Player Matchup

Tiamat
Tiamat
All-Hollow
Tiamat
Level 98
God Stats
1W - 1L
1,730 SR
Queue Stats
15W - 7L
1,586 Elo+
Solo
Ra
Ra
OrdinaryStag53
Ra
Level 85
God Stats
10W - 3L
2,092 SR
Queue Stats
368W - 346L
1,465 Elo+
Solo
Janus
Janus
RyanKisuke
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SlappinSammy92
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 247L
1,496 Elo+
Solo
Athena
Athena
srninstlga
Athena
Level 127
God Stats
24W - 24L
1,624 SR
Queue Stats
842W - 793L
1,491 Elo+
Solo
Team Averages
Level 92
1,689 SR
1,507 Elo+

VS

Team Averages
Level 113
1,492 SR
1,463 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
E-Destroyer9
Scylla
Level 109
God Stats
1W - 3L
1,324 SR
Queue Stats
95W - 92L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
XxBLU3FiR3xX
Ao Kuang
Level 122
God Stats
8W - 8L
1,313 SR
Queue Stats
1,099W - 1,149L
1,441 Elo+
Solo
Osiris
Osiris
legionofguilt
Osiris
Level 86
God Stats
9W - 1L
1,822 SR
Queue Stats
172W - 171L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
All-Hollow
Tiamat
14
2 / 3 / 1
8,034
502
3,684
6,896
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 0
7,082
443
6,486
8,857
2,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
14
2 / 4 / 2
8,346
522
7,450
8,794
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
6,800
425
6,166
8,447
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
srninstlga
Athena
14
2 / 3 / 1
7,966
498
5,615
14,881
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 1 / 2
7,964
498
6,754
12,605
7,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
 
Cupid
14
0 / 0 / 1
7,469
467
5,765
8,607
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
3 / 4 / 2
8,796
550
6,742
8,538
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
XxBLU3FiR3xX
Ao Kuang
14
3 / 2 / 5
8,390
524
7,576
10,781
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 0
9,091
568
5,900
11,719
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
13
13
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
2
5
W
Cupid
 
Cupid
0
0
1
0.5
L
Tiamat
All-Hollow
Tiamat
2
3
1
0.83
W
Scylla
3
4
2
1
L
2
2
0
1
L
Janus
2
4
2
0.75
L
0
1
1
0.5
W
Ao Kuang
XxBLU3FiR3xX
Ao Kuang
3
2
5
2.75
W
3
2
0
1.5
L
Athena
srninstlga
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
32,737
47,875
Taken
52,250
23,377
Mitigated
25,496
17,362
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,754
1,235
1,035
2,980
12,605
7,973
507
5,757
6,798
0
33,161
W
Cupid
 
Cupid
5,765
3,302
337
5,634
8,607
2,856
282
2,439
6,162
0
59,365
L
Tiamat
All-Hollow
Tiamat
3,684
744
0
1,550
6,896
8,914
334
2,272
4,624
34,441
0
W
Scylla
6,742
898
0
1,016
8,538
3,003
0
4,713
3,555
50,633
0
L
6,486
1,518
1,511
2,861
8,857
2,683
0
1,376
7,429
47,430
0
L
Janus
7,450
230
0
1,792
8,794
3,172
0
3,956
4,740
50,263
0
L
6,166
3,347
675
3,251
8,447
2,441
0
0
8,447
0
39,578
W
Ao Kuang
XxBLU3FiR3xX
Ao Kuang
7,576
2,621
0
3,938
10,781
3,816
910
4,218
6,421
53,691
0
W
5,900
2,935
0
5,348
11,719
7,848
565
5,240
6,079
2,384
50,132
L
Athena
srninstlga
Athena
5,615
1,250
0
5,722
14,881
6,167
0
6,660
8,103
49,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
41,710
450
Minions Killed
467
0
Camps Cleared
0
1,440,091
Distance Traveled
1,477,932
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,964
498
52
3
0
318,343
5
W
Cupid
7,469
467
117
7
0
279,364
3
L
Tiamat
8,034
502
69
4
0
247,395
1
W
Scylla
8,796
550
100
6
0
275,158
6
L
Ra
7,082
443
79
5
0
290,994
0
L
Janus
8,346
522
116
7
0
301,701
3
L
Chiron
6,800
425
79
5
0
286,427
3
W
Ao Kuang
8,390
524
81
5
0
302,695
0
W
Osiris
9,091
568
117
7
0
302,372
0
L
Athena
7,966
498
107
7
0
313,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role