Player Matchup

Agni
Agni
BenjimanStankln
Agni
Level 125
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Anhur
Anhur
Ninjiii
Anhur
Level 134
God Stats
5W - 3L
1,708 SR
Queue Stats
265W - 262L
1,546 Elo+
Party 3
Camazotz
Camazotz
Timb0Twice
Camazotz
Level 152
God Stats
2W - 3L
1,840 SR
Queue Stats
102W - 108L
1,532 Elo+
Solo
Sylvanus
Sylvanus
WasConsolePleb
Sylvanus
Level 140
God Stats
11W - 12L
1,763 SR
Queue Stats
90W - 92L
1,589 Elo+
Party 3
Mulan
Mulan
rachiuzz
Mulan
Level 156
God Stats
10W - 18L
1,495 SR
Queue Stats
157W - 155L
1,594 Elo+
Solo
Team Averages
Level 141
1,633 SR
1,596 Elo+

VS

Team Averages
Level 153
1,663 SR
1,548 Elo+
Apollo
Apollo
Cerrvantez
Apollo
Level 160
God Stats
37W - 37L
1,550 SR
Queue Stats
293W - 374L
1,480 Elo+
Party 2
Athena
Athena
Phloop
Athena
Level 148
God Stats
63W - 41L
1,696 SR
Queue Stats
367W - 353L
1,615 Elo+
Party 1
Arachne
Arachne
Sheki
Arachne
Level 152
God Stats
30W - 14L
1,553 SR
Queue Stats
372W - 336L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
TheWelshman
Hou Yi
Level 159
God Stats
12W - 17L
1,954 SR
Queue Stats
501W - 455L
1,558 Elo+
Party 1
Tiamat
Tiamat
lxPurple_Rainxl
Tiamat
Level 146
God Stats
9W - 5L
1,563 SR
Queue Stats
335W - 332L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
9,423
554
13,236
11,125
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ninjiii
Anhur
12
1 / 5 / 2
7,435
437
6,490
12,584
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Timb0Twice
Camazotz
15
5 / 3 / 5
8,960
527
8,409
16,846
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
12
3 / 3 / 5
7,986
470
6,550
13,728
11,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
rachiuzz
Mulan
16
1 / 3 / 4
8,858
521
7,707
15,320
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cerrvantez
Apollo
15
3 / 5 / 5
9,933
584
10,677
16,498
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Phloop
Athena
12
1 / 5 / 6
8,921
525
6,339
14,273
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Sheki
Arachne
17
8 / 3 / 4
10,671
628
12,687
14,333
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
16
6 / 0 / 2
10,074
593
10,612
9,042
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 4
9,887
582
7,708
11,267
20,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
16
Kills
20
20
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
Apollo
Cerrvantez
Apollo
3
5
5
1.1
L
Anhur
Ninjiii
Anhur
1
5
2
0.4
W
Athena
Phloop
Athena
1
5
6
0.8
W
Arachne
Sheki
Arachne
8
3
4
3.33
W
Hou Yi
6
0
2
7
L
Camazotz
Timb0Twice
Camazotz
5
3
5
2.5
L
Sylvanus
3
3
5
1.83
W
2
3
4
1.33
L
Mulan
rachiuzz
Mulan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
48,023
69,603
Taken
65,413
38,804
Mitigated
45,974
28,415
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,236
776
0
3,433
11,125
4,511
308
1,993
9,132
59,584
0
W
Apollo
Cerrvantez
Apollo
10,677
6,332
0
8,356
16,498
5,932
432
7,041
9,432
0
59,490
L
Anhur
Ninjiii
Anhur
6,490
3,667
0
4,135
12,584
3,566
0
1,441
11,143
0
49,754
W
Athena
Phloop
Athena
6,339
1,528
0
690
14,273
9,054
0
5,017
9,231
27,418
0
W
Arachne
Sheki
Arachne
12,687
8,411
0
7,126
14,333
7,744
4
4,195
10,088
0
82,605
W
Hou Yi
10,612
6,825
0
4,889
9,042
3,041
530
2,631
6,411
0
57,578
L
Camazotz
Timb0Twice
Camazotz
8,409
2,648
0
6,576
16,846
7,538
179
1,027
15,819
0
64,549
L
Sylvanus
6,550
1,324
3,087
4,215
13,728
11,383
171
3,783
9,945
19,692
0
W
7,708
1,180
188
4,900
11,267
20,203
411
1,222
9,573
54,071
0
L
Mulan
rachiuzz
Mulan
7,707
1,493
0
6,969
15,320
11,806
0
5,803
9,517
518
58,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
49,486
458
Minions Killed
481
0
Camps Cleared
0
1,531,427
Distance Traveled
1,629,207
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,423
554
109
6
0
320,312
1
W
Apollo
9,933
584
107
6
0
307,615
2
L
Anhur
7,435
437
91
5
0
240,286
1
W
Athena
8,921
525
34
2
0
360,282
6
W
Arachne
10,671
628
101
6
0
379,206
4
W
Hou Yi
10,074
593
124
7
0
304,502
5
L
Camazotz
8,960
527
115
7
0
380,063
5
L
Sylvanus
7,986
470
20
1
0
294,405
3
W
Tiamat
9,887
582
115
7
0
277,602
1
L
Mulan
8,858
521
123
7
0
296,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role