Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Captain KAOSXII
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,558 Elo+
Party 2
Da Ji
Da Ji
PeenorTheGreat
Da Ji
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,254 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,437 Elo+

VS

Team Averages
Level 49
1,353 SR
1,312 Elo+
Baron Samedi
Baron Samedi
Azrael the Old
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,320 Elo+
Party 1
Anhur
Anhur
NIkumuShirin
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,298 Elo+
Party 1
Khepri
Khepri
ShAdOw SwoORd
Khepri
Level 91
God Stats
0W - 4L
1,060 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 13
9,613
687
13,796
8,052
2,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 11
9,868
705
5,462
10,777
8,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
10 / 3 / 5
10,974
784
13,514
12,811
4,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azrael the Old
Baron Samedi
10
0 / 7 / 3
7,881
563
5,798
12,691
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 10 / 1
10,027
716
9,733
16,862
4,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
8,573
612
4,726
10,565
7,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
13
9.5
L
Baron Samedi
Azrael the Old
Baron Samedi
0
7
3
0.21
W
5
0
11
10.5
L
3
10
1
0.35
W
10
3
5
4.17
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
20,257
31,640
Taken
40,118
15,543
Mitigated
15,398
7,611
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,796
1,897
405
1,403
8,052
2,570
90
3,304
4,748
41,034
0
L
Baron Samedi
Azrael the Old
Baron Samedi
5,798
570
683
4,310
12,691
3,917
99
5,975
6,716
22,425
0
W
5,462
618
1,396
3,065
10,777
8,469
164
3,107
7,670
14,422
0
L
9,733
3,089
327
1,723
16,862
4,146
84
7,286
9,576
0
30,617
W
13,514
2,930
0
1,342
12,811
4,504
804
4,257
8,554
0
53,256
L
4,726
478
501
2,919
10,565
7,335
0
6,321
4,244
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
26,481
137
Minions Killed
96
0
Camps Cleared
0
759,595
Distance Traveled
674,335
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,613
687
62
4
0
233,741
2
L
Baron Samedi
7,881
563
25
2
0
189,061
4
W
Artio
9,868
705
13
1
0
274,960
0
L
Anhur
10,027
716
38
3
0
222,745
2
W
Da Ji
10,974
784
62
4
0
250,894
5
L
Khepri
8,573
612
33
2
0
262,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role