Player Matchup

Hercules
Hercules
Fir3bal1
Hercules
Level 137
God Stats
7W - 9L
1,489 SR
Queue Stats
533W - 572L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Riccio90
Kukulkan
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 8L
1,374 Elo+
Party 1
Neith
Neith
Vaneae
Neith
Level 8
God Stats
1W - 3L
1,221 SR
Queue Stats
12W - 23L
1,419 Elo+
Party 1
Team Averages
Level 50
1,342 SR
1,451 Elo+

VS

Team Averages
Level 50
1,532 SR
1,546 Elo+
Khepri
Khepri
Chasseur0124
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,554 Elo+
Party 2
Rama
Rama
PlagmalaFöl
Rama
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 16L
1,523 Elo+
Solo
Zeus
Zeus
SungJinWøø
Zeus
Level 16
God Stats
21W - 7L
1,596 SR
Queue Stats
65W - 41L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fir3bal1
Hercules
11
3 / 5 / 3
7,840
653
4,344
16,030
12,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Riccio90
Kukulkan
10
2 / 6 / 2
7,352
613
3,678
8,513
2,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vaneae
Neith
10
0 / 8 / 4
7,078
590
2,146
10,218
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 0 / 14
10,169
847
5,402
10,059
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 6 / 9
8,762
730
5,174
7,738
2,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
13 / 0 / 6
10,681
890
20,146
3,262
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
19
19
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
0
14
10
L
Hercules
Fir3bal1
Hercules
3
5
3
0.9
W
3
6
9
1.25
L
Kukulkan
Riccio90
Kukulkan
2
6
2
0.5
W
13
0
6
16
L
Neith
Vaneae
Neith
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
30,722
34,761
Taken
21,059
18,058
Mitigated
15,211
5,289
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,402
282
742
2,709
10,059
10,725
0
1,970
8,089
27,268
0
L
Hercules
Fir3bal1
Hercules
4,344
1,089
0
4,580
16,030
12,264
0
9,574
6,066
0
16,226
W
5,174
3,910
0
347
7,738
2,879
1,803
1,648
6,090
0
25,049
L
Kukulkan
Riccio90
Kukulkan
3,678
711
0
387
8,513
2,684
0
6,215
2,047
17,312
0
W
20,146
1,147
0
741
3,262
1,607
293
86
3,176
66,104
0
L
Neith
Vaneae
Neith
2,146
484
0
322
10,218
3,110
0
8,778
1,052
0
16,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,270
Gold Earned
29,612
74
Minions Killed
154
0
Camps Cleared
0
568,643
Distance Traveled
626,280
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,169
847
29
2
0
219,950
3
L
Hercules
7,840
653
17
1
0
215,573
7
W
Rama
8,762
730
38
3
0
204,665
0
L
Kukulkan
7,352
613
26
2
0
167,324
2
W
Zeus
10,681
890
87
7
0
201,665
0
L
Neith
7,078
590
31
3
0
185,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role