Player Matchup

Tiamat
Tiamat
A Slight Qwarf
Tiamat
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 15L
1,418 Elo+
Party 1
Geb
Geb
MATTYCOWMOW
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Susano
Susano
TiTAN79IMX-O-FN
Susano
Level 21
God Stats
0W - 4L
1,210 SR
Queue Stats
23W - 27L
1,422 Elo+
Solo
Anhur
Anhur
kratostim1
Anhur
Level 21
God Stats
2W - 2L
1,326 SR
Queue Stats
41W - 43L
1,322 Elo+
Solo
Chaac
Chaac
weediagram1
Chaac
Level 25
God Stats
49W - 55L
1,504 SR
Queue Stats
379W - 435L
1,409 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,452 Elo+

VS

Team Averages
Level 16
1,308 SR
1,429 Elo+
Neith
Neith
EdenSmurfig
Neith
Level 6
God Stats
2W - 3L
1,214 SR
Queue Stats
9W - 5L
1,418 Elo+
Party 2
Tiamat
Tiamat
K1-Skrill_4ever
Tiamat
Level 14
God Stats
5W - 8L
1,290 SR
Queue Stats
19W - 26L
1,392 Elo+
Solo
Ymir
Ymir
Lolberto
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Skephs
Nemesis
Level 29
God Stats
3W - 3L
1,292 SR
Queue Stats
135W - 109L
1,466 Elo+
Solo
Heimdallr
Heimdallr
mr kid awesome
Heimdallr
Level 24
God Stats
1W - 1L
1,245 SR
Queue Stats
38W - 40L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,914
307
305
3,600
1,264
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 2
6,871
429
3,624
10,480
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 6 / 1
6,627
414
4,176
10,258
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
12
1 / 9 / 2
7,488
468
4,687
12,587
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
5,319
332
850
5,783
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,372
586
7,799
5,933
2,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 6
8,768
548
4,579
8,026
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
3 / 1 / 10
8,450
528
4,777
7,303
7,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Skephs
Nemesis
13
10 / 0 / 3
9,954
622
8,411
8,466
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
mr kid awesome
Heimdallr
15
5 / 2 / 6
9,782
611
3,587
6,138
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
25
25
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
0
3
7.5
W
1
2
6
2
W
Ymir
3
1
10
8
L
1
5
2
0.4
W
Nemesis
Skephs
Nemesis
10
0
3
11.5
L
2
6
1
0.42
L
Anhur
1
9
2
0.22
W
Heimdallr
mr kid awesome
Heimdallr
5
2
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,642
Damage
29,153
42,708
Taken
35,866
19,151
Mitigated
20,752
5,116
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
305
143
0
273
3,600
1,264
403
905
2,607
2,775
0
W
7,799
3,006
0
1,633
5,933
2,351
7,825
1,261
4,647
0
53,804
W
4,579
1,261
0
3,133
8,026
4,346
1,301
850
7,176
44,054
0
W
Ymir
4,777
1,034
0
317
7,303
7,204
1,227
577
6,726
16,995
0
L
3,624
515
0
607
10,480
6,647
276
2,519
7,785
12,713
0
W
Nemesis
Skephs
Nemesis
8,411
4,095
0
1,423
8,466
3,184
68
1,119
7,322
0
45,199
L
4,176
1,253
87
1,680
10,258
3,723
675
2,868
7,274
0
24,603
L
Anhur
4,687
2,429
0
966
12,587
4,179
1,546
1,864
10,703
0
37,535
W
Heimdallr
mr kid awesome
Heimdallr
3,587
1,222
0
105
6,138
3,667
4,956
122
5,991
0
42,419
L
850
63
0
1,503
5,783
3,338
0
800
4,983
0
13,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
46,326
185
Minions Killed
352
0
Camps Cleared
0
1,162,097
Distance Traveled
1,480,637
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,914
307
8
1
0
150,223
2
W
Neith
9,372
586
90
6
0
281,012
1
W
Tiamat
8,768
548
89
6
0
302,725
0
W
Ymir
8,450
528
28
2
0
311,522
0
L
Geb
6,871
429
19
1
0
324,310
0
W
Nemesis
9,954
622
67
4
0
362,023
1
L
Susano
6,627
414
54
3
0
247,681
0
L
Anhur
7,488
468
78
5
0
255,993
2
W
Heimdallr
9,782
611
78
5
0
223,355
0
L
Chaac
5,319
332
26
2
0
183,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role