Player Matchup

Fenrir
Fenrir
MrScrub101
Fenrir
Level 29
God Stats
9W - 10L
1,592 SR
Queue Stats
256W - 260L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
SFA JUDO
Tsukuyomi
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Tdotmersey
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Serqet
Serqet
guardbro
Serqet
Level 27
God Stats
7W - 11L
1,373 SR
Queue Stats
57W - 66L
1,542 Elo+
Solo
Ares
Ares
zoosbethicc
Ares
Level 28
God Stats
37W - 53L
1,434 SR
Queue Stats
117W - 135L
1,452 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,512 Elo+

VS

Team Averages
Level 15
1,551 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
AMRxGH0STx
Ah Muzen Cab
Level 7
God Stats
6W - 6L
1,824 SR
Queue Stats
199W - 255L
1,555 Elo+
Solo
Tiamat
Tiamat
Berry_Mekokiner
Tiamat
Level 28
God Stats
2W - 4L
1,690 SR
Queue Stats
85W - 95L
1,571 Elo+
Solo
Bacchus
Bacchus
SwissVanille
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,616 Elo+
Solo
Pele
Pele
VSC Jorjais
Pele
Level 19
God Stats
4W - 5L
1,243 SR
Queue Stats
35W - 46L
1,268 Elo+
Solo
Chaac
Chaac
Wenas4554
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrScrub101
Fenrir
20
16 / 1 / 11
15,897
589
28,411
21,223
17,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SFA JUDO
Tsukuyomi
16
1 / 18 / 8
11,631
431
9,175
24,514
9,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Tdotmersey
Sun Wukong
17
0 / 8 / 12
11,846
439
10,127
19,956
17,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
guardbro
Serqet
20
11 / 7 / 8
13,868
514
22,205
26,866
14,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 3 / 13
13,429
497
12,009
22,947
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMRxGH0STx
Ah Muzen Cab
18
6 / 8 / 5
12,123
449
9,985
19,656
11,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 7
14,189
526
20,399
19,815
16,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SwissVanille
Bacchus
20
6 / 4 / 7
13,326
494
13,759
19,549
23,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 9 / 10
12,837
475
20,424
22,781
10,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Wenas4554
Chaac
16
1 / 7 / 12
10,722
397
9,926
24,827
25,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
73
34
Kills
32
37
Deaths
35
52
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AMRxGH0STx
Ah Muzen Cab
6
8
5
1.06
L
10
7
7
1.93
W
Fenrir
MrScrub101
Fenrir
16
1
11
21.5
W
Tsukuyomi
SFA JUDO
Tsukuyomi
1
18
8
0.28
L
Bacchus
SwissVanille
Bacchus
6
4
7
2.38
W
Sun Wukong
Tdotmersey
Sun Wukong
0
8
12
0.75
L
9
9
10
1.56
L
Chaac
Wenas4554
Chaac
1
7
12
1
W
Serqet
guardbro
Serqet
11
7
8
2.14
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,927
Damage
74,493
115,506
Taken
106,628
82,830
Mitigated
86,371
22,969
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AMRxGH0STx
Ah Muzen Cab
9,985
6,333
0
5,171
19,656
11,236
0
553
18,519
0
65,796
L
20,399
692
0
5,231
19,815
16,201
1,059
1,144
18,526
90,432
0
W
Fenrir
MrScrub101
Fenrir
28,411
8,820
1,224
8,980
21,223
17,153
3,229
8,127
12,576
0
98,623
W
Tsukuyomi
SFA JUDO
Tsukuyomi
9,175
1,717
0
2,555
24,514
9,456
108
4,448
19,774
0
48,098
L
Bacchus
SwissVanille
Bacchus
13,759
1,178
105
1,823
19,549
23,054
0
3,935
14,808
76,688
0
W
Sun Wukong
Tdotmersey
Sun Wukong
10,127
2,944
0
510
19,956
17,588
3,396
5,663
13,793
0
53,087
L
20,424
5,743
0
3,391
22,781
10,668
1,283
3,344
17,931
0
81,738
L
Chaac
Wenas4554
Chaac
9,926
1,249
0
6,963
24,827
25,212
180
3,033
21,048
0
32,455
W
Serqet
guardbro
Serqet
22,205
8,199
1,822
7,114
26,866
14,299
1,731
6,695
19,939
0
72,844
W
12,009
637
0
764
22,947
24,334
1,094
7,938
14,612
36,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,671
Gold Earned
63,197
470
Minions Killed
518
0
Camps Cleared
0
2,407,229
Distance Traveled
2,319,012
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,123
449
104
4
0
469,065
0
L
Tiamat
14,189
526
147
5
0
444,624
7
W
Fenrir
15,897
589
135
5
0
553,667
0
W
Tsukuyomi
11,631
431
64
2
0
414,062
0
L
Bacchus
13,326
494
123
5
0
400,201
2
W
Sun Wukong
11,846
439
107
4
0
480,963
0
L
Pele
12,837
475
107
4
0
457,960
0
L
Chaac
10,722
397
37
1
0
547,162
0
W
Serqet
13,868
514
114
4
0
484,559
1
W
Ares
13,429
497
50
2
0
473,978
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role