Player Matchup

Discordia
Discordia
SL33PL322
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TropicMangos
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
xsoob
Arachne
Level 20
God Stats
2W - 0L
1,941 SR
Queue Stats
9W - 6L
1,554 Elo+
Solo
Team Averages
Level 9
1,647 SR
1,518 Elo+

VS

Team Averages
Level 72
1,493 SR
1,485 Elo+
Ra
Ra
Der_Deutsche6547
Ra
Level 14
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 9L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
GEKO-1988
Hun Batz
Level 98
God Stats
0W - 1L
1,396 SR
Queue Stats
85W - 107L
1,449 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxN3V3R_R3STxX
Cu Chulainn
Level 104
God Stats
0W - 2L
1,392 SR
Queue Stats
62W - 68L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SL33PL322
Discordia
15
8 / 2 / 11
11,139
796
14,716
7,058
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TropicMangos
Bellona
14
8 / 0 / 10
10,443
746
11,322
11,617
7,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
xsoob
Arachne
13
7 / 1 / 7
10,378
741
9,805
12,642
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
7,584
542
2,865
12,322
3,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
GEKO-1988
Hun Batz
12
1 / 7 / 2
8,911
637
6,129
13,899
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
XxN3V3R_R3STxX
Cu Chulainn
12
2 / 6 / 0
8,611
615
7,898
16,187
12,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
23
Kills
3
3
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Hun Batz
GEKO-1988
Hun Batz
1
7
2
0.29
W
Discordia
SL33PL322
Discordia
8
2
11
6.75
W
Bellona
TropicMangos
Bellona
8
0
10
13
L
Cu Chulainn
XxN3V3R_R3STxX
Cu Chulainn
2
6
0
0.33
W
Arachne
xsoob
Arachne
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
16,892
31,317
Taken
42,408
15,626
Mitigated
21,436
5,505
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
154
191
1,178
12,322
3,861
0
5,793
6,529
11,221
0
L
Hun Batz
GEKO-1988
Hun Batz
6,129
377
471
1,079
13,899
4,937
0
3,797
10,102
0
32,791
W
Discordia
SL33PL322
Discordia
14,716
1,195
0
1,138
7,058
2,359
1,353
570
6,488
62,700
0
W
Bellona
TropicMangos
Bellona
11,322
5,642
0
523
11,617
7,196
0
855
10,762
0
28,607
L
Cu Chulainn
XxN3V3R_R3STxX
Cu Chulainn
7,898
1,806
536
4,652
16,187
12,638
0
5,162
11,025
0
37,821
W
Arachne
xsoob
Arachne
9,805
5,776
0
3,844
12,642
6,071
855
1,553
11,089
0
38,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
25,106
163
Minions Killed
151
0
Camps Cleared
0
827,835
Distance Traveled
680,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,584
542
25
2
0
189,758
3
L
Hun Batz
8,911
637
56
4
0
243,040
3
W
Discordia
11,139
796
71
5
0
250,752
1
W
Bellona
10,443
746
40
3
0
291,118
0
L
Cu Chulainn
8,611
615
70
5
0
248,082
2
W
Arachne
10,378
741
52
4
0
285,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role