Player Matchup

Yemoja
Yemoja
BaskingBall
Yemoja
Level 3
God Stats
2W - 1L
1,740 SR
Queue Stats
5W - 1L
1,776 Elo+
Party 1
Janus
Janus
DunkinJarvus
Janus
Level 85
God Stats
4W - 6L
1,734 SR
Queue Stats
183W - 187L
1,529 Elo+
Party 1
Ullr
Ullr
Lemajinoo
Ullr
Level 99
God Stats
16W - 16L
1,570 SR
Queue Stats
72W - 57L
1,558 Elo+
Party 1
Thor
Thor
Onyx4441
Thor
Level 90
God Stats
6W - 9L
1,316 SR
Queue Stats
315W - 328L
1,486 Elo+
Party 1
Tyr
Tyr
ºCatCake
Tyr
Level 97
God Stats
2W - 5L
1,433 SR
Queue Stats
345W - 336L
1,614 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,593 Elo+

VS

Team Averages
Level 68
1,661 SR
1,576 Elo+
Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 43
God Stats
293W - 222L
1,543 SR
Queue Stats
484W - 384L
1,562 Elo+
Party 2
Izanami
Izanami
HornyTyranasuar
Izanami
Level 109
God Stats
21W - 10L
1,788 SR
Queue Stats
329W - 287L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
ShrimpTail1229
Baron Samedi
Level 28
God Stats
15W - 8L
1,762 SR
Queue Stats
198W - 146L
1,635 Elo+
Party 2
Apollo
Apollo
ShrimpTail1230
Apollo
Level 59
God Stats
117W - 101L
1,628 SR
Queue Stats
888W - 783L
1,561 Elo+
Party 2
Achilles
Achilles
jayrxz
Achilles
Level 101
God Stats
11W - 7L
1,583 SR
Queue Stats
168W - 132L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 3 / 2
7,723
454
3,270
8,353
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 3
8,511
501
3,933
7,268
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
11
1 / 4 / 3
6,825
401
3,753
8,048
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
11
0 / 6 / 1
6,971
410
3,418
11,665
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
8,669
510
5,160
13,934
10,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dakotaisaqt69
Ao Kuang
14
4 / 4 / 9
9,539
561
7,925
12,104
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 8
10,691
629
5,903
7,047
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ShrimpTail1229
Baron Samedi
14
3 / 1 / 7
9,865
580
4,716
5,897
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 0 / 8
11,321
666
7,701
7,940
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jayrxz
Achilles
17
5 / 2 / 4
10,653
627
10,436
13,057
9,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
20
20
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
3
2
1.33
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
4
4
9
2.13
L
0
4
3
0.38
W
2
0
8
6
L
Ullr
1
4
3
0.63
L
Thor
0
6
1
0.08
W
Baron Samedi
ShrimpTail1229
Baron Samedi
3
1
7
6.5
W
6
0
8
10
W
Achilles
jayrxz
Achilles
5
2
4
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
36,681
49,268
Taken
46,045
25,289
Mitigated
22,346
11,692
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,270
555
734
1,648
8,353
5,328
0
3,218
5,135
26,781
0
W
Ao Kuang
Dakotaisaqt69
Ao Kuang
7,925
2,002
0
2,896
12,104
4,285
0
2,160
9,826
57,883
0
L
3,933
118
0
492
7,268
2,671
0
2,337
4,931
56,597
0
W
5,903
3,201
0
2,909
7,047
2,390
5,225
1,289
5,716
0
90,912
L
Ullr
3,753
1,563
222
1,176
8,048
2,444
0
2,108
5,940
0
31,026
L
Thor
3,418
519
0
3,650
11,665
4,081
0
3,323
8,342
0
39,828
W
Baron Samedi
ShrimpTail1229
Baron Samedi
4,716
318
672
1,990
5,897
3,499
536
1,604
4,251
29,278
0
W
7,701
2,988
0
5,981
7,940
2,970
1,706
967
6,899
0
83,341
W
Achilles
jayrxz
Achilles
10,436
2,429
0
5,210
13,057
9,202
214
869
12,150
0
60,961
L
5,160
1,116
0
3,770
13,934
10,765
0
1,655
12,279
0
53,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,699
Gold Earned
52,069
449
Minions Killed
588
0
Camps Cleared
0
1,612,297
Distance Traveled
1,698,431
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,723
454
45
3
0
274,542
1
W
Ao Kuang
9,539
561
89
5
0
315,686
0
L
Janus
8,511
501
138
8
0
339,102
1
W
Izanami
10,691
629
184
11
0
332,850
5
L
Ullr
6,825
401
59
3
0
342,240
4
L
Thor
6,971
410
76
4
0
319,179
4
W
Baron Samedi
9,865
580
35
2
0
342,162
6
W
Apollo
11,321
666
147
9
0
362,482
3
W
Achilles
10,653
627
133
8
0
345,251
2
L
Tyr
8,669
510
131
8
0
337,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role