Player Matchup

Kuzenbo
Kuzenbo
Bravezzz11
Kuzenbo
Level 87
God Stats
11W - 6L
1,616 SR
Queue Stats
291W - 281L
1,512 Elo+
Party 1
Nemesis
Nemesis
Coffee-inu
Nemesis
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 163L
1,293 Elo+
Party 2
Vamana
Vamana
Rxmble
Vamana
Level 16
God Stats
1W - 2L
1,262 SR
Queue Stats
18W - 27L
1,588 Elo+
Party 1
Cupid
Cupid
Zoralein
Cupid
Level 59
God Stats
15W - 17L
1,391 SR
Queue Stats
159W - 155L
1,443 Elo+
Party 1
Anubis
Anubis
bewwie
Anubis
Level 34
God Stats
20W - 14L
1,341 SR
Queue Stats
681W - 789L
1,283 Elo+
Party 2
Team Averages
Level 46
1,422 SR
1,424 Elo+

VS

Team Averages
Level 58
1,401 SR
1,445 Elo+
Thoth
Thoth
Basketer
Thoth
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 190L
1,353 Elo+
Party 3
Izanami
Izanami
ElJuancho2000
Izanami
Level 37
God Stats
21W - 14L
1,669 SR
Queue Stats
32W - 26L
1,615 Elo+
Solo
Tiamat
Tiamat
MegaBolas
Tiamat
Level 149
God Stats
21W - 21L
1,563 SR
Queue Stats
153W - 159L
1,550 Elo+
Solo
Nemesis
Nemesis
axoN2s
Nemesis
Level 28
God Stats
11W - 13L
1,210 SR
Queue Stats
68W - 88L
1,416 Elo+
Party 3
Yemoja
Yemoja
isxlates
Yemoja
Level 22
God Stats
17W - 26L
1,066 SR
Queue Stats
162W - 249L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bravezzz11
Kuzenbo
11
1 / 2 / 0
6,641
474
4,888
10,148
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Coffee-inu
Nemesis
10
0 / 7 / 0
6,033
431
2,570
9,099
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Rxmble
Vamana
12
0 / 2 / 0
6,673
477
3,055
8,866
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Zoralein
Cupid
11
0 / 0 / 0
5,879
420
1,006
5,142
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
bewwie
Anubis
14
1 / 2 / 1
8,047
575
4,101
8,691
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Basketer
Thoth
14
1 / 2 / 6
8,128
581
6,011
5,635
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
12
2 / 0 / 0
7,096
507
7,243
6,123
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MegaBolas
Tiamat
15
4 / 0 / 1
8,699
621
7,166
7,673
11,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
axoN2s
Nemesis
15
6 / 0 / 4
8,786
628
4,091
8,796
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
isxlates
Yemoja
12
0 / 0 / 3
7,228
516
3,205
3,141
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Basketer
Thoth
1
2
6
2
L
Kuzenbo
Bravezzz11
Kuzenbo
1
2
0
0.5
L
Nemesis
Coffee-inu
Nemesis
0
7
0
0
W
Izanami
2
0
0
2
W
Tiamat
MegaBolas
Tiamat
4
0
1
4.5
L
Vamana
Rxmble
Vamana
0
2
0
0
L
Cupid
Zoralein
Cupid
0
0
0
0
W
Nemesis
axoN2s
Nemesis
6
0
4
8
L
Anubis
bewwie
Anubis
1
2
1
0.75
W
Yemoja
isxlates
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
27,716
41,946
Taken
31,368
19,887
Mitigated
18,995
14,266
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Basketer
Thoth
6,011
504
0
1,189
5,635
1,413
378
3,921
1,714
38,972
0
L
Kuzenbo
Bravezzz11
Kuzenbo
4,888
1,485
0
2,890
10,148
6,130
33
2,184
7,891
17,244
0
L
Nemesis
Coffee-inu
Nemesis
2,570
822
0
1,515
9,099
3,377
0
3,673
5,182
0
30,367
W
Izanami
7,243
3,709
159
2,895
6,123
1,895
932
2,240
3,883
0
63,284
W
Tiamat
MegaBolas
Tiamat
7,166
592
0
3,908
7,673
11,455
487
38
7,360
54,117
0
L
Vamana
Rxmble
Vamana
3,055
1,210
0
2,136
8,866
4,843
0
5,286
3,580
0
33,744
L
Cupid
Zoralein
Cupid
1,006
283
487
2,884
5,142
1,480
0
1,016
4,126
0
35,383
W
Nemesis
axoN2s
Nemesis
4,091
1,796
0
6,356
8,796
2,952
1,140
1,982
6,789
0
68,316
L
Anubis
bewwie
Anubis
4,101
215
0
4,354
8,691
4,057
393
3,532
4,785
53,316
0
W
Yemoja
isxlates
Yemoja
3,205
161
1,696
1,503
3,141
1,280
0
808
2,333
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
39,937
346
Minions Killed
498
0
Camps Cleared
0
1,342,087
Distance Traveled
1,187,996
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,128
581
93
7
0
246,009
0
L
Kuzenbo
6,641
474
21
2
0
285,778
1
L
Nemesis
6,033
431
60
4
0
263,417
0
W
Izanami
7,096
507
138
10
0
212,804
5
W
Tiamat
8,699
621
116
8
0
222,488
2
L
Vamana
6,673
477
79
6
0
299,221
0
L
Cupid
5,879
420
71
5
0
236,823
1
W
Nemesis
8,786
628
126
9
0
281,091
0
L
Anubis
8,047
575
115
8
0
256,848
0
W
Yemoja
7,228
516
25
2
0
225,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role