Player Matchup

Medusa
Medusa
BREADBUHL
Medusa
Level 89
God Stats
3W - 2L
1,863 SR
Queue Stats
132W - 158L
1,467 Elo+
Solo
Raijin
Raijin
DankNuggs93
Raijin
Level 155
God Stats
6W - 10L
1,113 SR
Queue Stats
722W - 748L
1,453 Elo+
Solo
Sobek
Sobek
Mac35421
Sobek
Level 148
God Stats
2W - 1L
1,239 SR
Queue Stats
9W - 9L
1,811 Elo+
Solo
Thor
Thor
Moodles69
Thor
Level 158
God Stats
1W - 0L
1,722 SR
Queue Stats
37W - 37L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Scampzzy
Sun Wukong
Level 66
God Stats
3W - 1L
1,313 SR
Queue Stats
118W - 99L
1,520 Elo+
Solo
Team Averages
Level 123
1,450 SR
1,548 Elo+

VS

Team Averages
Level 100
1,495 SR
1,441 Elo+
Medusa
Medusa
NextIos
Medusa
Level 89
God Stats
1W - 3L
1,288 SR
Queue Stats
248W - 259L
1,494 Elo+
Solo
Nike
Nike
SeLiNh0
Nike
Level 80
God Stats
4W - 3L
1,505 SR
Queue Stats
86W - 104L
1,496 Elo+
Solo
Ganesha
Ganesha
Skullzie
Ganesha
Level 146
God Stats
17W - 17L
1,490 SR
Queue Stats
579W - 637L
1,485 Elo+
Solo
Hercules
Hercules
pierre rofail
Hercules
Level 85
God Stats
1W - 2L
1,474 SR
Queue Stats
13W - 13L
1,237 Elo+
Solo
Guan Yu
Guan Yu
salvi_cabj_3
Guan Yu
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
154W - 175L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BREADBUHL
Medusa
19
8 / 2 / 25
12,332
725
28,344
14,878
8,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
3 / 2 / 27
11,987
705
24,625
17,308
10,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Mac35421
Sobek
18
3 / 4 / 25
11,893
700
14,812
37,565
49,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
19
7 / 3 / 21
12,313
724
15,196
16,384
10,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Scampzzy
Sun Wukong
20
15 / 3 / 14
13,308
783
23,246
22,687
25,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NextIos
Medusa
19
5 / 8 / 6
12,382
728
26,390
19,386
8,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
SeLiNh0
Nike
16
3 / 10 / 5
10,508
618
18,686
23,250
17,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Skullzie
Ganesha
16
0 / 9 / 8
9,723
572
10,846
22,420
27,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
pierre rofail
Hercules
20
4 / 2 / 6
11,379
669
18,759
32,375
35,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
salvi_cabj_3
Guan Yu
15
2 / 7 / 4
10,121
595
9,618
23,305
21,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
43
36
Kills
14
14
Deaths
36
112
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
BREADBUHL
Medusa
8
2
25
10.25
W
Raijin
3
2
27
8.25
W
Sobek
Mac35421
Sobek
3
4
25
3.88
W
Thor
7
3
21
5.83
L
Medusa
NextIos
Medusa
5
8
6
1
W
Sun Wukong
Scampzzy
Sun Wukong
15
3
14
7.33
L
Nike
SeLiNh0
Nike
3
10
5
0.55
L
Ganesha
Skullzie
Ganesha
0
9
8
0.44
L
Hercules
pierre rofail
Hercules
4
2
6
3.5
L
Guan Yu
salvi_cabj_3
Guan Yu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,223
Damage
84,299
108,822
Taken
120,736
104,257
Mitigated
111,038
49,962
Healing
42,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BREADBUHL
Medusa
28,344
13,034
3,613
2,965
14,878
8,386
3,077
1,887
12,991
0
44,029
W
Raijin
24,625
3,397
129
2,585
17,308
10,636
1,146
1,081
16,227
53,113
0
W
Sobek
Mac35421
Sobek
14,812
1,830
3,331
16,068
37,565
49,774
78
2,979
34,586
20,230
0
W
Thor
15,196
2,535
5,243
4,348
16,384
10,096
595
1,888
14,496
0
33,035
L
Medusa
NextIos
Medusa
26,390
10,353
354
3,841
19,386
8,999
659
8,144
11,242
0
53,802
W
Sun Wukong
Scampzzy
Sun Wukong
23,246
5,891
2,944
8,736
22,687
25,365
1,241
3,011
19,676
0
40,409
L
Nike
SeLiNh0
Nike
18,686
2,919
660
1,472
23,250
17,512
286
5,069
18,181
0
31,840
L
Ganesha
Skullzie
Ganesha
10,846
1,263
1,829
2,179
22,420
27,829
59
7,119
15,301
16,009
0
L
Hercules
pierre rofail
Hercules
18,759
4,396
1,178
18,270
32,375
35,672
520
12,607
19,768
0
35,425
L
Guan Yu
salvi_cabj_3
Guan Yu
9,618
2,714
5,206
7,255
23,305
21,026
462
6,498
16,807
0
18,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,833
Gold Earned
54,113
167
Minions Killed
136
0
Camps Cleared
0
1,537,487
Distance Traveled
1,267,229
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,332
725
45
3
0
319,235
0
W
Raijin
11,987
705
61
4
0
266,933
4
W
Sobek
11,893
700
4
0
0
315,525
1
W
Thor
12,313
724
30
2
0
313,309
2
L
Medusa
12,382
728
49
3
0
247,466
0
W
Sun Wukong
13,308
783
27
2
0
322,485
0
L
Nike
10,508
618
28
2
0
212,243
0
L
Ganesha
9,723
572
0
0
0
229,733
0
L
Hercules
11,379
669
44
3
0
282,309
0
L
Guan Yu
10,121
595
15
1
0
295,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role