Player Matchup

Cupid
Cupid
DaBeanieBaby
Cupid
Level 40
God Stats
1W - 1L
1,537 SR
Queue Stats
61W - 39L
1,596 Elo+
Party 1
Tiamat
Tiamat
MistahZee
Tiamat
Level 126
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 9L
1,595 Elo+
Party 1
Horus
Horus
TissueInferno1
Horus
Level 29
God Stats
9W - 7L
1,682 SR
Queue Stats
146W - 107L
1,691 Elo+
Party 1
Team Averages
Level 65
1,510 SR
1,627 Elo+

VS

Team Averages
Level 17
1,495 SR
1,605 Elo+
Danzaburou
Danzaburou
Latentlaybiaa
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
NickatNitee
Sylvanus
Level 16
God Stats
2W - 1L
1,472 SR
Queue Stats
18W - 14L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
QuatroFromagio
Kukulkan
Level 15
God Stats
2W - 2L
1,513 SR
Queue Stats
12W - 12L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
12,048
634
8,710
15,141
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MistahZee
Tiamat
15
2 / 6 / 5
11,542
607
14,697
15,009
8,661
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 5
10,559
556
7,612
18,962
20,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Latentlaybiaa
Danzaburou
14
2 / 3 / 9
11,566
609
10,348
12,248
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
NickatNitee
Sylvanus
17
9 / 3 / 6
13,229
696
19,741
22,693
11,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
4 / 1 / 6
11,793
621
7,740
9,035
3,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
15
15
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Danzaburou
Latentlaybiaa
Danzaburou
2
3
9
2.17
L
Tiamat
MistahZee
Tiamat
2
6
5
0.75
W
Sylvanus
NickatNitee
Sylvanus
9
3
6
4
W
Kukulkan
4
1
6
7
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,019
Damage
37,829
49,112
Taken
43,976
34,620
Mitigated
18,882
12,092
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,710
4,540
197
2,750
15,141
5,623
898
10,238
4,903
0
67,328
W
Danzaburou
Latentlaybiaa
Danzaburou
10,348
4,488
0
3,286
12,248
3,960
1,020
4,171
8,077
0
38,731
L
Tiamat
MistahZee
Tiamat
14,697
1,603
185
1,980
15,009
8,661
606
8,414
6,595
52,383
0
W
Sylvanus
NickatNitee
Sylvanus
19,741
1,406
2,464
10,491
22,693
11,731
981
6,723
15,970
43,056
0
W
Kukulkan
7,740
652
0
797
9,035
3,191
776
3,835
5,200
49,541
0
L
7,612
2,796
743
6,237
18,962
20,336
99
9,229
9,733
0
27,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
36,588
193
Minions Killed
169
0
Camps Cleared
0
965,572
Distance Traveled
906,073
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,048
634
99
5
0
287,710
4
W
Danzaburou
11,566
609
50
3
0
287,596
0
L
Tiamat
11,542
607
68
4
0
326,926
7
W
Sylvanus
13,229
696
28
1
0
293,315
3
W
Kukulkan
11,793
621
91
5
0
325,162
4
L
Horus
10,559
556
26
1
0
350,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role