Player Matchup

Aphrodite
Aphrodite
MedicalZoo
Aphrodite
Level 101
God Stats
4W - 3L
1,743 SR
Queue Stats
244W - 235L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Newdawn15
Cu Chulainn
Level 116
God Stats
10W - 14L
1,644 SR
Queue Stats
37W - 40L
1,450 Elo+
Party 1
Raijin
Raijin
Phoenix20002
Raijin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Smash Then Cry
Fenrir
Level 106
God Stats
3W - 6L
1,431 SR
Queue Stats
306W - 326L
1,404 Elo+
Party 3
Neith
Neith
TruT1gerK1ng
Neith
Level 25
God Stats
34W - 34L
1,604 SR
Queue Stats
147W - 181L
1,642 Elo+
Party 3
Team Averages
Level 79
1,584 SR
1,483 Elo+

VS

Team Averages
Level 64
1,461 SR
1,480 Elo+
Danzaburou
Danzaburou
Brewz Clues
Danzaburou
Level 87
God Stats
20W - 16L
1,392 SR
Queue Stats
485W - 467L
1,476 Elo+
Party 2
Ymir
Ymir
BroccoliBert
Ymir
Level 82
God Stats
31W - 28L
1,616 SR
Queue Stats
242W - 228L
1,531 Elo+
Party 2
Cerberus
Cerberus
TazmaninDevil99
Cerberus
Level 83
God Stats
3W - 2L
1,343 SR
Queue Stats
103W - 93L
1,547 Elo+
Party 2
Scylla
Scylla
YNW_TVR
Scylla
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 23L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
goldieboy0603
Sun Wukong
Level 24
God Stats
10W - 10L
1,455 SR
Queue Stats
35W - 31L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MedicalZoo
Aphrodite
13
2 / 8 / 3
9,023
451
9,845
15,925
7,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Newdawn15
Cu Chulainn
16
1 / 3 / 5
10,050
503
11,178
15,572
8,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
16
7 / 6 / 5
10,568
528
17,451
12,779
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 3
10,190
510
4,946
15,354
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 0
9,011
451
4,738
13,995
4,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brewz Clues
Danzaburou
20
14 / 2 / 2
14,112
706
16,411
14,839
5,911
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 4 / 7
10,537
527
11,844
15,059
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
16
7 / 2 / 7
10,988
549
12,497
17,634
14,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
YNW_TVR
Scylla
16
1 / 4 / 8
9,616
481
6,019
11,342
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
goldieboy0603
Sun Wukong
15
1 / 3 / 3
8,839
442
4,117
13,127
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
15
Kills
29
30
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brewz Clues
Danzaburou
14
2
2
7.5
W
6
4
7
2.38
L
Aphrodite
MedicalZoo
Aphrodite
2
8
3
0.44
L
Cu Chulainn
Newdawn15
Cu Chulainn
1
3
5
1.17
L
Raijin
7
6
5
1.58
L
3
4
3
1.13
W
Cerberus
7
2
7
5.25
L
2
9
0
0.22
W
Scylla
YNW_TVR
Scylla
1
4
8
1.25
W
Sun Wukong
goldieboy0603
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
50,888
73,625
Taken
72,001
31,538
Mitigated
45,273
19,898
Healing
28,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brewz Clues
Danzaburou
16,411
7,030
0
5,920
14,839
5,911
2,041
5,010
9,495
0
115,851
W
11,844
1,751
0
3,147
15,059
8,473
318
4,893
9,798
66,484
0
L
Aphrodite
MedicalZoo
Aphrodite
9,845
836
2,882
6,693
15,925
7,345
385
7,567
8,276
35,671
0
L
Cu Chulainn
Newdawn15
Cu Chulainn
11,178
1,176
0
1,015
15,572
8,921
89
6,553
8,451
8,372
50,269
L
Raijin
17,451
1,134
0
1,111
12,779
4,063
714
7,772
4,913
51,012
0
L
4,946
1,315
0
5,725
15,354
6,269
178
5,566
9,710
0
64,962
W
Cerberus
12,497
556
0
8,938
17,634
14,869
0
8,073
8,798
54,122
0
L
4,738
2,246
171
2,301
13,995
4,940
0
2,490
11,465
0
45,035
W
Scylla
YNW_TVR
Scylla
6,019
259
357
5,530
11,342
4,479
714
4,900
5,864
53,933
0
W
Sun Wukong
goldieboy0603
Sun Wukong
4,117
535
0
4,241
13,127
11,541
886
3,811
9,130
0
41,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
54,092
452
Minions Killed
572
0
Camps Cleared
0
1,757,020
Distance Traveled
1,839,943
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,112
706
176
9
0
377,831
8
W
Ymir
10,537
527
108
5
0
359,020
1
L
Aphrodite
9,023
451
61
3
0
331,419
5
L
Cu Chulainn
10,050
503
108
5
0
396,018
1
L
Raijin
10,568
528
82
4
0
320,713
5
L
Fenrir
10,190
510
115
6
0
381,680
0
W
Cerberus
10,988
549
98
5
0
391,036
8
L
Neith
9,011
451
86
4
0
327,190
4
W
Scylla
9,616
481
110
6
0
340,895
3
W
Sun Wukong
8,839
442
80
4
0
371,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role