Player Matchup

Tyr
Tyr
 
Tyr
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bal_92
Medusa
Level 42
God Stats
45W - 59L
1,429 SR
Queue Stats
56W - 70L
1,296 Elo+
Party 1
Jormungandr
Jormungandr
SouthpawPenguins
Jormungandr
Level 84
God Stats
60W - 60L
1,476 SR
Queue Stats
190W - 197L
1,372 Elo+
Party 1
Olorun
Olorun
The_Yarael_Poof
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 225L
1,383 Elo+
Party 1
Arachne
Arachne
thebigwadoski
Arachne
Level 62
God Stats
1W - 4L
1,732 SR
Queue Stats
6W - 11L
1,482 Elo+
Party 1
Team Averages
Level 66
1,527 SR
1,407 Elo+

VS

Team Averages
Level 63
1,404 SR
1,410 Elo+
King Arthur
King Arthur
Dreadknight0855
King Arthur
Level 81
God Stats
18W - 19L
1,617 SR
Queue Stats
539W - 518L
1,377 Elo+
Solo
Sobek
Sobek
MacLeGore
Sobek
Level 61
God Stats
1W - 1L
1,322 SR
Queue Stats
57W - 79L
1,328 Elo+
Solo
Danzaburou
Danzaburou
gartenundwohnunk
Danzaburou
Level 67
God Stats
1W - 1L
1,147 SR
Queue Stats
195W - 170L
1,535 Elo+
Party 2
Fenrir
Fenrir
mythos_Txbias
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 100L
1,371 Elo+
Party 2
Janus
Janus
xG3rm4nSn1pP3zZx
Janus
Level 61
God Stats
13W - 14L
1,432 SR
Queue Stats
161W - 149L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 9 / 0
8,894
387
8,729
19,072
18,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Bal_92
Medusa
14
2 / 6 / 1
8,754
381
9,162
14,195
5,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SouthpawPenguins
Jormungandr
16
2 / 6 / 6
10,407
452
11,972
24,708
21,331
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 12 / 3
11,479
499
13,884
19,875
10,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
16
5 / 6 / 1
10,500
457
11,613
23,446
9,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dreadknight0855
King Arthur
20
11 / 1 / 9
13,777
599
26,808
33,794
34,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
MacLeGore
Sobek
16
4 / 1 / 7
10,470
455
6,092
16,290
14,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
gartenundwohnunk
Danzaburou
18
4 / 2 / 9
11,975
521
13,113
14,934
5,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 5 / 10
12,901
561
16,722
20,060
9,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 4 / 9
13,763
598
15,559
12,265
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
13
Kills
39
39
Deaths
13
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
9
0
0
L
Medusa
Bal_92
Medusa
2
6
1
0.42
W
King Arthur
Dreadknight0855
King Arthur
11
1
9
15.5
W
Sobek
MacLeGore
Sobek
4
1
7
7.5
L
Jormungandr
SouthpawPenguins
Jormungandr
2
6
6
0.83
L
4
12
3
0.46
W
Danzaburou
gartenundwohnunk
Danzaburou
4
2
9
4.25
W
9
5
10
2.8
L
Arachne
5
6
1
0.92
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,360
Damage
78,294
101,296
Taken
97,343
65,862
Mitigated
69,486
17,174
Healing
42,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,729
1,223
144
3,543
19,072
18,014
0
1,924
16,824
0
48,788
L
Medusa
Bal_92
Medusa
9,162
5,270
0
3,323
14,195
5,870
438
2,674
11,431
77
40,463
W
King Arthur
Dreadknight0855
King Arthur
26,808
4,882
0
13,982
33,794
34,817
160
4,232
29,562
1,289
97,866
W
Sobek
MacLeGore
Sobek
6,092
282
1,484
9,524
16,290
14,472
74
5,019
11,271
28,857
0
L
Jormungandr
SouthpawPenguins
Jormungandr
11,972
3,628
227
1,810
24,708
21,331
372
5,553
18,980
53,465
0
L
13,884
6,140
257
3,255
19,875
10,702
1,324
7,604
11,937
54,683
2,363
W
Danzaburou
gartenundwohnunk
Danzaburou
13,113
7,268
0
6,659
14,934
5,804
4,519
6,276
8,658
0
81,271
W
16,722
6,763
243
5,777
20,060
9,437
1,517
6,484
13,576
0
105,806
L
Arachne
11,613
8,770
0
4,615
23,446
9,945
270
3,721
19,431
0
64,248
W
15,559
2,227
564
3,852
12,265
4,956
1,843
6,549
5,716
89,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
62,886
431
Minions Killed
594
0
Camps Cleared
0
1,889,835
Distance Traveled
2,176,823
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,894
387
99
4
0
403,211
0
L
Medusa
8,754
381
79
3
0
358,197
4
W
King Arthur
13,777
599
145
6
0
443,340
5
W
Sobek
10,470
455
34
1
0
469,114
11
L
Jormungandr
10,407
452
76
3
0
405,138
3
L
Olorun
11,479
499
91
4
0
331,558
1
W
Danzaburou
11,975
521
123
5
0
396,971
6
W
Fenrir
12,901
561
126
5
0
461,808
5
L
Arachne
10,500
457
86
4
0
391,731
2
W
Janus
13,763
598
166
7
0
405,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role