Player Matchup

Cthulhu
Cthulhu
Batzthebiggay
Cthulhu
Level 3
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 3
Fafnir
Fafnir
Bertolden
Fafnir
Level 16
God Stats
7W - 7L
1,643 SR
Queue Stats
35W - 35L
1,447 Elo+
Party 4
Artemis
Artemis
Bluedrake34
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,644 Elo+
Solo
Ra
Ra
RepentEsports
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 3
Thor
Thor
unknownrei
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,447 Elo+
Party 4
Team Averages
Level 9
1,484 SR
1,361 Elo+

VS

Team Averages
Level 17
1,564 SR
1,536 Elo+
Anubis
Anubis
ArashiX78
Anubis
Level 24
God Stats
18W - 8L
1,605 SR
Queue Stats
34W - 17L
1,573 Elo+
Party 1
Olorun
Olorun
Grayix
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
Gutsaky
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
MisterJägger
Khepri
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 2
Thor
Thor
RekkurkSW
Thor
Level 10
God Stats
2W - 0L
1,716 SR
Queue Stats
6W - 1L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 11 / 2
5,206
347
2,784
13,609
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Bertolden
Fafnir
8
1 / 4 / 2
6,157
410
3,671
14,188
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Bluedrake34
Artemis
10
1 / 9 / 1
6,080
405
7,136
10,423
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 7 / 1
6,542
436
6,368
8,494
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 6 / 0
6,971
465
4,517
13,255
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArashiX78
Anubis
15
15 / 0 / 9
9,810
654
17,916
7,702
3,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Grayix
Olorun
14
7 / 0 / 2
8,501
567
9,318
10,226
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Gutsaky
Danzaburou
12
5 / 5 / 1
8,062
537
7,724
9,499
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 11
7,542
503
3,837
9,334
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
16
7 / 0 / 12
9,622
641
8,518
9,525
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
37
37
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
ArashiX78
Anubis
15
0
9
19.5
L
Cthulhu
0
11
2
0.09
L
Fafnir
Bertolden
Fafnir
1
4
2
0.5
L
Artemis
Bluedrake34
Artemis
1
9
1
0.17
W
Olorun
Grayix
Olorun
7
0
2
8
W
Danzaburou
Gutsaky
Danzaburou
5
5
1
1.1
W
3
4
11
2.13
W
Thor
7
0
12
13
L
2
7
1
0.36
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
47,313
59,969
Taken
46,286
24,171
Mitigated
22,712
6,436
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ArashiX78
Anubis
17,916
556
0
5,619
7,702
3,686
211
2,883
4,408
58,448
0
L
Cthulhu
2,784
455
0
410
13,609
6,631
34
7,008
6,521
9,598
0
L
Fafnir
Bertolden
Fafnir
3,671
1,339
0
3,018
14,188
8,518
0
8,145
5,709
12,037
0
L
Artemis
Bluedrake34
Artemis
7,136
3,940
0
30
10,423
3,368
310
5,517
4,670
0
27,132
W
Olorun
Grayix
Olorun
9,318
4,279
803
7,705
10,226
3,827
2,285
1,646
8,539
52,485
0
W
Danzaburou
Gutsaky
Danzaburou
7,724
3,873
0
1,774
9,499
3,691
4,087
2,695
6,661
0
34,480
W
3,837
626
0
1,757
9,334
6,160
1,458
3,835
5,385
13,696
0
W
Thor
8,518
3,288
0
4,285
9,525
5,348
100
943
8,470
0
61,025
L
6,368
869
299
225
8,494
2,078
0
4,886
3,608
30,572
0
L
4,517
1,093
0
2,454
13,255
3,576
0
4,825
8,390
0
21,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
43,537
170
Minions Killed
363
0
Camps Cleared
0
1,216,704
Distance Traveled
1,348,957
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,810
654
86
6
0
287,011
6
L
Cthulhu
5,206
347
16
1
0
261,361
4
L
Fafnir
6,157
410
14
1
0
259,892
3
L
Artemis
6,080
405
43
3
0
206,104
1
W
Olorun
8,501
567
76
5
0
251,794
2
W
Danzaburou
8,062
537
60
4
0
245,704
0
W
Khepri
7,542
503
26
2
0
254,420
1
W
Thor
9,622
641
115
8
0
310,028
4
L
Ra
6,542
436
55
4
0
240,261
0
L
Thor
6,971
465
42
3
0
249,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role