Player Matchup

Ne Zha
Ne Zha
BrandonFandom
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hanako Jian
Tiamat
Level 15
God Stats
0W - 1L
1,865 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Olorun
Olorun
KululeeKululoo
Olorun
Level 29
God Stats
2W - 3L
1,791 SR
Queue Stats
251W - 193L
1,658 Elo+
Solo
Geb
Geb
MeDasAmmsiedad
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Skadi
Skadi
soyunomar_
Skadi
Level 27
God Stats
6W - 2L
1,710 SR
Queue Stats
149W - 140L
1,553 Elo+
Solo
Team Averages
Level 21
1,673 SR
1,592 Elo+

VS

Team Averages
Level 25
1,768 SR
1,647 Elo+
Neith
Neith
BackshotsInUrMom
Neith
Level 18
God Stats
6W - 2L
1,681 SR
Queue Stats
102W - 106L
1,580 Elo+
Solo
Danzaburou
Danzaburou
Floydrick
Danzaburou
Level 14
God Stats
2W - 0L
1,778 SR
Queue Stats
25W - 18L
1,662 Elo+
Party 1
Osiris
Osiris
KobeRawlins
Osiris
Level 29
God Stats
3W - 0L
1,738 SR
Queue Stats
55W - 46L
1,613 Elo+
Solo
Anubis
Anubis
bazapple
Anubis
Level 37
God Stats
3W - 0L
1,848 SR
Queue Stats
20W - 11L
1,705 Elo+
Party 1
Athena
Athena
thestormer82
Athena
Level 25
God Stats
10W - 2L
1,799 SR
Queue Stats
42W - 27L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,674
477
4,139
9,415
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
13
1 / 1 / 0
7,465
533
5,517
5,745
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 1
7,585
542
6,808
11,511
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 6 / 1
6,027
431
2,359
10,642
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
12
3 / 1 / 1
7,242
517
5,673
6,558
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,528
538
3,158
5,830
2,043
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Floydrick
Danzaburou
14
1 / 2 / 2
7,658
547
2,225
8,058
2,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
5 / 3 / 5
8,219
587
5,521
10,057
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
bazapple
Anubis
15
8 / 1 / 5
8,629
616
12,498
7,924
3,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
4 / 4 / 8
7,614
544
6,053
10,436
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
19
19
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
5
2
0.2
W
Danzaburou
Floydrick
Danzaburou
1
2
2
1
L
Tiamat
1
1
0
1
W
Osiris
5
3
5
2.5
L
4
6
1
0.75
L
2
6
1
0.42
W
Anubis
bazapple
Anubis
8
1
5
10.5
L
Skadi
3
1
1
3.5
W
Athena
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
29,455
43,871
Taken
42,305
14,898
Mitigated
19,091
12,191
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,158
662
0
3,214
5,830
2,043
1,140
3,186
2,644
0
47,838
L
4,139
928
0
2,861
9,415
2,865
0
3,355
6,060
0
35,449
W
Danzaburou
Floydrick
Danzaburou
2,225
1,096
0
3,189
8,058
2,668
680
704
7,354
0
48,215
L
Tiamat
5,517
565
0
3,100
5,745
2,552
88
966
4,779
48,013
0
W
Osiris
5,521
1,850
0
4,158
10,057
5,235
9
2,440
7,442
0
49,292
L
6,808
3,330
19
2,940
11,511
3,359
0
6,126
5,385
39,120
0
L
2,359
435
0
696
10,642
4,092
0
6,781
3,861
8,118
0
W
Anubis
bazapple
Anubis
12,498
1,353
0
5,442
7,924
3,939
824
4,367
3,351
55,292
0
L
Skadi
5,673
2,749
0
2,575
6,558
2,030
0
1,323
5,235
0
43,934
W
Athena
6,053
2,289
317
1,265
10,436
5,206
251
3,506
6,830
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
39,648
359
Minions Killed
456
0
Camps Cleared
0
1,111,883
Distance Traveled
1,251,826
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,528
538
137
10
0
209,553
3
L
Ne Zha
6,674
477
72
5
0
265,155
2
W
Danzaburou
7,658
547
89
6
0
235,480
3
L
Tiamat
7,465
533
110
8
0
228,526
3
W
Osiris
8,219
587
97
7
0
272,747
0
L
Olorun
7,585
542
94
7
0
228,621
1
L
Geb
6,027
431
3
0
0
222,843
1
W
Anubis
8,629
616
101
7
0
240,582
1
L
Skadi
7,242
517
80
6
0
166,738
3
W
Athena
7,614
544
32
2
0
293,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role