Player Matchup

Arachne
Arachne
BUSTER11J
Arachne
Level 144
God Stats
2W - 3L
1,735 SR
Queue Stats
373W - 370L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
LampLover46
Nu Wa
Level 67
God Stats
10W - 12L
1,450 SR
Queue Stats
37W - 49L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
gerson_ramms1999
Cthulhu
Level 29
God Stats
3W - 6L
1,368 SR
Queue Stats
276W - 290L
1,405 Elo+
Party 1
Skadi
Skadi
gostthemost
Skadi
Level 16
God Stats
4W - 3L
1,523 SR
Queue Stats
235W - 247L
1,334 Elo+
Party 2
Vamana
Vamana
juan_vazquez11
Vamana
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
86W - 125L
1,381 Elo+
Solo
Team Averages
Level 60
1,515 SR
1,396 Elo+

VS

Team Averages
Level 96
1,522 SR
1,406 Elo+
Fenrir
Fenrir
BANSOSKI
Fenrir
Level 89
God Stats
7W - 10L
1,578 SR
Queue Stats
37W - 41L
1,396 Elo+
Party 3
Anhur
Anhur
BluntsAndRoses
Anhur
Level 158
God Stats
40W - 26L
1,691 SR
Queue Stats
226W - 225L
1,550 Elo+
Party 3
Kukulkan
Kukulkan
MajLraep
Kukulkan
Level 149
God Stats
2W - 2L
1,301 SR
Queue Stats
86W - 84L
1,480 Elo+
Party 3
Ymir
Ymir
danilofla2525
Ymir
Level 38
God Stats
44W - 31L
1,540 SR
Queue Stats
589W - 641L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
kstrotek
Zhong Kui
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
240W - 327L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BUSTER11J
Arachne
14
5 / 9 / 0
8,547
570
8,856
18,341
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 4
6,560
437
6,848
9,053
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 3
6,089
406
2,502
9,812
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 4
6,822
455
5,199
9,283
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 5 / 0
6,263
418
3,287
9,467
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BANSOSKI
Fenrir
15
8 / 2 / 3
9,611
641
5,414
10,987
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
16 / 1 / 4
10,900
727
18,739
15,680
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MajLraep
Kukulkan
17
2 / 0 / 3
9,978
665
7,484
7,034
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 11
8,272
551
2,296
8,589
7,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
kstrotek
Zhong Kui
13
2 / 4 / 2
8,501
567
6,498
10,191
6,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
29
29
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BANSOSKI
Fenrir
8
2
3
4.75
L
Arachne
BUSTER11J
Arachne
5
9
0
0.56
W
16
1
4
18
L
0
5
4
0.4
W
Kukulkan
MajLraep
Kukulkan
2
0
3
3.5
W
1
2
11
3.25
L
0
6
3
0.25
L
1
4
4
0.75
L
3
5
0
0.6
W
Zhong Kui
kstrotek
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
40,431
55,956
Taken
52,481
17,929
Mitigated
25,789
11,901
Healing
20,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BANSOSKI
Fenrir
5,414
860
0
3,772
10,987
4,264
1,185
1,413
9,574
0
51,158
L
Arachne
BUSTER11J
Arachne
8,856
6,589
0
5,161
18,341
5,700
0
3,905
14,392
0
45,100
W
18,739
9,832
0
9,309
15,680
5,482
2,249
3,747
11,783
0
79,164
L
6,848
1,365
0
1,630
9,053
1,672
0
973
8,034
31,069
0
W
Kukulkan
MajLraep
Kukulkan
7,484
919
0
2,349
7,034
2,799
558
1,488
5,521
78,367
0
W
2,296
157
0
1,623
8,589
7,201
307
1,844
6,645
19,512
0
L
2,502
207
19
436
9,812
3,824
140
2,352
7,334
18,270
0
L
5,199
2,607
0
2,089
9,283
2,516
182
3,183
6,054
0
35,221
L
3,287
1,436
0
2,566
9,467
4,217
180
5,555
3,864
0
15,813
W
Zhong Kui
kstrotek
Zhong Kui
6,498
841
0
3,637
10,191
6,043
971
583
9,608
36,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
47,262
252
Minions Killed
471
0
Camps Cleared
0
1,298,275
Distance Traveled
1,407,989
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,611
641
94
6
0
295,350
0
L
Arachne
8,547
570
79
5
0
284,062
4
W
Anhur
10,900
727
119
8
0
271,435
0
L
Nu Wa
6,560
437
55
4
0
257,254
6
W
Kukulkan
9,978
665
158
11
0
300,959
0
W
Ymir
8,272
551
28
2
0
282,056
2
L
Cthulhu
6,089
406
31
2
0
273,457
0
L
Skadi
6,822
455
65
4
0
244,597
4
L
Vamana
6,263
418
22
1
0
238,905
3
W
Zhong Kui
8,501
567
72
5
0
258,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role