gold II
TmatoysaTerminao
Artemis
Gold II
Level 46
God Stats
24W - 8L
1,748 SR
Queue Stats
30W - 21L
1,821 MMR
Party 1
Aphrodite
Aphrodite
Silver I
palme_xerez
Aphrodite
Silver I
Level 115
God Stats
53W - 51L
1,549 SR
Queue Stats
272W - 370L
1,110 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,627 SR
1,466 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,643 SR
1,441 MMR
Sobek
Sobek
Bronze III
L1LREBEL_
Sobek
Bronze III
Level 47
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,509 MMR
Party 2
Hades
Hades
Bronze III
playboi-jay222
Hades
Bronze III
Level 66
God Stats
1W - 2L
1,602 SR
Queue Stats
1W - 2L
1,459 MMR
Party 2
Medusa
Medusa
Bronze III
xSuprmePrime
Medusa
Bronze III
Level 49
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 5L
1,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 8
12,663
745
14,039
15,499
8,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 2 / 10
14,547
856
32,363
18,804
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
palme_xerez
Aphrodite
15
3 / 6 / 17
12,962
762
7,694
15,152
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatChaacThothAnubisPersephone

VS

Bans
DanzaburouCupidChang'eNikeCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
L1LREBEL_
Sobek
14
5 / 5 / 5
12,273
722
7,944
26,832
32,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 8 / 3
12,545
738
17,035
21,175
12,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
14
2 / 13 / 9
10,918
642
10,448
19,805
8,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
26
Kills
14
14
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
L
Sobek
L1LREBEL_
Sobek
5
5
5
1.5
W
14
2
10
9.5
W
Aphrodite
palme_xerez
Aphrodite
3
6
17
1.92
L
7
8
3
1.06
L
Medusa
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
35,427
49,455
Taken
67,812
27,647
Mitigated
52,752
26,232
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,039
1,332
2,885
5,266
15,499
8,078
573
6,889
8,610
69,101
0
L
Sobek
L1LREBEL_
Sobek
7,944
646
243
6,389
26,832
32,280
135
8,452
18,380
22,132
0
W
32,363
15,750
0
6,386
18,804
8,005
2,432
10,411
8,393
0
81,962
W
Aphrodite
palme_xerez
Aphrodite
7,694
1,002
4,964
6,731
15,152
11,564
595
7,786
7,366
27,555
0
L
17,035
1,166
738
8,873
21,175
12,182
0
6,724
14,451
71,909
0
L
Medusa
10,448
4,172
0
2,386
19,805
8,290
798
6,596
13,209
0
30,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
35,736
198
Minions Killed
149
0
Camps Cleared
0
839,451
Distance Traveled
806,713
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,663
745
95
6
0
264,424
0
L
Sobek
12,273
722
21
1
0
306,265
1
W
Artemis
14,547
856
66
4
0
286,035
3
W
Aphrodite
12,962
762
37
2
0
288,992
0
L
Hades
12,545
738
82
5
0
254,959
0
L
Medusa
10,918
642
46
3
0
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role