Player Matchup

Arachne
Arachne
Cabbage19
Arachne
Level 31
God Stats
25W - 31L
1,562 SR
Queue Stats
136W - 156L
1,486 Elo+
Party 1
Agni
Agni
I DreadNox I
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,631 Elo+
Solo
Sol
Sol
LORATHIBA
Sol
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 87L
1,515 Elo+
Solo
Ymir
Ymir
dorza92
Ymir
Level 29
God Stats
20W - 15L
1,739 SR
Queue Stats
181W - 225L
1,447 Elo+
Party 1
Izanami
Izanami
onekill78
Izanami
Level 28
God Stats
32W - 20L
1,644 SR
Queue Stats
151W - 182L
1,498 Elo+
Party 1
Team Averages
Level 24
1,589 SR
1,515 Elo+

VS

Team Averages
Level 19
1,435 SR
1,448 Elo+
Nemesis
Nemesis
Ghostliermantis
Nemesis
Level 29
God Stats
0W - 6L
1,150 SR
Queue Stats
180W - 184L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
GodlyFinesse
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,467 Elo+
Solo
Artemis
Artemis
GrumpyMonkey69
Artemis
Level 28
God Stats
3W - 3L
1,284 SR
Queue Stats
70W - 78L
1,515 Elo+
Solo
Cernunnos
Cernunnos
RiderOTDeat0504
Cernunnos
Level 28
God Stats
18W - 26L
1,539 SR
Queue Stats
145W - 163L
1,456 Elo+
Solo
Ares
Ares
memm0x
Ares
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 9L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cabbage19
Arachne
18
4 / 3 / 5
11,197
622
6,976
13,269
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 2 / 1
10,276
571
7,155
9,827
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 2
10,556
586
10,766
14,568
5,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
dorza92
Ymir
15
2 / 3 / 8
9,866
548
6,874
17,275
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
onekill78
Izanami
16
5 / 4 / 5
10,294
572
13,403
12,129
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,974
276
0
0
0
Sun Wukong
GodlyFinesse
Sun Wukong
16
4 / 4 / 2
9,613
534
11,309
14,867
10,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 1 / 3
10,184
566
8,055
10,297
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RiderOTDeat0504
Cernunnos
15
6 / 6 / 2
9,010
501
14,808
17,557
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
memm0x
Ares
13
2 / 8 / 5
8,526
474
6,493
17,712
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
19
Kills
17
17
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cabbage19
Arachne
4
3
5
2.17
L
0
0
0
0
L
Sun Wukong
GodlyFinesse
Sun Wukong
4
4
2
1.25
L
5
1
3
6.5
W
4
2
1
2.25
W
4
5
2
1
L
Cernunnos
RiderOTDeat0504
Cernunnos
6
6
2
1.17
W
Ymir
dorza92
Ymir
2
3
8
2
L
Ares
memm0x
Ares
2
8
5
0.56
W
Izanami
onekill78
Izanami
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
40,665
67,068
Taken
60,433
34,751
Mitigated
35,166
23,475
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cabbage19
Arachne
6,976
4,611
729
4,924
13,269
6,712
502
372
12,897
0
82,168
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
GodlyFinesse
Sun Wukong
11,309
2,363
0
852
14,867
10,675
767
9,516
5,271
136
57,475
L
8,055
3,957
0
5,126
10,297
3,792
0
2,357
7,854
0
66,625
W
7,155
611
0
1,127
9,827
3,765
241
533
9,294
68,664
0
W
10,766
4,421
0
7,314
14,568
5,290
1,288
1,076
13,492
67,198
0
L
Cernunnos
RiderOTDeat0504
Cernunnos
14,808
7,192
0
5,842
17,557
6,380
1,180
6,159
11,298
0
54,631
W
Ymir
dorza92
Ymir
6,874
812
1,274
5,231
17,275
13,922
309
3,342
13,933
32,788
0
L
Ares
memm0x
Ares
6,493
688
0
610
17,712
14,319
135
6,204
11,215
26,147
0
W
Izanami
onekill78
Izanami
13,403
9,945
0
2,876
12,129
5,062
1,614
1,306
10,823
0
76,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
42,307
551
Minions Killed
357
0
Camps Cleared
0
1,632,154
Distance Traveled
1,181,528
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,197
622
138
8
0
354,137
1
L
Nemesis
4,974
276
0
0
0
0
0
L
Sun Wukong
9,613
534
104
6
0
344,494
2
L
Artemis
10,184
566
135
8
0
272,882
0
W
Agni
10,276
571
136
8
0
360,786
1
W
Sol
10,556
586
123
7
0
277,885
0
L
Cernunnos
9,010
501
87
5
0
271,438
4
W
Ymir
9,866
548
44
2
0
312,454
9
L
Ares
8,526
474
31
2
0
292,714
0
W
Izanami
10,294
572
110
6
0
326,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role