Player Matchup

Apollo
Apollo
 
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hakyumii
Chang'e
Level 56
God Stats
28W - 27L
1,444 SR
Queue Stats
450W - 469L
1,337 Elo+
Party 1
Athena
Athena
NotWissp
Athena
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 160L
1,371 Elo+
Party 1
Tiamat
Tiamat
SinisterGold398
Tiamat
Level 49
God Stats
83W - 83L
1,431 SR
Queue Stats
534W - 541L
1,384 Elo+
Solo
Team Averages
Level 63
1,475 SR
1,419 Elo+

VS

Team Averages
Level 49
1,451 SR
1,332 Elo+
Cupid
Cupid
CuddlyDubs
Cupid
Level 49
God Stats
58W - 81L
1,490 SR
Queue Stats
76W - 111L
1,314 Elo+
Solo
Xbalanque
Xbalanque
GutturalSlam710
Xbalanque
Level 59
God Stats
83W - 110L
1,467 SR
Queue Stats
412W - 535L
1,348 Elo+
Party 2
Bellona
Bellona
HMBAG
Bellona
Level 49
God Stats
20W - 19L
1,580 SR
Queue Stats
645W - 808L
1,346 Elo+
Party 2
Hel
Hel
P1edP1per
Hel
Level 28
God Stats
2W - 4L
1,339 SR
Queue Stats
18W - 29L
1,282 Elo+
Party 2
Thanatos
Thanatos
captaindoody77
Thanatos
Level 58
God Stats
18W - 44L
1,377 SR
Queue Stats
290W - 420L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
4 / 1 / 2
6,379
532
4,170
6,578
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
 
Fenrir
10
4 / 0 / 3
6,361
530
3,798
7,907
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Hakyumii
Chang'e
10
2 / 3 / 1
6,068
506
4,442
7,760
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
NotWissp
Athena
10
1 / 0 / 5
6,394
533
3,764
9,728
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 1
6,827
569
4,851
4,402
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 0 / 1
5,475
456
5,246
3,757
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
GutturalSlam710
Xbalanque
10
1 / 2 / 2
6,036
503
4,494
5,619
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HMBAG
Bellona
10
0 / 4 / 0
5,787
482
2,201
7,968
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 0
5,598
467
4,632
7,326
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
3 / 4 / 0
6,184
515
5,424
8,944
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
Fenrir
 
Fenrir
4
0
3
5.5
L
Cupid
0
0
1
0.5
L
Xbalanque
GutturalSlam710
Xbalanque
1
2
2
1
L
Bellona
HMBAG
Bellona
0
4
0
0
W
Chang'e
Hakyumii
Chang'e
2
3
1
0.83
W
Athena
NotWissp
Athena
1
0
5
3.5
L
0
4
0
0
W
3
0
1
3.5
L
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
21,997
36,375
Taken
33,614
16,708
Mitigated
13,286
13,696
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,170
2,568
0
2,468
6,578
2,504
0
2,169
4,409
0
31,914
W
Fenrir
 
Fenrir
3,798
1,150
0
2,828
7,907
2,312
0
480
7,427
0
21,836
L
Cupid
5,246
2,217
179
2,383
3,757
949
182
1,196
2,461
0
28,256
L
Xbalanque
GutturalSlam710
Xbalanque
4,494
2,172
0
2,097
5,619
1,655
762
2,894
2,431
0
27,741
L
Bellona
HMBAG
Bellona
2,201
543
0
661
7,968
5,846
302
3,474
4,135
58
25,924
W
Chang'e
Hakyumii
Chang'e
4,442
213
304
2,394
7,760
1,907
481
207
7,553
24,600
0
W
Athena
NotWissp
Athena
3,764
1,064
366
2,924
9,728
5,392
0
1,722
8,006
17,881
0
L
4,632
419
480
2,091
7,326
2,033
0
2,356
4,966
15,722
0
W
4,851
856
0
2,412
4,402
4,593
859
94
4,308
30,827
0
L
Thanatos
5,424
2,162
0
4,487
8,944
2,803
0
2,179
6,564
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
29,080
245
Minions Killed
275
0
Camps Cleared
0
1,123,052
Distance Traveled
1,036,935
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,379
532
62
5
0
181,604
0
W
Fenrir
6,361
530
41
3
0
278,971
0
L
Cupid
5,475
456
52
4
0
199,878
4
L
Xbalanque
6,036
503
64
5
0
212,574
0
L
Bellona
5,787
482
64
5
0
203,508
0
W
Chang'e
6,068
506
47
4
0
215,431
0
W
Athena
6,394
533
24
2
0
241,782
1
L
Hel
5,598
467
29
2
0
190,074
2
W
Tiamat
6,827
569
71
6
0
205,264
0
L
Thanatos
6,184
515
66
6
0
230,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role