Player Matchup

Bacchus
Bacchus
Drac444
Bacchus
Level 31
God Stats
1W - 1L
1,269 SR
Queue Stats
205W - 203L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
Lmao69420
Sun Wukong
Level 53
God Stats
5W - 1L
1,719 SR
Queue Stats
106W - 92L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
Sapisvr
Cernunnos
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adola666
Tsukuyomi
Level 16
God Stats
4W - 3L
1,281 SR
Queue Stats
38W - 37L
1,511 Elo+
Party 1
Eset
Eset
いちごましまろ
Eset
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 50L
1,478 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,538 Elo+

VS

Team Averages
Level 26
1,502 SR
1,435 Elo+
Anhur
Anhur
BoltKindaCute
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Erhva
Janus
Level 28
God Stats
5W - 8L
1,558 SR
Queue Stats
114W - 115L
1,502 Elo+
Solo
Da Ji
Da Ji
Shine14
Da Ji
Level 29
God Stats
3W - 7L
1,541 SR
Queue Stats
21W - 25L
1,470 Elo+
Solo
Cthulhu
Cthulhu
TTVLemmeWi
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 2
Xbalanque
Xbalanque
coraz77
Xbalanque
Level 48
God Stats
2W - 4L
1,411 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drac444
Bacchus
13
4 / 0 / 13
8,595
537
7,364
11,875
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Lmao69420
Sun Wukong
15
13 / 1 / 10
9,753
610
14,753
13,821
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Sapisvr
Cernunnos
12
2 / 5 / 8
7,379
461
4,850
8,091
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
adola666
Tsukuyomi
13
7 / 3 / 16
8,787
549
8,353
11,549
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
15 / 2 / 10
9,911
619
13,459
10,712
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 12 / 3
6,650
416
6,977
15,154
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Erhva
Janus
13
3 / 6 / 2
7,914
495
4,960
9,241
2,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Shine14
Da Ji
10
2 / 12 / 3
6,820
426
4,015
13,731
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
TTVLemmeWi
Cthulhu
11
2 / 6 / 3
7,136
446
7,720
13,806
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
coraz77
Xbalanque
11
2 / 5 / 5
6,861
429
7,259
11,549
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
41
Kills
11
11
Deaths
41
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
W
Bacchus
Drac444
Bacchus
4
0
13
10.5
L
Janus
Erhva
Janus
3
6
2
0.67
W
Sun Wukong
Lmao69420
Sun Wukong
13
1
10
18
W
Cernunnos
Sapisvr
Cernunnos
2
5
8
1.2
L
Da Ji
Shine14
Da Ji
2
12
3
0.29
L
Cthulhu
TTVLemmeWi
Cthulhu
2
6
3
0.58
W
Tsukuyomi
adola666
Tsukuyomi
7
3
16
5
L
Xbalanque
coraz77
Xbalanque
2
5
5
0.9
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
30,931
56,048
Taken
63,481
41,274
Mitigated
23,826
14,721
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,977
2,683
81
1,272
15,154
4,554
460
6,989
8,040
0
18,989
W
Bacchus
Drac444
Bacchus
7,364
1,922
0
3,503
11,875
14,092
433
2,759
8,886
33,822
0
L
Janus
Erhva
Janus
4,960
822
0
290
9,241
2,437
140
2,349
6,842
40,625
0
W
Sun Wukong
Lmao69420
Sun Wukong
14,753
3,461
0
3,724
13,821
17,097
1,659
1,351
12,445
0
62,740
W
Cernunnos
Sapisvr
Cernunnos
4,850
2,292
0
137
8,091
3,252
2,531
2,131
5,860
0
24,256
L
Da Ji
Shine14
Da Ji
4,015
1,426
0
0
13,731
4,350
0
1,748
11,608
0
16,977
L
Cthulhu
TTVLemmeWi
Cthulhu
7,720
690
0
994
13,806
9,287
0
5,967
7,764
27,599
0
W
Tsukuyomi
adola666
Tsukuyomi
8,353
2,836
0
2,990
11,549
3,766
665
2,888
8,586
0
36,762
L
Xbalanque
coraz77
Xbalanque
7,259
3,841
0
2,119
11,549
3,198
225
3,770
7,754
0
29,740
W
13,459
1,185
529
3,838
10,712
3,067
2,279
3,046
7,591
52,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
35,381
368
Minions Killed
214
0
Camps Cleared
0
1,540,294
Distance Traveled
1,326,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,650
416
21
1
0
255,554
0
W
Bacchus
8,595
537
50
3
0
333,045
1
L
Janus
7,914
495
81
5
0
276,980
3
W
Sun Wukong
9,753
610
106
7
0
303,707
0
W
Cernunnos
7,379
461
57
4
0
282,182
0
L
Da Ji
6,820
426
33
2
0
244,707
0
L
Cthulhu
7,136
446
34
2
0
287,434
2
W
Tsukuyomi
8,787
549
68
4
0
338,586
2
L
Xbalanque
6,861
429
45
3
0
261,553
2
W
Eset
9,911
619
87
5
0
282,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role