Player Matchup

Heimdallr
Heimdallr
DRACOGON101
Heimdallr
Level 29
God Stats
26W - 26L
1,255 SR
Queue Stats
286W - 451L
1,268 Elo+
Solo
Vamana
Vamana
ElevatedPrestige
Vamana
Level 17
God Stats
174W - 160L
1,312 SR
Queue Stats
214W - 222L
1,202 Elo+
Solo
Bakasura
Bakasura
PanteraSizzler
Bakasura
Level 15
God Stats
4W - 9L
1,360 SR
Queue Stats
4W - 11L
1,108 Elo+
Solo
Ah Puch
Ah Puch
SoyLaLechexDDDDD
Ah Puch
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,326 Elo+
Solo
Ymir
Ymir
runPaTaRrun
Ymir
Level 29
God Stats
12W - 11L
1,396 SR
Queue Stats
18W - 20L
1,220 Elo+
Solo
Team Averages
Level 20
1,365 SR
1,225 Elo+

VS

Team Averages
Level 21
1,478 SR
1,318 Elo+
Achilles
Achilles
ARES0511
Achilles
Level 29
God Stats
15W - 20L
1,455 SR
Queue Stats
43W - 61L
1,279 Elo+
Solo
Nox
Nox
EzkayCore
Nox
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
11W - 19L
1,293 Elo+
Solo
Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 27
God Stats
107W - 111L
1,717 SR
Queue Stats
230W - 283L
1,390 Elo+
Solo
Izanami
Izanami
VaguerRocket445
Izanami
Level 27
God Stats
21W - 20L
1,475 SR
Queue Stats
77W - 103L
1,360 Elo+
Solo
Thanatos
Thanatos
Vini051212
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DRACOGON101
Heimdallr
20
7 / 7 / 11
13,843
513
11,161
16,126
7,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 3 / 10
14,012
519
11,450
27,104
18,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
19
9 / 4 / 15
13,677
507
15,313
20,914
9,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 4 / 21
13,745
509
14,833
16,412
6,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 0 / 17
14,836
549
19,658
19,434
27,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARES0511
Achilles
16
3 / 11 / 4
11,303
419
13,066
26,882
18,762
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 2
8,754
324
4,095
8,488
2,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GingerBoY1321
Danzaburou
16
4 / 8 / 1
11,391
422
11,599
20,208
8,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 10 / 2
13,827
512
17,093
22,151
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Vini051212
Thanatos
14
3 / 18 / 1
10,246
379
5,676
22,791
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
50
Kills
15
18
Deaths
52
74
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
ARES0511
Achilles
3
11
4
0.45
W
Heimdallr
DRACOGON101
Heimdallr
7
7
11
1.79
W
8
3
10
4.33
L
1
5
2
0.4
L
Danzaburou
GingerBoY1321
Danzaburou
4
8
1
0.56
W
Bakasura
9
4
15
4.13
W
8
4
21
4.63
L
4
10
2
0.5
L
Thanatos
Vini051212
Thanatos
3
18
1
0.19
W
18
0
17
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,415
Damage
51,529
99,990
Taken
100,520
68,789
Mitigated
46,991
24,237
Healing
21,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ARES0511
Achilles
13,066
6,855
99
5,464
26,882
18,762
131
5,742
20,780
0
59,704
W
Heimdallr
DRACOGON101
Heimdallr
11,161
7,152
981
1,370
16,126
7,008
3,623
721
15,405
0
84,291
W
11,450
8,575
0
6,246
27,104
18,583
4,683
3,469
23,595
0
84,219
L
4,095
158
0
478
8,488
2,585
100
4,664
3,824
17,222
0
L
Danzaburou
GingerBoY1321
Danzaburou
11,599
4,628
0
5,088
20,208
8,625
72
8,917
11,033
0
51,006
W
Bakasura
15,313
12,606
0
5,727
20,914
9,903
3,411
565
20,311
0
55,503
W
14,833
3,195
378
6,420
16,412
6,160
1,436
2,260
14,094
47,017
0
L
17,093
11,340
0
5,029
22,151
8,632
5,780
7,470
14,471
0
112,705
L
Thanatos
Vini051212
Thanatos
5,676
3,504
0
5,263
22,791
8,387
293
7,698
14,925
0
31,782
W
19,658
4,694
0
3,115
19,434
27,135
1,746
2,706
16,576
63,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,113
Gold Earned
55,521
513
Minions Killed
481
0
Camps Cleared
0
2,448,146
Distance Traveled
1,919,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,303
419
89
3
0
407,492
0
W
Heimdallr
13,843
513
122
5
0
398,056
0
W
Vamana
14,012
519
134
5
0
484,927
0
L
Nox
8,754
324
39
1
0
250,723
0
L
Danzaburou
11,391
422
84
3
0
375,101
0
W
Bakasura
13,677
507
112
4
0
526,737
0
W
Ah Puch
13,745
509
56
2
0
468,319
0
L
Izanami
13,827
512
217
8
0
476,807
0
L
Thanatos
10,246
379
52
2
0
409,457
4
W
Ymir
14,836
549
89
3
0
570,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role