Player Matchup

Chronos
Chronos
Glendora_Wint
Chronos
Level 25
God Stats
3W - 5L
1,776 SR
Queue Stats
563W - 462L
1,670 Elo+
Solo
Arachne
Arachne
IAmNinjaButters
Arachne
Level 29
God Stats
18W - 23L
1,633 SR
Queue Stats
301W - 324L
1,541 Elo+
Solo
Xing Tian
Xing Tian
SadHndJ0b69
Xing Tian
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatsSoTravennn
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 226L
1,473 Elo+
Party 1
Olorun
Olorun
jcurrshadow
Olorun
Level 8
God Stats
32W - 38L
1,521 SR
Queue Stats
195W - 223L
1,726 Elo+
Party 1
Team Averages
Level 23
1,586 SR
1,574 Elo+

VS

Team Averages
Level 20
1,561 SR
1,585 Elo+
Ra
Ra
Baseball9845
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
HeGotBlink
Awilix
Level 29
God Stats
17W - 6L
1,643 SR
Queue Stats
107W - 67L
1,634 Elo+
Party 2
Neith
Neith
KN FALLEN
Neith
Level 17
God Stats
5W - 6L
1,780 SR
Queue Stats
11W - 9L
1,594 Elo+
Party 2
Sobek
Sobek
ShweatyBahwls
Sobek
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
128W - 119L
1,586 Elo+
Solo
Athena
Athena
SloPPyToPPy3977
Athena
Level 28
God Stats
12W - 8L
1,582 SR
Queue Stats
42W - 32L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 4 / 1
8,535
502
6,775
12,694
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 1
9,555
562
4,678
11,880
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SadHndJ0b69
Xing Tian
9
0 / 8 / 4
6,481
381
4,561
13,007
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ThatsSoTravennn
Sun Wukong
14
0 / 2 / 0
7,819
460
4,121
12,025
7,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
11
5 / 9 / 0
7,549
444
8,058
14,247
4,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 10
7,689
452
3,347
8,258
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
HeGotBlink
Awilix
18
15 / 1 / 4
11,241
661
16,648
10,598
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
KN FALLEN
Neith
14
2 / 3 / 6
8,777
516
4,729
7,503
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 11
9,842
579
10,357
13,487
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 0 / 3
10,079
593
10,303
8,534
8,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
12
Kills
28
28
Deaths
12
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
8
10
0.75
L
Chronos
2
4
1
0.63
W
Awilix
HeGotBlink
Awilix
15
1
4
17
L
5
5
1
1.1
W
Neith
KN FALLEN
Neith
2
3
6
1.67
L
Xing Tian
SadHndJ0b69
Xing Tian
0
8
4
0.25
W
5
0
11
10.5
W
5
0
3
6.5
L
Sun Wukong
ThatsSoTravennn
Sun Wukong
0
2
0
0
L
Olorun
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
45,384
63,853
Taken
48,380
30,988
Mitigated
31,400
12,837
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,347
896
0
685
8,258
2,912
502
5,048
3,210
14,028
0
L
Chronos
6,775
1,836
0
2,490
12,694
4,914
0
3,095
9,599
63,310
0
W
Awilix
HeGotBlink
Awilix
16,648
6,196
0
4,481
10,598
5,195
0
3,032
7,566
0
82,863
L
4,678
2,906
0
3,581
11,880
5,615
0
2,084
9,796
0
63,480
W
Neith
KN FALLEN
Neith
4,729
2,309
0
1,631
7,503
2,528
2,609
4,474
3,029
0
45,427
L
Xing Tian
SadHndJ0b69
Xing Tian
4,561
487
135
1,289
13,007
7,917
0
5,253
7,700
12,934
0
W
10,357
953
0
7,104
13,487
12,409
41
6,588
6,899
39,248
0
W
10,303
3,046
64
3,827
8,534
8,356
625
252
8,282
64,914
0
L
Sun Wukong
ThatsSoTravennn
Sun Wukong
4,121
1,321
0
2,570
12,025
7,561
0
6,999
5,026
0
39,368
L
Olorun
8,058
5,034
283
2,489
14,247
4,981
1,554
6,286
7,725
38,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
47,628
405
Minions Killed
421
0
Camps Cleared
0
1,522,626
Distance Traveled
1,677,288
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,689
452
28
2
0
277,555
0
L
Chronos
8,535
502
113
7
0
304,227
4
W
Awilix
11,241
661
131
8
0
397,344
2
L
Arachne
9,555
562
104
6
0
334,808
2
W
Neith
8,777
516
86
5
0
314,701
0
L
Xing Tian
6,481
381
16
1
0
296,818
2
W
Sobek
9,842
579
55
3
0
361,522
3
W
Athena
10,079
593
121
7
0
326,166
0
L
Sun Wukong
7,819
460
99
6
0
320,597
1
L
Olorun
7,549
444
73
4
0
266,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role