Player Matchup

Tsukuyomi
Tsukuyomi
Ballplaya
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,453 Elo+
Party 1
Chang'e
Chang'e
Dinkelpojken
Chang'e
Level 91
God Stats
2W - 1L
1,719 SR
Queue Stats
137W - 120L
1,489 Elo+
Party 1
Ymir
Ymir
DoctorCizzle
Ymir
Level 120
God Stats
5W - 6L
1,750 SR
Queue Stats
399W - 406L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Kuboloss
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 224L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
PonteReale
Nu Wa
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
75W - 69L
1,475 Elo+
Party 1
Team Averages
Level 63
1,554 SR
1,487 Elo+

VS

Team Averages
Level 50
1,538 SR
1,613 Elo+
Chang'e
Chang'e
Cyberlox
Chang'e
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 50L
1,900 Elo+
Solo
Zhong Kui
Zhong Kui
Enuravall
Zhong Kui
Level 22
God Stats
16W - 11L
1,468 SR
Queue Stats
298W - 207L
1,500 Elo+
Party 3
Nemesis
Nemesis
Krabzy-
Nemesis
Level 66
God Stats
16W - 8L
1,841 SR
Queue Stats
324W - 256L
1,577 Elo+
Party 3
Hercules
Hercules
SMITE-_-GOD
Hercules
Level 79
God Stats
6W - 8L
1,381 SR
Queue Stats
948W - 659L
1,586 Elo+
Party 3
Cernunnos
Cernunnos
ShadowSeaker360
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ballplaya
Tsukuyomi
11
3 / 8 / 1
6,641
474
6,942
12,245
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Dinkelpojken
Chang'e
13
2 / 5 / 3
7,663
547
7,167
10,133
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
6,545
468
2,712
12,767
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Kuboloss
Danzaburou
9
0 / 5 / 1
5,764
412
2,608
8,434
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
10
2 / 9 / 2
7,137
510
8,284
9,142
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyberlox
Chang'e
11
5 / 1 / 5
7,606
543
5,096
6,444
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Enuravall
Zhong Kui
14
5 / 2 / 9
8,757
626
7,089
8,366
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Krabzy-
Nemesis
14
9 / 1 / 11
8,813
630
10,308
10,725
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SMITE-_-GOD
Hercules
15
3 / 3 / 7
8,248
589
4,395
9,422
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ShadowSeaker360
Cernunnos
14
10 / 1 / 9
8,462
604
14,058
8,336
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
32
32
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ballplaya
Tsukuyomi
3
8
1
0.44
W
Chang'e
Cyberlox
Chang'e
5
1
5
7.5
L
Chang'e
Dinkelpojken
Chang'e
2
5
3
0.7
L
1
5
1
0.3
W
Zhong Kui
Enuravall
Zhong Kui
5
2
9
4.75
W
Nemesis
Krabzy-
Nemesis
9
1
11
14.5
L
Danzaburou
Kuboloss
Danzaburou
0
5
1
0.1
L
Nu Wa
2
9
2
0.33
W
Hercules
SMITE-_-GOD
Hercules
3
3
7
2.17
W
Cernunnos
ShadowSeaker360
Cernunnos
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
40,946
52,721
Taken
43,293
20,154
Mitigated
23,111
9,321
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ballplaya
Tsukuyomi
6,942
1,656
0
1,675
12,245
4,673
29
4,277
7,772
0
33,516
W
Chang'e
Cyberlox
Chang'e
5,096
382
833
3,213
6,444
3,900
1,647
1,999
4,273
17,971
0
L
Chang'e
Dinkelpojken
Chang'e
7,167
910
1,022
2,660
10,133
4,341
120
1,272
8,791
36,462
0
L
2,712
269
0
1,307
12,767
6,743
0
2,363
10,377
19,335
0
W
Zhong Kui
Enuravall
Zhong Kui
7,089
290
0
3,243
8,366
5,315
537
3,070
4,963
40,491
0
W
Nemesis
Krabzy-
Nemesis
10,308
4,922
0
974
10,725
4,160
0
4,407
5,992
0
58,125
L
Danzaburou
Kuboloss
Danzaburou
2,608
1,540
0
2,037
8,434
2,166
0
2,016
6,418
0
21,217
L
Nu Wa
8,284
1,909
0
620
9,142
2,231
0
1,814
7,178
25,294
0
W
Hercules
SMITE-_-GOD
Hercules
4,395
1,623
0
3,083
9,422
6,952
504
4,404
4,510
0
41,624
W
Cernunnos
ShadowSeaker360
Cernunnos
14,058
7,194
0
3,578
8,336
2,784
1,513
2,712
5,392
0
56,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
41,886
266
Minions Killed
372
0
Camps Cleared
0
1,248,098
Distance Traveled
1,328,852
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,641
474
64
5
0
297,372
3
W
Chang'e
7,606
543
27
2
0
241,741
4
L
Chang'e
7,663
547
68
5
0
239,170
5
L
Ymir
6,545
468
36
3
0
256,176
2
W
Zhong Kui
8,757
626
92
7
0
266,731
3
W
Nemesis
8,813
630
83
6
0
292,272
7
L
Danzaburou
5,764
412
42
3
0
230,686
1
L
Nu Wa
7,137
510
56
4
0
224,694
0
W
Hercules
8,248
589
86
6
0
287,872
1
W
Cernunnos
8,462
604
84
6
0
240,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role