Player Matchup

King Arthur
King Arthur
Chioxii
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,580 Elo+
Solo
Sol
Sol
Doggers2278
Sol
Level 7
God Stats
2W - 0L
1,706 SR
Queue Stats
23W - 9L
1,720 Elo+
Party 2
Geb
Geb
ThatOrphanMateo
Geb
Level 51
God Stats
11W - 6L
1,717 SR
Queue Stats
93W - 83L
1,585 Elo+
Party 2
Anubis
Anubis
ThatOrphanMe
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,655 Elo+
Party 2
Pele
Pele
xdannybananayx
Pele
Level 4
God Stats
3W - 0L
1,725 SR
Queue Stats
3W - 0L
1,677 Elo+
Solo
Team Averages
Level 16
1,630 SR
1,643 Elo+

VS

Team Averages
Level 25
1,527 SR
1,591 Elo+
Ares
Ares
HamSandwich37
Ares
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 112L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
LateNighttv1
Danzaburou
Level 18
God Stats
3W - 5L
1,581 SR
Queue Stats
138W - 108L
1,610 Elo+
Solo
Thoth
Thoth
Whitelizard269
Thoth
Level 28
God Stats
2W - 3L
1,731 SR
Queue Stats
418W - 416L
1,574 Elo+
Solo
Fenrir
Fenrir
drpoo55
Fenrir
Level 28
God Stats
0W - 2L
1,322 SR
Queue Stats
164W - 157L
1,569 Elo+
Party 1
Bellona
Bellona
ray2chains
Bellona
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
140W - 114L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chioxii
King Arthur
19
3 / 3 / 4
12,863
559
7,685
18,194
18,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 0 / 7
15,438
671
17,048
18,253
10,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 15
12,037
523
4,596
12,285
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
11 / 1 / 4
14,289
621
13,964
13,331
7,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 2 / 6
14,625
636
13,866
17,344
9,768
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,371
364
2,789
12,088
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LateNighttv1
Danzaburou
15
4 / 4 / 1
9,411
409
7,991
13,864
4,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 8 / 1
8,837
384
5,696
12,250
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
drpoo55
Fenrir
13
0 / 7 / 3
8,645
376
3,693
19,635
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
ray2chains
Bellona
18
4 / 7 / 0
11,558
503
17,759
20,525
20,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
32
Kills
9
9
Deaths
32
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chioxii
King Arthur
3
3
4
1.67
W
8
0
7
11.5
L
0
6
3
0.25
L
Danzaburou
LateNighttv1
Danzaburou
4
4
1
1.13
W
1
3
15
2.83
W
Anubis
11
1
4
13
L
1
8
1
0.19
L
Fenrir
drpoo55
Fenrir
0
7
3
0.21
L
Bellona
ray2chains
Bellona
4
7
0
0.57
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
37,928
79,407
Taken
78,362
57,671
Mitigated
40,381
31,851
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chioxii
King Arthur
7,685
1,103
0
5,377
18,194
18,550
392
121
17,507
0
67,038
W
17,048
8,137
0
11,786
18,253
10,101
7,869
1,536
16,699
162,188
0
L
2,789
390
0
832
12,088
5,708
0
8,278
3,810
16,650
0
L
Danzaburou
LateNighttv1
Danzaburou
7,991
1,726
0
4,681
13,864
4,035
0
8,577
5,287
0
52,955
W
4,596
444
0
2,327
12,285
11,668
272
2,628
9,480
22,084
0
W
Anubis
13,964
580
0
8,055
13,331
7,584
1,576
3,241
9,803
115,590
0
L
5,696
812
0
1,419
12,250
2,991
46
10,005
2,245
39,696
0
L
Fenrir
drpoo55
Fenrir
3,693
815
0
4,839
19,635
7,443
0
6,318
13,292
0
46,056
L
Bellona
ray2chains
Bellona
17,759
7,360
0
3,335
20,525
20,204
210
2,430
17,394
261
70,651
W
13,866
4,607
0
4,306
17,344
9,768
206
1,512
15,648
0
122,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,252
Gold Earned
46,822
745
Minions Killed
372
0
Camps Cleared
0
2,113,392
Distance Traveled
1,761,903
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,863
559
130
6
0
390,122
1
W
Sol
15,438
671
244
11
0
391,184
2
L
Ares
8,371
364
16
1
0
365,136
0
L
Danzaburou
9,411
409
83
4
0
357,910
3
W
Geb
12,037
523
12
1
0
416,701
2
W
Anubis
14,289
621
189
8
0
412,691
1
L
Thoth
8,837
384
87
4
0
332,259
3
L
Fenrir
8,645
376
79
3
0
378,655
0
L
Bellona
11,558
503
107
5
0
327,943
1
W
Pele
14,625
636
170
7
0
502,694
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role